DESIGN IS LAW!!

Yeah, but even designwise that looks retarded.shmuppyLove wrote:DESIGN IS LAW!!
Ha ha ha oh wow. The Phantom ... how aptly named.Op Intensify wrote:Ten bucks says this ends up being vaporware like the Phantom and they have to refund everyone.
Unlikely, though possibly for a different reason.Op Intensify wrote:Ten bucks says this ends up being vaporware like the Phantom and they have to refund everyone.
For colorblind people, it's mostly a question of whether you choose the right colors. Still, not having symbols for the buttons would be a usability fail in general. Among other things, it makes it a pain in the ass to refer to them in monochrome documentation (whether that be single-color printing, text in a 1bpp font rendering engine, etc.) or with in-engine symbols that are affected by lighting.ZellSF wrote:If you steal six million dollars, you probably would consider fleeing the country.
I like how color is the only thing that differentiates the Ouya controller's buttons. Colorblind people are going to love that.
Cool, OnLive is endorsed by Black Sabbath!Op Intensify wrote:The prototype controller for the OnLive set-top box had face buttons labeled L-I-V-E. That's awesome, I wish they had ran with that. It could also be EVIL or VILE!
I love how quickly an opinion is invalidated the second they say "duh just hook the tablet to tv duuuh"nZero wrote:John Romero speculates on the future of Ouya
Oh this I gotta readnZero wrote:John Romero speculates on the future of Ouya
You don't "just happen to be based on" Android. You choose it because of the user base and applications already written for it. The OS itself is complete trash, and development for it is a major hassle, so no one in their right mind would pick it without those previous two (which if all the touchscreen games didn't work, wouldn't exist).shmuppyLove wrote:What I would really like to see out of OUYA (and I think what they're trying to accomplish), is a completely unique console that just happens to be based on Android.
the way I understood it was because the PS1 versions (and GBA versions) were based on the Wonderswan Color versions, and the Wonderswan died before they got around to making III for it.Jeneki wrote:Final Fantasy III in update 7. The NES one. I always wondered why it was missing from the PS1 remakes.
Well I think the main reason they chose it is because it's free and runs on existing inexpensive hardware, but I don't know if it's because of an existing user base.trap15 wrote:You don't "just happen to be based on" Android. You choose it because of the user base and applications already written for it. The OS itself is complete trash, and development for it is a major hassle, so no one in their right mind would pick it without those previous two (which if all the touchscreen games didn't work, wouldn't exist).shmuppyLove wrote:What I would really like to see out of OUYA (and I think what they're trying to accomplish), is a completely unique console that just happens to be based on Android.
OUYA Kickstarter wrote:This morning, we are honored to announce that OUYA is partnering with Square Enix to bring you one of the most beloved franchises in gaming -- Final Fantasy. We will kick this off with Final Fantasy III, which will be a launch title on OUYA. This will be the first time gamers outside of Japan can play FFIII on their televisions through a console.
But that’s not the end of it: We’re promising to deliver Final Fantasy III like you’ve never seen it before – Hironobu Sakaguchi’s third installment in the role playing game franchise will be updated to exploit OUYA’s high-definition resolution in glorious graphic detail.