EDIT: ignore this lame score
![Image](http://i.imgur.com/FNVmA.png)
Just played one credit, ran into a wall, too embarassed to keep playing. I'll try to beat stage 3 in a bit.
I like having my babies eaten.Stage 3 will kick your dog.
AND EAT YOUR BABIES
Same here, dying once and seeing the ship lose all weapons and like 90% of its movement speed is all it took. I know that's what R-Type is like too but somehow this feels worse.Deca wrote:lmfao I'm playing this for the first time and am literally laughing because I actually cannot believe how shitty this game is
I did that in four consecutive runs. Not a fun way to die at all.trap15 wrote:*does fairly decently into st.2*
*blows up shit like a boss*
*goes to grab powerup*
*hits constantly-moving ceiling and dies*
FUCK THIS GAME.
OK, thanks for bringing that to my attention!ebarrett wrote:By the way, you might want to update your Change Air Blade hiscore board - there's some ancient scores still not entered there, mine included. Tinotormed even suggested sending you a pm to some dude, but we know you aren't really into that pm business, right?Ed Oscuro wrote:p.s. stop selecting cut-offs for high score threads so my old ones fall out of the list, thx!
this is called the "bandwagon effect", and it is an evil thingciox wrote:Same here, dying once and seeing the ship lose all weapons and like 90% of its movement speed is all it took. I know that's what R-Type is like too but somehow this feels worse.
spread bombs are indeed so cruel; they have this behavior in ii as well. i actually edit just so i can use regular missiles instead... in fact, i should probably start using upper missilesRNGmaster wrote:However, I can't excuse how the missile explosions are on the top sprite layer. ABOVE THE BULLETS AND ENEMY SPRITES.
“Fly to live and shoot ‘em all!” – Manabu Namiki
How in the fucking hell did you manage to milk so many points from 1-3 that you beat Aquas's 1-*5* score by 40k? That seems... wrong.Volteccer_Jack wrote:Wanted to get past that effing boss, but this score looks okay for today.![]()
311,290 & VBG & 1-3 & D
I agree, it does, but it's happening on two different keyboards (and two different computers for that matter) that have never given me any sort of trouble along those lines with any other game.Despatche wrote:Sounds like a keyboard problem.
“Fly to live and shoot ‘em all!” – Manabu Namiki
Quite a lot actually. The game is beatable with Edit, but it's just not optimal compared to most of the standard types. I would actually suggest Edit if it weren't for the fact that Edit's version of spread bomb shoots backwards instead of forward, but because of that one thing, I'd say Type B is the way to go if you're serious.Ed Oscuro wrote: Strange to see so many scores with standard types...what's wrong with Edit?I wish more of the weapons were useful but they gave us an out; might as well use it.
I'm guessing he did what I did, recovering on stage 3, but he used a couple more lives recovering there. Which can net about 40k. I didn't get many more points for the half of st. 5 I did, anyway.CaptainRansom wrote:How in the fucking hell did you manage to milk so many points from 1-3 that you beat Aquas's 1-*5* score by 40k? That seems... wrong.Volteccer_Jack wrote:Wanted to get past that effing boss, but this score looks okay for today.![]()
311,290 & VBG & 1-3 & D
Updated (minus VBG's score until I get an explanation - sorry, man, but that's just out there).
^^This. The endless popcorn + rock dudes bit right before the stage 3 boss is worth a crapload of points. And the boss's laser net kept &$!#ing killing me, so I spent all my lives flying through that bit over and over again, including the 2 extends I got in the process. Then I looked at my score, looked at the scores in this thread, and wentAquas wrote:I'm guessing he did what I did, recovering on stage 3, but he used a couple more lives recovering there. Which can net about 40k. I didn't get many more points for the half of st. 5 I did, anyway.CaptainRansom wrote:How in the fucking hell did you manage to milk so many points from 1-3 that you beat Aquas's 1-*5* score by 40k? That seems... wrong.
Updated (minus VBG's score until I get an explanation - sorry, man, but that's just out there).
Except for mineCaptainRansom wrote:All updated!
Given about 75% of the top scores are all on 1-3 or less right now, I don't think it really matters what difficulty you play it on, Seahawk, since you personally could probably beat this game blindfolded while being pursued by rabid alligators and US Embassy protesters.Seahawk wrote:
Seahawk - 616,550 - 1-9 - Type B
I'm assuming it's okay to play on very hard setting?
I do have a replay if there is somewhere to upload.
Would be a lot higher, but I totally forgot my strategy for crystal stage recovery, so many lives wasted. Could have been over 700k maybe.
No way, I may be good but it took me a year of full time play, close to 1000 attempts just to clear the game once. The crystal stage is chiefly responsible for that, mainly because it takes around 30-40 minutes to get there, just for around 9-14 attempts depending on how well you can farm points on each life there to keep getting more.Master O wrote:Given about 75% of the top scores are all on 1-3 or less right now, I don't think it really matters what difficulty you play it on, Seahawk, since you personally could probably beat this game blindfolded while being pursued by rabid alligators and US Embassy protesters.
Nah, very hard has a higher rank compared to normal, which means more enemy spawns from hatches, endless moai rings on the moai stage, and more fireballs on the fire stage (fire stage is a very lucrative points spot).Chaos Phoenixma wrote:Seahawk could probably put it on Normal and destroy everyone.
But I don't think the cube rush is affected by the difficulty.