But that's my point, Digital Eclipse DID make an effort to make the games play close to the arcades, but the most minor imperfection is focused on instead of how the games actually play. I want ports as close as possible to the arcade too, but I'm not going to label a port as worthless just becuase it has some minor resloution or transparnecy issues that have zero effect on gameplay. I'm beginning to wonder why these compliations are made in the first place.
I haven't labeled them as worthless at all. And the imperfections might only be small. But they're there nevertheless.
So what exactly makes these ports worse than the NES version of Ghosts 'n Goblins or the Genesis Ghosts 'n Goblins (which I like quite a bit, BTW)?
Your point is what? Worse then the NES or Genesis? Who brought up those systems - I didn't and neither did Neon? They're being sold as a collection of Capcom's ARCADE games, what the hell do the other ports have to do with it? What DOES suck, what IS embarrassing, is that the ports/emulations they're trying to sell to me now are WORSE than the ten-year old PS1 generations pack, which DID come out in the UK (as a four-disc, 16-game set containing everything except the Street Fighter titles. And it had TATE), which I already paid £40.00 for last time. We're talking about emulation of games that are twenty years old, on 2 systems that are ten times more powerful (or whatever) than the PS1, and they've turned out worse? How the fuck does that make any sense? It's worse emulation than the widely available, FREE Mame emulator, and arguments about it's legitimacy are pointless, it exsists, and it does a better job then Digital Eclipse's effort. I'll buy the pack because I'm no thief, but I'll go back to using the Mame versions afterwards.
Except for the Street Fighters, I'm certain that these are new ports of the games and not simply the ones from generations either. Also, you're trying to tell me that games running at the full frame rate of the arcade version with all of the levels and everything else intact are crappy ports?
Yeah, they are new. I think the one's on PS1 were recoded, as R-Types was, rather than emulated. Bearing that in mind, it's even more hard for me to understand how direct emulation can actually be WORSE than a re-written port. They aren't crappy, no, but they aren't accurate either.
14 inches? I'm surprised that anything is big enough for you on that thing, even with tate and RGB.
A TATE'd 14 inch is just fine - you'd need a 36/38" (I think) to get the same size pic in yoko. A 14" in yoko isn't much use. How hard can it be to implement this one option, again, when even Mame manages it?
And if you're complaining because you already bought these games four times over, here's a hint: stop buying them. There's no reason to own that many versions of 1942.
I use Mame, but I've never used it where there's a legitimately available port available (that costs less than £100 for argument's sake). I'm not gonna take money from Capcom's pockets (my argument with Mame has always been that I'll use it if no-one is loosing money on the games I'm playing) but I feel they're pissing in the faces of everyone that bought PS1 Generations 1st time around.