
Questionnaire
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tinotormed
- Posts: 1069
- Joined: Mon May 24, 2010 10:08 pm
- Location: Philippines
- Contact:
Re: Questionnaire
Done answering! Y'know, shmups are 'more fun in the Philippines'. 

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Jelloman581
- Posts: 87
- Joined: Mon May 07, 2012 10:59 pm
Re: Questionnaire
Filled it out! Good luck! Another vote for some results down the line as well!
Re: Questionnaire
Maybe I should get to graduating soon so I can go back there!tinotormed wrote:Done answering! Y'know, shmups are 'more fun in the Philippines'.

Re: Questionnaire
Thank you everyone for being so helpful, really appreciate your help and putting effort to answer them seriously.
Will think about posting results but I might need to get approval from my lecturer as I remember there is something that have to be done related to ethics form regarding the disclosing survey results and stuffs. I'll try to get it done

Will think about posting results but I might need to get approval from my lecturer as I remember there is something that have to be done related to ethics form regarding the disclosing survey results and stuffs. I'll try to get it done
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jammiejay85
- Posts: 53
- Joined: Mon May 23, 2011 10:45 pm
- Location: England
Re: Questionnaire
Completed.
Re: Questionnaire
Done.
If you can categorize and count the shmup mechanisms that fans like (Question 8 ) and see how it differs between those who like complex scoring and those who dont, that would be interesting to see.
By the way, I had trouble understanding Q1 and Q3, and Q6 can be ambigous, because normal/hard difficulty could refer to either game settings (then I prefer normal=default) or the actual challenge of the game (then I prefer hard).

Posting aggregates like frequencies or percentages should be no problem, especially with this topic, but one should always be extra cautios about copy-pasting answers on the open-ended questions.elroid wrote:Thank you everyone for being so helpful, really appreciate your help and putting effort to answer them seriously.![]()
Will think about posting results but I might need to get approval from my lecturer as I remember there is something that have to be done related to ethics form regarding the disclosing survey results and stuffs. I'll try to get it done
If you can categorize and count the shmup mechanisms that fans like (Question 8 ) and see how it differs between those who like complex scoring and those who dont, that would be interesting to see.
By the way, I had trouble understanding Q1 and Q3, and Q6 can be ambigous, because normal/hard difficulty could refer to either game settings (then I prefer normal=default) or the actual challenge of the game (then I prefer hard).
Last edited by DMC on Wed May 09, 2012 4:54 pm, edited 1 time in total.
Re: Questionnaire
Done - and please make another proximity scoring system game when you graduate. 

Re: Questionnaire
sorry for the questions being ambiguous. at the first half were actually meant for collecting data to learn the opinion about what generally felt about scoring systems that are applied in any games. Though in the end only a small group of my classmates filled that part out belonged to that group...DMC wrote:Done.![]()
Posting aggregates like frequencies or percentages should be no problem, especially with this topic, but one should always be extra cautios about copy-pasting answers on the open-ended questions.elroid wrote:Thank you everyone for being so helpful, really appreciate your help and putting effort to answer them seriously.![]()
Will think about posting results but I might need to get approval from my lecturer as I remember there is something that have to be done related to ethics form regarding the disclosing survey results and stuffs. I'll try to get it done
If you can categorize and count the shmup mechanisms that fans like (Question 8 ) and see how it differs between those who like complex scoring and those who dont, that would be interesting to see.
By the way, I had trouble understanding Q1 and Q3, and Q6 can be ambigous, because normal/hard difficulty could refer to either game settings (then I prefer normal=default) or the actual challenge of the game (then I prefer hard).
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nasty_wolverine
- Posts: 1371
- Joined: Sun Oct 09, 2011 11:44 pm
Re: Questionnaire
filled it this morning... i hope you can present us with a high level overview.. would really love to see the results.
Elysian Door - Naraka (my WIP PC STG) in development hell for the moment
Re: Questionnaire
done...didn't take too long.
Waiting on the end!(Whether that's the world or a burrito in the microwave changes daily.)
Re: Questionnaire
done.