Mushihimesama HD (360) 24th May 2012

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ratsflif
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Re: Mushihimesama HD (360) 24th May 2012

Post by ratsflif »

Elaphe wrote:Well, that's why it's called HD. If I want to play it in original res, I can use MAME and my ArcadeVGA. Did you say anything about slowdowns? I've watched some videos and most of the terrible slowdowns that make some stages in the PS2 conversion totally unplayable are gone. I hope this version is completelly free of slowdows. I hate them.

I have never had the honor to play the PCB so I can't comment on how close the slowdown is. There is definately slowdown but didn't seem over the top, much less slowdown than Futari.
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trap15
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Re: Mushihimesama HD (360) 24th May 2012

Post by trap15 »

yosai wrote:So, there is auto bomb in the arrange. Nice touch... :roll:
The original PS2 arrange had auto bomb as well. From what I've heard, this arrange is somewhat based on the PS2 one.
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yosai
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Re: Mushihimesama HD (360) 24th May 2012

Post by yosai »

The multiplier starts at 300,000 or something stupid but it plays similar from what I've seen. Original mode is where it's at for me though, been a while since I sold the PCB and have been wanting to play it recently.
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Re: Mushihimesama HD (360) 24th May 2012

Post by chempop »

Just a warning to those who haven't updated their console in a while, you'll need to.
Which sucks for me because I have to go somewhere to do this, oh well, at least I can download 1.5 while I'm at it lol
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ratsflif
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Re: Mushihimesama HD (360) 24th May 2012

Post by ratsflif »

Ok, I lied. It does go into attract mode if you don't hit anything after picking the version. I guess I was just too excited to play it before.
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owlnonymous
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Re: Mushihimesama HD (360) 24th May 2012

Post by owlnonymous »

The 1.5 Soundtrack is great.
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Bee Cool
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Re: Mushihimesama HD (360) 24th May 2012

Post by Bee Cool »

Elaphe wrote:Well, that's why it's called HD. If I want to play it in original res, I can use MAME and my ArcadeVGA. Did you say anything about slowdowns? I've watched some videos and most of the terrible slowdowns that make some stages in the PS2 conversion totally unplayable are gone. I hope this version is completelly free of slowdows. I hate them.
Not to be condescending, but you should be aware that the slowdown in many cases is vital to both scoring and survival at the higher difficulties/stages. Removing all of the slowdown would ruin the game for most enthusiasts, so I'm really baffled as to why you wish these games were inaccurate ports.
ratsflif wrote:Ok, I lied. It does go into attract mode if you don't hit anything after picking the version. I guess I was just too excited to play it before.
Hey that's good news, it's no arcade mode but it's something.
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emphatic
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Re: Mushihimesama HD (360) 24th May 2012

Post by emphatic »

ratsflif wrote:Ok, I lied. It does go into attract mode if you don't hit anything after picking the version. I guess I was just too excited to play it before.
Awesome!
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burgerkingdiamond
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Re: Mushihimesama HD (360) 24th May 2012

Post by burgerkingdiamond »

So, is anyone going to upload the Matsuri DLC for us Jtaggers? My copy hasn't come in yet but I would really like to be able to check out the Matsuri version. Pretty please???
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1CCs : Donpachi (PCB - 1st loop) Dodonpachi (PCB - 1st loop) Battle Bakraid (PCB) Armed Police Batrider (PCB) Mushihimesama Futari 1.5 (360 - Original) Mushihimesama Futari BL (PCB - Original)
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Re: Mushihimesama HD (360) 24th May 2012

Post by trap15 »

burgerkingdiamond wrote:So, is anyone going to upload the Matsuri DLC for us Jtaggers? My copy hasn't come in yet but I would really like to be able to check out the Matsuri version. Pretty please???
:evil:
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burgerkingdiamond
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Re: Mushihimesama HD (360) 24th May 2012

Post by burgerkingdiamond »

trap15 wrote:
burgerkingdiamond wrote:So, is anyone going to upload the Matsuri DLC for us Jtaggers? My copy hasn't come in yet but I would really like to be able to check out the Matsuri version. Pretty please???
:evil:
I guess I'm treading on the boundaries of acceptable forum policy. But I'm not asking for the game. I ordered it, but can't go online to get the DLC.

The Jtag is good for a lot of things, but in these instances I sometimes wish I had just got a Japanese 360.
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1CCs : Donpachi (PCB - 1st loop) Dodonpachi (PCB - 1st loop) Battle Bakraid (PCB) Armed Police Batrider (PCB) Mushihimesama Futari 1.5 (360 - Original) Mushihimesama Futari BL (PCB - Original)
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Strider77
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Re: Mushihimesama HD (360) 24th May 2012

Post by Strider77 »

NO DLC FOR YOU!!!!!
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Bee Cool
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Re: Mushihimesama HD (360) 24th May 2012

Post by Bee Cool »

trap15 wrote: :evil:
He bought the game it's not like this will be taking a sale away from Cave, he just wants to be able to access all of the content he paid for. I don't think that's something to be frowned upon.
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burgerkingdiamond
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Re: Mushihimesama HD (360) 24th May 2012

