Recap wrote:Dave_K. wrote:
I think you ment to say because they wanted to maintain backward compatibility with the JAMMA standard (since that is still the majority of cabinets in the market today).
No, since 31-kHz monitors are also a JAMMA standard.
The Jamma spec can only handle up to 24khz (med res) as when you go up to 31khz you need both horizonal and vertical syncs (and jamma spec/fingerboard only supports composite sync). JVS is the "new jamma" standard where they fully support 31khz (via a PC style VGA plug).
Recap wrote:
Yeah, I saw the diagonal lines, but the letters are too similar in both pics. With a picture of the whole area during the actual game, I could see if the game has a native true-low res (designed for 15 kHz, non-interlaced) mode and also if it has a true hi-res (non-upscaled) graphics mode. Anyways, if that's case, be sure that it's a very very odd one. Is it a System 10 game?
Its the camera that isn't picking up the detail in the letters, but trust me you can definately see the scanlines in them v.s. interlaced. Its more pronounced in diagonal lines (the reason for them being on the display test window).
Yeah, this is a System 10 board which has the capacity to render internally at 740x480 according to system16.com website. But funny enough, there aren't any JVS spec connectors like whats on the System 12 board. So there is no way for it to output 31khz. There is even a JVS menu option on the system 10 but its permanantly greyed out.
Next time, I'll take a closer look at the Atomiswave, but I'd really like to find out how Type-x supports 15khz (and whats in the Raiden III test menu options).