Dodonpachi Saidaioujou
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Formless God
- Posts: 671
- Joined: Fri Mar 12, 2010 7:46 am
Re: Dodonpachi Saidaioujou
My eyes must've been really fucked back there ...6.6B
There are a few 60fps clips up on nico. They look great!
Code: Select all
http://www.nicovideo.jp/watch/sm17649515 //bombslamming Kouryuu
http://www.nicovideo.jp/watch/sm17649445 //A-L ALL
http://www.nicovideo.jp/watch/sm17649476 //part 2
RegalSin wrote:Then again sex is no diffrent then sticking a stick down some hole to make a female womenly or girl scream or make noise.
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Muchi Muchi Spork
- Posts: 1413
- Joined: Wed Mar 09, 2011 2:53 pm
Re: Dodonpachi Saidaioujou
Sick run! Wow.
Re: Dodonpachi Saidaioujou
go herefinisherr wrote:How do I watch this video?Cagar wrote:Goddamn I laughed hard at 6:05 when he tries to destroy the upper big building first, and then the lower one for hyper charging stars but...
He got only one star from the upper building
EDIT: Damn that stage 3 midboss is hard to kill..
EDIT2: If you understand shmup-humor, you most likely have no friends.
http://www.mmcafe.com/nico.html
but afaik nico now allows foreigners to register. haven't tried that though.
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- Posts: 317
- Joined: Sat Jan 22, 2011 10:44 pm
Re: Dodonpachi Saidaioujou
I've had an account for years, though unless they changed things the registration form might still be in Japanese.matrigs wrote:but afaik nico now allows foreigners to register. haven't tried that though.
Re: Dodonpachi Saidaioujou
Doesn't seem like we're gonna find out if there's a loop anytime soon when even the high-end scoring vids are still using autobomb and struggling with survival.
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BPzeBanshee
- Posts: 4859
- Joined: Sun Feb 08, 2009 3:59 am
Re: Dodonpachi Saidaioujou
They've changed the registration form. Elixir mentioned it some time ago and I signed up for an account with mostly English text all the way through.Barrakketh wrote:I've had an account for years, though unless they changed things the registration form might still be in Japanese.matrigs wrote:but afaik nico now allows foreigners to register. haven't tried that though.
Re: Dodonpachi Saidaioujou
He absolutely owned stage 4 boss and midboss but got fucked on stage 5.Formless God wrote:Code: Select all
http://www1.axfc.net/uploader/Be/so/84949
Where do I sign the petition for HFD to start playing this game?

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
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adversity1
- Posts: 1088
- Joined: Thu Jul 24, 2008 1:27 am
- Location: Ebi-cen
Re: Dodonpachi Saidaioujou
moozooh wrote: Where do I sign the petition for HFD to start playing this game?

Feelin' that.

We are holding the secret power of shmups.
Re: Dodonpachi Saidaioujou
My local arcade has a top score of 9.8 billion with the A-S. While I didn't see that run, I'm pretty sure I saw the guy who set it because he got a superb score without a clear also with the A-S. For some reason he suicided at the start of stage 4...
My score is still at 2.4b, but I'm just aiming for a clear.
My score is still at 2.4b, but I'm just aiming for a clear.
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spineshark
- Posts: 274
- Joined: Thu Sep 13, 2007 6:28 am
Re: Dodonpachi Saidaioujou
I would guess early-stage suicides would be for rank control, although it's not very substantial (seems to only cut a few ranks?) and the 1billion per ship end-game bonus is clearly way too good in the current stage of this game to throw away on purpose like that.
Re: Dodonpachi Saidaioujou
I just noticed that actually holding the chain is more important than I originally thought. In the C-L vid, near the end of stage 3, the guy drops his chain for an extremely brief moment while not hypering. This makes his chain value drop from 2.4M to 1.7M and drops the hit count pretty significantly too.
This pleases me.
This pleases me.
Re: Dodonpachi Saidaioujou
Maybe he neede to go buy food/see his parents/get laid/write a short novel etc.NTSC-J wrote:My local arcade has a top score of 9.8 billion with the A-S. While I didn't see that run, I'm pretty sure I saw the guy who set it because he got a superb score without a clear also with the A-S. For some reason he suicided at the start of stage 4...
My score is still at 2.4b, but I'm just aiming for a clear.
www.twitch.tv/illyriangaming
<RegalSin> we are supporting each other on our crotches
<RegalSin> we are supporting each other on our crotches
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- Posts: 1758
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- Location: Massachusetts
Re: Dodonpachi Saidaioujou
Yeah, dropping your chain reduces your hit count and GP bonus by 30%. I like this because it still punishes the player for screwing up without destroying their scoring potential for the rest of the stage, like in DOJ.Erppo wrote:I just noticed that actually holding the chain is more important than I originally thought. In the C-L vid, near the end of stage 3, the guy drops his chain for an extremely brief moment while not hypering. This makes his chain value drop from 2.4M to 1.7M and drops the hit count pretty significantly too.
This pleases me.
Re: Dodonpachi Saidaioujou
Exactly my thoughts. You can still have a decent score if you screw up a couple times, or if you're just exceptionally good at survival. The latter did work to some extent in DDP and DOJ but definitely not in DFK for instance.iconoclast wrote:Yeah, dropping your chain reduces your hit count and GP bonus by 30%. I like this because it still punishes the player for screwing up without destroying their scoring potential for the rest of the stage, like in DOJ.

