Maldita Castilla (the new game by Locomalito)
Maldita Castilla (the new game by Locomalito)
Well, this guy keeps pumping crazy stuff. After the awesome Hydorah and Viriax, now comes Maldita Castilla (a pun between the region of Castilla and a famous spanish phrase "Esa maldita costilla", ¡joder, poder de la Ñ!), a Ghosts 'n' Goblins inspired game.
http://www.locomalito.com/juegos_maldita_castilla.php
Go check the demo!
http://www.locomalito.com/juegos_maldita_castilla.php
Go check the demo!

NOW REACHES THE FATAL ATTRACTION BE DESCRIBED AS "HELLSINKER". DECIDE DESTINATION.
Re: Maldita Castilla (the new game by Locomalito)
Heh, was going to make a thread myself.
Tried the demo and it was pretty good, though very easy to finish. Nowhere near G'n'G's difficulty. Still, it was a demo of an unfinished product so I'm sure it'll be toughened up.
While the game does look very nice, I hope it's possible to play without the "old and dirty monitor effect". Not that it looks bad, but it'd be nice to have the option.
Tried the demo and it was pretty good, though very easy to finish. Nowhere near G'n'G's difficulty. Still, it was a demo of an unfinished product so I'm sure it'll be toughened up.
While the game does look very nice, I hope it's possible to play without the "old and dirty monitor effect". Not that it looks bad, but it'd be nice to have the option.
No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.
My videos
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Re: Maldita Castilla (the new game by Locomalito)
F2. Though it gave me some weird visual glitches.Ghegs wrote:Heh, was going to make a thread myself.
Tried the demo and it was pretty good, though very easy to finish. Nowhere near G'n'G's difficulty. Still, it was a demo of an unfinished product so I'm sure it'll be toughened up.
While the game does look very nice, I hope it's possible to play without the "old and dirty monitor effect". Not that it looks bad, but it'd be nice to have the option.
IGMO - Poorly emulated, never beaten.
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Re: Maldita Castilla (the new game by Locomalito)
Great little game, looking forward to play the complete version. The demo was kind of easy but it was just the first stage, I'm sure things will get much tougher later on. Especially since it's based on G'n'G.
By the way I didn't now about Viriax, that one is good too.
By the way I didn't now about Viriax, that one is good too.
Re: Maldita Castilla (the new game by Locomalito)
Was just going to post about this. Enjoyed the demo; a lot more once I set up joy2key. I love the GnG series, and I really liked the little touches that Locomalito put in Hydorah and L'abbaye des morts.
Eagerly awaiting the finished product.
Eagerly awaiting the finished product.
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MommysBestGames
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Re: Maldita Castilla (the new game by Locomalito)
Seems as though the full version is out. http://indiegames.com/2012/12/maldita_c ... _1212.html
New video in there from about a month ago looks really nice. Lots of good variety.
New video in there from about a month ago looks really nice. Lots of good variety.
Making a run 'n' gun with a transforming grappling hook: ChainStaff. Also made a shmup with multi-ships: Shoot 1UP DX, and more .