Post by burgerkingdiamond »

Strider77 wrote:NO DLC FOR YOU!!!!!
BUT PREEEEZ
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1CCs : Donpachi (PCB - 1st loop) Dodonpachi (PCB - 1st loop) Battle Bakraid (PCB) Armed Police Batrider (PCB) Mushihimesama Futari 1.5 (360 - Original) Mushihimesama Futari BL (PCB - Original)
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Re: Mushihimesama HD (360) 24th May 2012

Post by Paradigm »

Bee Cool wrote:He bought the game it's not like this will be taking a sale away from Cave, he just wants to be able to access all of the content he paid for. I don't think that's something to be frowned upon.
He also knew the limitations of a JTAG system before he bought/modded it.
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Bee Cool
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Re: Mushihimesama HD (360) 24th May 2012

Post by Bee Cool »

I fail to see how that means it's bad to ask if anyone will upload the DLC. It's not like he's demanding it, he's being pretty polite.
RIP in peaces mjclark and Estebang
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burgerkingdiamond
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Re: Mushihimesama HD (360) 24th May 2012

Post by burgerkingdiamond »

I really don't want this to derail the thread. So just PM me if you want to make my dreams come true :mrgreen:
Let's Ass Kick Together!
1CCs : Donpachi (PCB - 1st loop) Dodonpachi (PCB - 1st loop) Battle Bakraid (PCB) Armed Police Batrider (PCB) Mushihimesama Futari 1.5 (360 - Original) Mushihimesama Futari BL (PCB - Original)
J_Taishu
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Re: Mushihimesama HD (360) 24th May 2012

Post by J_Taishu »

Ugh, is it just me or is Matsuri's 3rd stage really difficult compared to the original?
justice99
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Re: Mushihimesama HD (360) 24th May 2012

Post by justice99 »

Hello,

I cant play in full scren with my 4/3 LCD in 1280x1024, i have a huge black border on the top and bottom.

It's weird because Mushihimesame Futuri works perfectly, same fore others Cave on my x360.

The game is only for 16/9 TV ?
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Re: Mushihimesama HD (360) 24th May 2012

Post by moozooh »

That's because 1280x1024 is not 4:3. 1280x960 is 4:3.
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Re: Mushihimesama HD (360) 24th May 2012

Post by justice99 »

moozooh wrote:That's because 1280x1024 is not 4:3. 1280x960 is 4:3.
Whatever, i can play in fullscreen with all others Cave, and not this one.

I hope they will release an update to fix it.
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Re: Mushihimesama HD (360) 24th May 2012

Post by moozooh »

Dude, if you're playing a 4:3 game in full screen on your 5:4 display, you're stretching the image. What are you suggesting be fixed?
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Strider77
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Re: Mushihimesama HD (360) 24th May 2012

Post by Strider77 »

BUSTED!!
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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dunpeal2064
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Re: Mushihimesama HD (360) 24th May 2012

Post by dunpeal2064 »

Don't most of the ports have a 5:4 mode though?
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Re: Mushihimesama HD (360) 24th May 2012

Post by justice99 »

I rotate my 4:3 LCD, i play in tate mode.
Maybe its stretched, but in full screen it look ok.

I have black borders on the top and bottom of the screen when i launch the game, so the game is only for 16/9 screen, it does not support 5:4 or whatever like almost all xbla/x360 games.

BTW :
BUSTED!!
That's so intelligent, thank you for your help my friend.
Keep posting.
Last edited by justice99 on Wed May 23, 2012 8:06 pm, edited 3 times in total.
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Weak Boson
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Re: Mushihimesama HD (360) 24th May 2012

Post by Weak Boson »

Gosh, I reallly want to get this game. I didn't preorder because I told myself that it was too expensive and that I wouldn't even have access to my Jap 360 for that much longer and that I had plenty of other things to play, but damn, it it's taking all my will power not to order it now anyway. I must put my faith in RSG.
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Re: Mushihimesama HD (360) 24th May 2012

Post by dunpeal2064 »

justice99 wrote:I rotate my 4:3 LCD, i play in tate mode.
Maybe its stretched, but in full screen it look ok.

I have black borders on the top and bottom of the screen when i launch the game, so the game is only for 16/9 screen, it does not support 5:4 or whatever like almost all xbla/x360 games.
Your LCD is 5:4, not 4:3. Most of the Cave verts do support the switch from 4:3 to 5:4, but I have not tried this one yet.

I would stop saying its 16:9 only though, as that is false and will cause all sorts of pandemonium.
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Re: Mushihimesama HD (360) 24th May 2012

Post by justice99 »

Yep you are right, hope to see a fix then.
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Strider77
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Re: Mushihimesama HD (360) 24th May 2012

Post by Strider77 »

BTW :
BUSTED!!
That's so intelligent, thank you for your help my friend.
Keep posting.
DOUBLE BUSTED!!
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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professor ganson
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Re: Mushihimesama HD (360) 24th May 2012

Post by professor ganson »

Decided against ordering this because I'm trying to save money. Hope I don't have regrets!
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