In an attempt to sway people in one direction, Strikers 1999 is a more straightforward game than the other two. I think more people would enjoy playing it for a week.
Allow me then to be the voice of RF1. It's a fun game to play, it's got the excitement factor and I think a number of players would be interested in it, if for no reason other than being able to use the RFA port for something good.
Sorry Euros.
Ghegs also has build an amazing source of information to get new players up to speed. The complete walkthrough and secrets information will allow new players to learn scoring tricks with ease. This site alone is half the reason I got so much out of RF2 in STGT'10
I'd really prefer to ensure we get at least one week that doesn't involve a looping game....looking at the proposed game list, we're due for a LOT of them, potentially all 5 weeks if voting goes that way.
Out of curiosity, are there any significant version differences between Strikers 1999 (Japan) and its International A and International B settings? I'm assuming we'd be playing it under the Japanese setting if it were chosen?
njiska wrote:Ghegs also has build an amazing source of information to get new players up to speed. The complete walkthrough and secrets information will allow new players to learn scoring tricks with ease. This site alone is half the reason I got so much out of RF2 in STGT'10
Zerst wrote:I'd really prefer to ensure we get at least one week that doesn't involve a looping game....looking at the proposed game list, we're due for a LOT of them, potentially all 5 weeks if voting goes that way.
Can I ask why?
I'm a novice when it comes to shmup competitions and playing with intention of posting a top score.
Zerst wrote:I'd really prefer to ensure we get at least one week that doesn't involve a looping game....looking at the proposed game list, we're due for a LOT of them, potentially all 5 weeks if voting goes that way.
To be fair, the typical Psikyo loop is only 15 minutes long, so even a 2-ALL would take as much time as a Cave 1 loop
Bakraid has the most finicky and strange scoring system by far.
RF scoring really isn't that bad, it just involves very very precise play in the first stage and memorization of miclus and fairy locations. There is a grazing element but I have a feeling most people won't really pursue it. There isn't anything as technical or abstract as bonus chains in Jet (which actually remind me of Bakraid)
Strikers 1999 is extremely straightforward and a very cool game. It's also extremely difficult and I think many people will get very frustrated trying to sort out the technical bonuses.
1CC ListTo miss is human; to rank control, divine.
Will X-36 be banned if strikers 1999 gets picked? should make for a more interesting competition if people have reasons to try out different planes (unless there are some nearly impossible patterns or something on the second loop I guess)
after all you need to use a service switch to unlock it / it's not available on every machine unless the player owns it
Zaarock wrote:Will X-36 be banned if strikers 1999 gets picked?
It wouldn't be popular to do so, but I'd be in favor of this (and maybe the Slave too in RF). It doesn't MEOW constantly, but it's still boring to see one type of plane dominate on the list.
Zaarock wrote:Will X-36 be banned if strikers 1999 gets picked?
It wouldn't be popular to do so, but I'd be in favor of this (and maybe the Slave too in RF). It doesn't MEOW constantly, but it's still boring to see one type of plane dominate on the list.
I can kinda of agree with this as well. Dangun ended up being a lot less fun with everyone playing as Uo Poko.
Look at our friendly members:
MX7 wrote:I'm not a fan of a racist, gun nut brony puking his odious and uninformed arguments over every thread that comes up.
It's not like there's enough time for this argument to actually go anywhere, but I'm just chiming in to say that banning secret ships in these games is a pretty bad idea and the people calling for it would probably regret it as soon as they actually try playing the games without them.
but I'm just chiming in to say that banning secret ships in these games is a pretty bad idea
For some games.
With the X-36 I can see people regretting a ban, but I don't think any of us would ever miss MEOWMEOWMEOW.
I'd be in favor of a Judge Spear/Slave ban for RF1. I like using the Aegis in that game, using its weapons takes some actual effort, it doesn't feel completely cheap, and there's more variety.