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: Dodonpachi Saidaioujou
I just realised the final boss's theme is a remix of DOJ's final boss theme, not kidding.
Zenodyne R - My 2nd Steam Shmup
Re: Dodonpachi Saidaioujou
Some more delicious S/L-style game breakage: http://www.nicozon.net/watch/sm17656088
Includes:
— a survival trick to trivialize stage 3 midboss using a bomb (might even be useful in mid-tier score runs if you decide to spend all of your hypers on stage 2);
— a complete strategy for easy and efficient quick kill of stage 3 boss using safespots and pointblanking;
— a demonstration of quick stage 4 midboss kill;
— a safe stage 4 boss safespot demonstration.
Includes:
— a survival trick to trivialize stage 3 midboss using a bomb (might even be useful in mid-tier score runs if you decide to spend all of your hypers on stage 2);
— a complete strategy for easy and efficient quick kill of stage 3 boss using safespots and pointblanking;
— a demonstration of quick stage 4 midboss kill;
— a safe stage 4 boss safespot demonstration.

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: Dodonpachi Saidaioujou
So, for the people who have played it, what's the bottom line?
- What skill set do you require to enjoy the game? I don't mean get to stage 3 and die. I mean, how much experience is required to actually play the game. Maybe list a few games that are on the same level.
- Are you happy with your purchase? Not, "are you happy you added a game to your collection?", but do you really enjoy the game and feel it is a solid title?
- Where does this game rank in your Cave top 5? What is your Cave top 5?
I'm trying to get as much info as I can before I pull the trigger. I'm not just gonna buy the game without getting as much info as I can.
Thanks fellas.
- What skill set do you require to enjoy the game? I don't mean get to stage 3 and die. I mean, how much experience is required to actually play the game. Maybe list a few games that are on the same level.
- Are you happy with your purchase? Not, "are you happy you added a game to your collection?", but do you really enjoy the game and feel it is a solid title?
- Where does this game rank in your Cave top 5? What is your Cave top 5?
I'm trying to get as much info as I can before I pull the trigger. I'm not just gonna buy the game without getting as much info as I can.
Thanks fellas.
Re: Dodonpachi Saidaioujou
If you pick all the bees in the game your hypers are replenished up to 6 in stage 5. I'm uploading the last part right now.
http://www.youtube.com/watch?v=aaoVY3yyW5g
(player gets 7 billion before the last boss)
http://www.youtube.com/watch?v=aaoVY3yyW5g
(player gets 7 billion before the last boss)
Re: Dodonpachi Saidaioujou
That bit in stage5 where the player gets six hypers at once?Fu wrote:If you pick all the bees in the game your hypers are replenished up to 6 in stage 5. I'm uploading the last part right now.
http://www.youtube.com/watch?v=aaoVY3yyW5g
(player gets 7 billion before the last boss)
It has nothing to do with the bee medals, I'm afraid. The player just carefully timed a large enemy kill to create lots of large star items just as a hyper ran out. It's worth up to +6 to hyper level for Shot and Laser types, but probably an easy +10 to hyper level for Expert. A player with a good sense of timing could easily exploit this in a variety of places throughout the game - off midbosses and various boss forms, st3 cannon buildings (the ones that null all on-screen bullets), st5 large enemies etc - for quick and dirty hyper level boosts.
The last bee in stage5 was taken at the very end of the stage, and like all the x2 bees, it only adds +1 to the hyper level.