Re: Maldita Castilla (the new game by Locomalito)
Gave it a try and liked it a lot. Quality game right here, go check it out you guys.
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Klatrymadon
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Re: Maldita Castilla (the new game by Locomalito)
The faux-CRT/scanline effect is unusually good! Lovely Mega Drive sound to the music, too. Can't wait to spend more time with it...
Re: Maldita Castilla (the new game by Locomalito)
Protip: the sickle weapon is very spammerrific and makes the game a lot easier. Bosses go down pretty quickly with it.
Reached halfway through stage 4 (playing without continues). The torchlight section is pretty cool, I'm loving the details put into the game. Very impressive considering it's all done by a single developer.
Reached halfway through stage 4 (playing without continues). The torchlight section is pretty cool, I'm loving the details put into the game. Very impressive considering it's all done by a single developer.
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SuperGrafx
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Re: Maldita Castilla (the new game by Locomalito)
Wow, love this!
Captures the spirit of an old school arcade platformer perfectly....right down to the visuals and sound
Captures the spirit of an old school arcade platformer perfectly....right down to the visuals and sound
Re: Maldita Castilla (the new game by Locomalito)
Finished the game, but the last stage will only unlock if you find all the Moura's Tears. I'm still missing one.
By the way, finishing a stage without dying will net 1000 points, and 5000 is you finish without getting hit. Extend at 100k points.
By the way, finishing a stage without dying will net 1000 points, and 5000 is you finish without getting hit. Extend at 100k points.
Re: Maldita Castilla (the new game by Locomalito)
Am I seriously going to have to get a Joy To Key poop to play this damn thing?
PSX Vita: Slightly more popular than Color TV-Game system. Almost as successful as the Wii U.
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Herr Schatten
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Re: Maldita Castilla (the new game by Locomalito)
I don't think so. For me, the USB Saturn Pad worked right out of the box.BryanM wrote:Am I seriously going to have to get a Joy To Key poop to play this damn thing?
Re: Maldita Castilla (the new game by Locomalito)
Ugh, screw this. I'm looking everywhere on stage 5 but can't find that last tear no matter what. I found all sort of hidden items scattered throughout the level (a ring, a pair of boots, a potion, a 1UP...) but the tear is nowhere in sight. I don't know what I'm missing here.
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Herr Schatten
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Re: Maldita Castilla (the new game by Locomalito)
You could try asking Locomalito directly via email. Back when Hydorah first came out, I asked him about the ship sprites in the ending I didn't recognize, and he answered quickly in a friendly and polite way.Ruldra wrote:Ugh, screw this. I'm looking everywhere on stage 5 but can't find that last tear no matter what. I found all sort of hidden items scattered throughout the level (a ring, a pair of boots, a potion, a 1UP...) but the tear is nowhere in sight. I don't know what I'm missing here.
Re: Maldita Castilla (the new game by Locomalito)
I wonder if the creator of this magnificent game realized that "Maldita Castilla" could be an almost literal translation of "Akumajou". 

Re: Maldita Castilla (the new game by Locomalito)
Got the pad to work; just had an odd setup screen I guess.
My initial impressions had been poor, due to the front half of the second level being an elevator level. Which is something we just don't do, due to it always being awful.
But I think it pulls itself together alright aside from that. 4/5 if you're not completely sick of this sort of thing. 3/5 if you'd prefer your platform shooter use more than 2 buttons.
My initial impressions had been poor, due to the front half of the second level being an elevator level. Which is something we just don't do, due to it always being awful.
But I think it pulls itself together alright aside from that. 4/5 if you're not completely sick of this sort of thing. 3/5 if you'd prefer your platform shooter use more than 2 buttons.
PSX Vita: Slightly more popular than Color TV-Game system. Almost as successful as the Wii U.
Re: Maldita Castilla (the new game by Locomalito)
I was about to send an e-mail to Locomalito, but decided to search for the last Tear one last time...and managed to find it. The thing is VERY well hidden, few people will manage to find it on their own. I could tell you guys where it is but I won't spoil you yet.
The final stage is insane and the end boss is pretty tough, but managed to 1cc the game. Guess what, after you beat the whole thing, it shows you a list of extras to complete.

I'll try to record a playthrough in the weekend.
The final stage is insane and the end boss is pretty tough, but managed to 1cc the game. Guess what, after you beat the whole thing, it shows you a list of extras to complete.

