Shooterhouse is bizarre, unforgiving and kinda fun!
Also...the chainsaw upgrade is awesome

http://lapfoxtrax.com/sillyslardy/
whaaaa? it's working perfectly fine on this end (and on a few other machines as well), and i just booted it up again to check. no clue why it might be acting up on your end aside from general MMF2 funkiness?BPzeBanshee wrote:From what I can tell the invuln period doesn't work *at all*. I ran into an enemy and got an instant reset, or whatever this thing's equivalent of a Game Over is.
I played again: turns out what I thought was lives being lost was some kind of secondary lives (the hearts) to the actual lives (the masks) where the level gets restarted. This had me quite confused. Still, I'm sure I had two+ hearts when colliding into a single enemy (the chairs seem fine but later on down the stage) only to get "URRAAAAAAAGH" main life lost.renardqueenston wrote:whaaaa? it's working perfectly fine on this end (and on a few other machines as well), and i just booted it up again to check. no clue why it might be acting up on your end aside from general MMF2 funkiness?BPzeBanshee wrote:From what I can tell the invuln period doesn't work *at all*. I ran into an enemy and got an instant reset, or whatever this thing's equivalent of a Game Over is.
and an instant reset? stages start over after lives lost and there's a game over screen and all that, so i don't know exactly what you're seeing on your end considering you don't seem to be able to identify what's happening. could you clarify?
http://www.youtube.com/watch?v=katzz57tmm4"All games created using multimedia fusion 2. As such, the files may cause false anti-virus positives and security warnings in certain web browsers due to the application compression used by multimedia fusion 2 and its associated libraries."
i can't, unfortunately. the Clickteam guys have been at antivirus developers for quite some time insofar as filing reports time and time again and the executables continue to get flagged from time to time.n0rtygames wrote:http://www.youtube.com/watch?v=katzz57tmm4"All games created using multimedia fusion 2. As such, the files may cause false anti-virus positives and security warnings in certain web browsers due to the application compression used by multimedia fusion 2 and its associated libraries."
thanks for clarifying, hahaha - i'll have to go through and see what's up. may or may not release an update, i tend to post something and never touch it again in regards to the game dev hobbyBPzeBanshee wrote:I played again: turns out what I thought was lives being lost was some kind of secondary lives (the hearts) to the actual lives (the masks) where the level gets restarted. This had me quite confused. Still, I'm sure I had two+ hearts when colliding into a single enemy (the chairs seem fine but later on down the stage) only to get "URRAAAAAAAGH" main life lost.
That sucks, you would've thought that any AV package would be complying with commercial development software to overlook that sort of thing. That sounds like a lot of drama, to be fairrenardqueenston wrote: i can't, unfortunately. the Clickteam guys have been at antivirus developers for quite some time insofar as filing reports time and time again and the executables continue to get flagged from time to time.
thank you! it's 5 main stages with two end bosses.Necronom wrote:@renardqueenston
How many stages has the game? Any chance for a level select?
And the most important one...how can I extract the music out of the package?
Enjoying your game quite a bit btw