Marc wrote:I've enjoyed Futari so much however that I am throwing in a few training rounds and boss fights here and there, not only am I feeling an improvement but it also breaks up an hour of back to back runs quite nicely.
This is one of the correct ways to practice. Obviously, if there are no training modes or save states handy, a player will have to use other means (credit-feeding, watching replays etc), but the key point is to focus your practice on the most important parts - specific bullet patterns, enemy placements, or even something as simple as learning how to manipulate weapons, rank and/or scoring systems - and then getting it into muscle memory, so your mind can focus on something else. Confidence is a big part of success, and knowing what you need to improve through practice is one big step towards building that confidence in your abilities.
Many of the better players have repeatedly stated that this kind of practice is not hard work.
I agree, it isn't hard work at all. Unlike many other genres, shooting games is a skill-based genre, and you don't need to grind for hours to make improvements, just ensure that you know what you need to improve on, and take steps to do it. Make a temporary goal, perhaps, to beat a particular stage score, or learn a pattern to 100% efficiency. Small steps.
You also have to remember that the best Asian players (Japan, China, Korea etc) aren't just good because of ability - I've always said that natural ability is a
separating factor between players, but not as big a
deciding factor as some make out - but because they build their skills, and surround themselves in an environment that facilitates improvement -> competition, and sharing ideas and knowledge through various means. Obviously we don't have arcades here, but we can still do other similar things - compete on the Hi-Scores forum, discuss strategy, share replays either through MAME or recorded to .avi/.mp4/.mkv etc. Make the best use of your resources, and your skills will improve. It's the same with fighting games and so on, the environment you surround yourself in will determine your pace of improvements. If natural ability were such a big factor, I'd be bottom of every table, because I don't think I have natural ability in shooting games. Everything I know, I've learned from experience.
I've said enough.
I think many of you might need to read through this chapter on practice methods (currently ver0.20), from a much larger document I'm cooking up, because it feels like I'm just repeating myself over and over lately.