I'll try to record a playthrough in the weekend.
Re: Maldita Castilla (the new game by Locomalito)
I can't believe you murdered the smexy super nice mermaids. So mean.
PSX Vita: Slightly more popular than Color TV-Game system. Almost as successful as the Wii U.
Re: Maldita Castilla (the new game by Locomalito)
"It pays homage to..." I stopped reading after Black Tiger / Dragon. I didn't look through every screenshot but what I saw looked flatter than Ghosts 'n' Goblins.Observer wrote:Well, this guy keeps pumping crazy stuff. After the awesome Hydorah and Viriax, now comes Maldita Castilla (a pun between the region of Castilla and a famous spanish phrase "Esa maldita costilla", ¡joder, poder de la Ñ!), a Ghosts 'n' Goblins inspired game.
http://www.locomalito.com/juegos_maldita_castilla.php
Go check the demo!
That isn't to say it looks garbage, but if it is all flat stuff then it certainly has no claim to mentioning Black Tiger.
Re: Maldita Castilla (the new game by Locomalito)
Well, I was thinking of uploading a playthrough, but someone got me covered already: http://www.youtube.com/watch?v=F1PrTN-hS8g
I'll upload my own if I happen to complete all the extras list. Already found the Amadis.
I'll upload my own if I happen to complete all the extras list. Already found the Amadis.
Re: Maldita Castilla (the new game by Locomalito)
What do you mean by flat? Linear level design/progression?Ed Oscuro wrote:"It pays homage to..." I stopped reading after Black Tiger / Dragon. I didn't look through every screenshot but what I saw looked flatter than Ghosts 'n' Goblins.Observer wrote:Well, this guy keeps pumping crazy stuff. After the awesome Hydorah and Viriax, now comes Maldita Castilla (a pun between the region of Castilla and a famous spanish phrase "Esa maldita costilla", ¡joder, poder de la Ñ!), a Ghosts 'n' Goblins inspired game.
http://www.locomalito.com/juegos_maldita_castilla.php
Go check the demo!
That isn't to say it looks garbage, but if it is all flat stuff then it certainly has no claim to mentioning Black Tiger.
Re: Maldita Castilla (the new game by Locomalito)
The linear level design appearing in one shot - but like I said, I need to look at some video and stuff.
Re: Maldita Castilla (the new game by Locomalito)
It's a gentler clone of Ghouls n' Ghosts. It's really nothing like Black Tiger, Magic Sword, Ghostbusters 2, or Karnov.
... freakin' Karnov.
(Maybe I'm not really ready to evaluate its difficulty. Since it's been years since Ghouls has presented a challenge to me. I still think it's trivial once you learn the game.)
... freakin' Karnov.
(Maybe I'm not really ready to evaluate its difficulty. Since it's been years since Ghouls has presented a challenge to me. I still think it's trivial once you learn the game.)
PSX Vita: Slightly more popular than Color TV-Game system. Almost as successful as the Wii U.
Re: Maldita Castilla (the new game by Locomalito)
Yeah, it has less of a "Locomalito-twist" than his other games. Hydorah is very Gradius-like, but it has much more of an original spin on the formula than does MC.BryanM wrote:It's a gentler clone of Ghouls n' Ghosts. It's really nothing like Black Tiger, Magic Sword, Ghostbusters 2, or Karnov.
... freakin' Karnov.
A very fun play, regardless. Make sure you check out the instruction manual pdf on the download page. It's fantastic.
The freaks are rising through the floor.
Recommended XBLIG shmups.
Top 20 Doujin Shmups of ALL TIME.
Recommended XBLIG shmups.
Top 20 Doujin Shmups of ALL TIME.
Re: Maldita Castilla (the new game by Locomalito)
oh I'm a right idiot, I thought you had to pay for this
No reason for me not to play it then!

No reason for me not to play it then!
Re: Maldita Castilla (the new game by Locomalito)
The game closes itself just after loading on my machine 

Re: Maldita Castilla (the new game by Locomalito)
Almost there!



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Herr Schatten
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Re: Maldita Castilla (the new game by Locomalito)
In which ways does the ending change? The currently available Youtube replays only show one good ending and one bad one. Are there others? I think I read on Locomalito's site something about the game having four different endings.Ruldra wrote:Almost there!![]()
Re: Maldita Castilla (the new game by Locomalito)
Well, I noticed the game warns you if you use more than 4 continues. A death-like figure shows up and says "Keep continuing at the cost of your soul!". This same figure shows up again before you face the final boss, so my guess is that he won't let you through if you credit-fed too much.
So, I believe the four endings are:
1) Finish stage 5 without all the Moura's Tears - bad ending 1
2) Reach the final boss using more than 4 continues - bad ending 2
3) Finish the game without completing all the extras - good ending 1
4) Finish the game and complete all extras - good ending 2
So, I believe the four endings are:
1) Finish stage 5 without all the Moura's Tears - bad ending 1
2) Reach the final boss using more than 4 continues - bad ending 2
3) Finish the game without completing all the extras - good ending 1
4) Finish the game and complete all extras - good ending 2