STGT'12 Week 5 Voting: Doujin Week

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KAI
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Re: STGT'12 Week 5 Voting: Doujin Week

Post by KAI »

How to kill the boss faster: ?
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Re: STGT'12 Week 5 Voting: Doujin Week

Post by trap15 »

Once he's on screen, go right on top of him, hold shot and mash (or autofire) the boost button.
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Re: STGT'12 Week 5 Voting: Doujin Week

Post by trap15 »

For those of you who can't get XM6 Type G to open, install the 3 links at the top of this site: http://www.geocities.jp/kugimoto0715/xm6g.html

For those of you having issues with the JoyKey mode, make sure you go into Options->Joystick and set Device A to JoyKey, and Port 1 (or whatever it's called) to ATARI. You can configure some stuff in Details next to the Device A thing.

EDIT: To setup autofire, go into Options->Joystick, hit details on the device, create another button mapped for button A, set Rapid to 30.
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<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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Re: STGT'12 Week 5 Voting: Doujin Week

Post by dan76 »

shmuppyLove wrote:
shmuppyLove wrote:Ooh there's a homebrew port for the Wii with CCP support so I can play with my TvC stick :lol:

http://wiibrew.org/wiki/Super_Star_Shooter

Ok to submit scores from?
Answered my own question - it's limited to 2 minutes. sadface.
Press the B button and you can switch between 2 and 5 minute versions.

Still - the question hasn't been answered - CAN WE SUBMIT SCORES FROM THE WII VERSION?????????
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dex
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Re: STGT'12 Week 5 Voting: Doujin Week

Post by dex »

Someone would need to test out if there are any differences. I have no access to a Wii...
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Re: STGT'12 Week 5 Voting: Doujin Week

Post by dan76 »

dex wrote:Someone would need to test out if there are any differences. I have no access to a Wii...
Here's a link to the Wii version - 2 minute mode.

http://www.youtube.com/watch?v=Pw_F9OgxYfA

I don't know how different it is from the other versions as I haven't played 'em.
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Re: STGT'12 Week 5 Voting: Doujin Week

Post by Seppo Hovi »

Seems quite... uhh... different to me.
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Re: STGT'12 Week 5 Voting: Doujin Week

Post by Deca »

It says right in the title of that video that it's V1.1, we're playing 2.0

I think 1.1 might not even have 5 minute mode actually.
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Re: STGT'12 Week 5 Voting: Doujin Week

Post by dan76 »

Deca wrote:It says right in the title of that video that it's V1.1, we're playing 2.0

I think 1.1 might not even have 5 minute mode actually.
Five posts up, press B for 5 minute mode.
Just need clarification from whoever is running this... party.
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Re: STGT'12 Week 5 Voting: Doujin Week

Post by Chirpy13 »

.
Last edited by Chirpy13 on Thu Aug 30, 2012 12:24 am, edited 1 time in total.
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Re: STGT'12 Week 5 Voting: Doujin Week

Post by Tigershark »

Sorry all but this is shit. I can't even get the thing to work properly.

No scores from me then.
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Re: STGT'12 Week 5 Voting: Doujin Week

Post by Lord Satori »

I still can't believe you guys voted for a ~5 minute game.
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Re: STGT'12 Week 5 Voting: Doujin Week

Post by trap15 »

I don't see how that's a bad thing. A 5 minute game means it's a ton easier and faster to practice.
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Re: STGT'12 Week 5 Voting: Doujin Week

Post by FIL »

I'm not very well at the moment. Hope I can muster the concentration to give this week a proper go, I love Caravans. I couldn't put as much time into ESPgaluda as I would have liked.
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Re: STGT'12 Week 5 Voting: Doujin Week

Post by CStarFlare »

Deca wrote:It says right in the title of that video that it's V1.1, we're playing 2.0

I think 1.1 might not even have 5 minute mode actually.
Is V1 of the Wii version even the same as V1 of the 68k version?

What are the differences between 1.00 and 2.00 anyway? I'm mostly just curious but it might be useful to participants to illustrate why the difference is significant.
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Re: STGT'12 Week 5 Voting: Doujin Week

Post by BrianC »

Telling from the video, it's definitely different. Some graphics were updated (the big ships look different), it has some new modes and options, including a mode with Xevious based tiles, and there may be some other differences. I'm not sure if it's based on the GBA one, but the video I saw had the mid boss shooting missles.
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Re: STGT'12 Week 5 Voting: Doujin Week

Post by ebarrett »

dan76 wrote:
dex wrote:Someone would need to test out if there are any differences. I have no access to a Wii...
Here's a link to the Wii version - 2 minute mode.

http://www.youtube.com/watch?v=Pw_F9OgxYfA

I don't know how different it is from the other versions as I haven't played 'em.
I have watched the first three seconds and it is completely different already - enemy formations, floor tile formations, everything. It is, by any definition, another game.
BrianC wrote:Telling from the video, it's definitely different. Some graphics were updated (the big ships look different), it has some new modes and options, including a mode with Xevious based tiles, and there may be some other differences. I'm not sure if it's based on the GBA one, but the video I saw had the mid boss shooting missles.
How the fuck can't you tell that EVERYTHING is different, seriously
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Re: STGT'12 Week 5 Voting: Doujin Week

Post by dan76 »

@ ebarrett - thanks for the clarification.

No scores from me this week.
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