adversity1 wrote:One shooter that really integrated story/visual novel well is Senko no Ronde DUO which has an outstanding Story Mode. You follow the story along the path and battle certain characters that appear in certain scenes. The story branches at certain points but you can come back and follow up the other paths later on.
Recently there was a Senko no Ronde novel released in Japan which I picked up and read through. It was actually really good. I think anybody that likes sci-fi would really be into it. It's a shame the series' chances in the west ended with Ubisoft's rather disappointing localization of the first game, because the sequel really is so much better.
Agreed on DUO's story mode. It was really fun while it lasted. Pity that its inclusion didn't help the game's sales.
At what point does the novel take place? Before Senko 1, after DUO, in between the two?
I think a good strategy for G.rev to increase Senko's popularity would be to release a multi-volume manga based on the series. If the manga is good/popular enough, it could lead to an anime.
Op Intensify wrote:What? Ubisoft did a fine job with the localization, aside from "WarTech" and the lack of DLC. I think the real problem is that it didn't sell. I got my copy for $10 less than a year after the US release.
I think what adversity1 was referring to was the title-change, the cover, and the very poor marketing. The pricetag definitely didn't help, but they could have included extras to make it a more appealing purchase (artbook, sound track, etc), like what Aksys and Atlus do for localized releases.