HII (Hyperspace Invaders I) - out NOW + trailer video!

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Atomhead
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HII (Hyperspace Invaders I) - out NOW + trailer video!

Post by Atomhead »

Well hello there dear shmup folks!

It's been over a year since I started work on Hyperspace Invaders Zero (HI0) (shmups thread).
HII is the obvious successor to this first solo gamedev undertaking thing.

<Official HII site>
<HII trailer video (YouTube)>
<HII DEMO VERSION>

So what's new? Well I changed pretty much everything and got rid of superfluous features.
Here's a little list of what to expect:

* 60fps, HD full-on in your face blood-pumping action (i've yet to determine the actual specs but it runs nicely here)
* complete graphics overhaul (particles, sprites, etc.), purified the gameplay (which is about twice as fast as HI0)
* adaptive difficulty (winning makes it harder and vice versa) - it also remembers where you left off.
* 30 difficulty levels (partly generative, partly manual evolution)
* 246 invader waves
* chaotic & hard to predict bullet pattern bosses
* new soundeffects & music (working on that)
* online highscores! (thanks to Clockwork)
* introduction of "button 1" (the "shield + slowdown + secondary fire" button)

Apart from the audio and a few graphical & gameplay tweaks, I (like to) think HII is nearing completion.
I'll probably put it up online for 5 euros or so in the coming weeks.
I'm not sure yet if I want to bother with a demo. I'll first make a gameplay or trailer video.

In the meanwhile, here's some screenies. Hope you like it!
Image

Image

Image

Image

Image
Last edited by Atomhead on Sat Jul 14, 2012 9:48 pm, edited 4 times in total.
Hyperspace Invaders II: Pixel Edition - Available on STEAM NOW!
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BPzeBanshee
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Re: HII (Hyperspace Invaders I) - nearing completion

Post by BPzeBanshee »

That looks very cool and if those are native screenshots it looks like you've cut down on the size too which will no doubt increase performance! :D

Still looks like it'll break anything I run, but I'll let others know about it. When it's done I recommend maybe making a promotion thread in Shmups Chat, as Development is more for 'development' and less about 'promotion' (although some stuff gets promoted here anyway). :)
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Atomhead
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Re: HII (Hyperspace Invaders I) - nearing completion

Post by Atomhead »

Sounds like a plan, I'll be sure to do that post.

Hate to disappoint you but those screens were downsized in Photoshop.
However you can rescale the game window to your own pleasings and that'll indeed improve performance. It should also automatically fullscreen to your display settings.
Also there's still the cpu/gfx settings which will disable vsync, lower particle counts, background effects etc...
Hyperspace Invaders II: Pixel Edition - Available on STEAM NOW!
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BPzeBanshee
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Re: HII (Hyperspace Invaders I) - nearing completion

Post by BPzeBanshee »

Oh, excellent, so those are getting implemented after all. Things just get better and better and better. :3

I'm not familiar enough with the first game to check if it got implemented but have you got joystick support in?
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Re: HII (Hyperspace Invaders I) - nearing completion

Post by Atomhead »

Sure, joystick support is there!
Hyperspace Invaders II: Pixel Edition - Available on STEAM NOW!
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Re: HII (Hyperspace Invaders I) - nearing completion

Post by Atomhead »

Yup, it's finished! Release planned by the end of the week. Trailer video in the works!
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Re: HII (Hyperspace Invaders I) - now finished!

Post by Atomhead »

Click here to see the trailer video!!! ---> http://www.youtube.com/watch?v=3Q-cZWqtWpo :twisted:
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Re: HII (Hyperspace Invaders I) - now with trailer video

Post by Atomhead »

Better still, it's out right NOW through Fastspring! http://hii.entity.be
Hyperspace Invaders II: Pixel Edition - Available on STEAM NOW!
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Re: HII (Hyperspace Invaders I) - out NOW + trailer video!

Post by Atomhead »

I've made a demo version, hope you enjoy!!!
http://www.entity.be/hii/HIIdemo.zip
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Re: HII (Hyperspace Invaders I) - out NOW + trailer video!

Post by BPzeBanshee »

:D

I'll give this demo a spin now!
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