Yea that looks a little more interesting.
Perhaps I'm jaded, but I remember when Tomb Raider was about using mobility to explore open areas and discover secrets, with occasional light shooting elements to add variety. Not canned parkour sequences to progress a linear path, moving from shootout to shootout. I'm sure this will be a great experience for those who enjoy this type of game though.
The E3 Thread
Re: The E3 Thread
Typos caused by cat on keyboard.
Re: The E3 Thread
From what I saw in gameplay demos, it is co-op with an AI. Also it's an even further deviation from the old games (hurr durr move while shooting). It's hardly RE anymore...MOSQUITO FIGHTER wrote:As long as Resident Evil 6 has doesn't have co-op like in Resident Evil 5 I'll probably get it. The computer usually just got in the way. Looks like Dead Space 3 is doing all co-op.
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
Re: The E3 Thread
Isn't that just Chris's mode? Leon was supposed to play like RE4/5 right?trap15 wrote:Also it's an even further deviation from the old games (hurr durr move while shooting). It's hardly RE anymore...
I'll buy it if the mercenaries mode is good, in RE5 it was by far the best part of the game and the only thing I came back to.
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burgerkingdiamond
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Re: The E3 Thread
Isn't it annoying when you watch a game trailer and there's not even a single screenshot? I just watched the trailer for the South Park game and I don't know anything about the actual game.Jeneki wrote:This E3 video is a perfect example of everything that's wrong with modern video games. It's titled a "gameplay video", but two thirds of it is cutscenes, with one barely interactive (move and ... do nothing else) stealth segment in the middle.
Let's Ass Kick Together!
1CCs : Donpachi (PCB - 1st loop) Dodonpachi (PCB - 1st loop) Battle Bakraid (PCB) Armed Police Batrider (PCB) Mushihimesama Futari 1.5 (360 - Original) Mushihimesama Futari BL (PCB - Original)
1CCs : Donpachi (PCB - 1st loop) Dodonpachi (PCB - 1st loop) Battle Bakraid (PCB) Armed Police Batrider (PCB) Mushihimesama Futari 1.5 (360 - Original) Mushihimesama Futari BL (PCB - Original)
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Re: The E3 Thread
It's getting harder to distinguish cutscenes from gameplay.
In the 32-bit era that would have sounded awesome and progressive, but now it's just depressing.
In the 32-bit era that would have sounded awesome and progressive, but now it's just depressing.