Got my GBS-8220 CGA to VGA scaler today and I must say, it's very impressive, it does exactly what I wanted it to do, convert interlaced to progressive on the fly. The unit works great with the majority of the consoles I tested it on like the Dreamcast, ps2, Xbox and to my surprise, it even eliminates the vertical line problem I was having with the Sega Saturn. I didn't really want to use it on the Sega Saturn since there was no need as I was already getting progressive scan with just the Sync Strike, but I was too curious and glad I was because look at these:

BTW, the reason I keep using taking a shot right at the beginning of the game is because my CR2032 battery in my Sega Saturn died and I haven't been bothered to replace it because I just back up my saves on my Pro Action Replay.
So they look awesome right? All good, my main concerns are over and done with, Sega Saturn and Dreamcast capturing is pretty much sorted! I'd like to note though, I had to use my official Sega Saturn RGB SCART cable to get it like that, the third party cable that generally gives a better picture just hates the GBS-8220 scaler, the picture jumps erratically all over the place!
Now then, there is one system that is giving me some agro with this scaler, the Gamecube. It's not terribly important though since really, I ought to just run my Gamecube games from my Wii via component. I'll explain away anyway. I get a black screen with "No Signal" in the corner with the Gamecube, although for one second I did manage to see the loading screen of the game I had in it (Phantasy Star Online), because of how the Sega Saturn was, I'm just guessing it's down to the cable. So if I see a better RGB SCART cable for my Gamecube for a good price, I'll have it!
So in closing, I have to say many thanks to all you guys here who helped me get to this point, it may have cost me a bit of a bundle to put all this together, but it's damn well worth it for the classics that need to be appreciated properly and not just by cheap 'never 100%' emulation.