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Bananamatic
- Posts: 3530
- Joined: Fri Jun 25, 2010 12:21 pm
Re: Dodonpachi Saidaioujou
Anything is enjoyable with a vintage cigar.TonK wrote:So, for the people who have played it, what's the bottom line?
- What skill set do you require to enjoy the game? I don't mean get to stage 3 and die. I mean, how much experience is required to actually play the game. Maybe list a few games that are on the same level.
It also changes back to the normal boss theme once the boss takes enough damage and changes to his mobile form - just like in DOJKaiser wrote:I just realised the final boss's theme is a remix of DOJ's final boss theme, not kidding.
Re: Dodonpachi Saidaioujou
Some great clears have been posted so far.
Too much blue when playing C-L.
Too much blue when playing C-L.
Re: Dodonpachi Saidaioujou
emphatic on page 39 wrote:Is it just me or does the stage 4 music borrow heavily from DOJ's stage 2 music?
Cagar wrote:And stage 4 bgm is remix of DOJ stage 2.

RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
Re: Dodonpachi Saidaioujou
Pretty much everything Manabu Namiki has made in the recent 7-8 years is a remix or a rehash of his earlier work or somebody else's earlier work. I'm sure at one point I had compiled a list with all the references and similarities between his tracks.

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: Dodonpachi Saidaioujou
OST orders are up for those with a Japanese caveshop account
http://www.cave-shop.jp/fs/caveshop/cvst0023
http://www.cave-shop.jp/fs/caveshop/cvst0023
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GaijinPunch
- Posts: 15847
- Joined: Mon Jan 31, 2005 11:22 pm
- Location: San Fransicso
Re: Dodonpachi Saidaioujou
Feels like it's somewhere in the ESPGaluda II/Futari Maniac difficulty (survival, not scoring) range. As there is very little bullet cancelling, it gets back to Cave's core: dodging. The autobomb feature isn't nearly as game-wrecking as it is in DFK, so that's super awesome. I've not been playing shooting games for well over a year now, other than the occasional credit. I still got to just before the stage 4 midboss though on my 3rd credit ever. So, using bombs and not letting autobomb do everything, you can get far.TonK wrote:So, for the people who have played it, what's the bottom line?
- What skill set do you require to enjoy the game? I don't mean get to stage 3 and die. I mean, how much experience is required to actually play the game. Maybe list a few games that are on the same level.
- Are you happy with your purchase? Not, "are you happy you added a game to your collection?", but do you really enjoy the game and feel it is a solid title?
- Where does this game rank in your Cave top 5? What is your Cave top 5?
I'm trying to get as much info as I can before I pull the trigger. I'm not just gonna buy the game without getting as much info as I can.
Thanks fellas.
Didn't purchase the game. If I was in the market to, I would though.
Way to early to rank it, but other than the theme, I think Cave really hit the nail on the head with this one. Honestly, it's what DFK should have been.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
Re: Dodonpachi Saidaioujou
Thanks P.GaijinPunch wrote:Feels like it's somewhere in the ESPGaluda II/Futari Maniac difficulty (survival, not scoring) range. As there is very little bullet cancelling, it gets back to Cave's core: dodging. The autobomb feature isn't nearly as game-wrecking as it is in DFK, so that's super awesome. I've not been playing shooting games for well over a year now, other than the occasional credit. I still got to just before the stage 4 midboss though on my 3rd credit ever. So, using bombs and not letting autobomb do everything, you can get far.TonK wrote:So, for the people who have played it, what's the bottom line?
- What skill set do you require to enjoy the game? I don't mean get to stage 3 and die. I mean, how much experience is required to actually play the game. Maybe list a few games that are on the same level.
- Are you happy with your purchase? Not, "are you happy you added a game to your collection?", but do you really enjoy the game and feel it is a solid title?
- Where does this game rank in your Cave top 5? What is your Cave top 5?
I'm trying to get as much info as I can before I pull the trigger. I'm not just gonna buy the game without getting as much info as I can.
Thanks fellas.
Didn't purchase the game. If I was in the market to, I would though.
Way to early to rank it, but other than the theme, I think Cave really hit the nail on the head with this one. Honestly, it's what DFK should have been.
I think I'm gonna do it.