Fun With DLC - This Week: Crapcom

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Ghegs
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Re: Fun With DLC - This Week: Crapcom

Post by Ghegs »

Friendly wrote:Let's not forget that Capcom lied when they said that the other characters weren't ready - until they were discoverd to be on the disc.
That is true, I forgot about that. I haven't followed the case that closely as I don't really play fighters. I imagine they severely underestimated their audiences' readiness and ability to go through the disc and just tried to bluff their way through. Had they presented the whole thing more honestly with a focus on improving compatibility and DLC-delivery-logistics, there might not be as big of a hubbub as there is now.
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shmuppyLove
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Re: Fun With DLC - This Week: Crapcom

Post by shmuppyLove »

Lulz for dayz and dayz. The description was great, I totally thought he was serious until the end.
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Skykid
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Re: Fun With DLC - This Week: Crapcom

Post by Skykid »

Always outnumbered, never outgunned - No zuo no die

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Hagane
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Re: Fun With DLC - This Week: Crapcom

Post by Hagane »

Just when I thought Capcom fighters couldn't get any worse.

I used to joke with my friends that Capcom would eventually release a turn based Street Fighter RPG with attacks selectable from menus, but seeing Ono's ideas on the future of fighting games (and how horribly dumbed down are right now) I think I wasn't so far from truth.
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Friendly
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Re: Fun With DLC - This Week: Crapcom

Post by Friendly »

I just remembered that Capcom is the classy company that put suicide batteries into its arcade boards (CPS), and without telling arcade operators.
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Shelcoof
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Re: Fun With DLC - This Week: Crapcom

Post by Shelcoof »

Hagane wrote:Just when I thought Capcom fighters couldn't get any worse.

I used to joke with my friends that Capcom would eventually release a turn based Street Fighter RPG with attacks selectable from menus, but seeing Ono's ideas on the future of fighting games (and how horribly dumbed down are right now) I think I wasn't so far from truth.
close enough?

http://www.youtube.com/watch?v=SQtsj69NeuM
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mesh control
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Re: Fun With DLC - This Week: Crapcom

Post by mesh control »

The music is much better in that game.
lol
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Ed Oscuro
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Re: Fun With DLC - This Week: Crapcom

Post by Ed Oscuro »

Oh, now I see why they can get money for DLC.

They need to balance the extra characters.

That can't be cheap to do :wink:
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shmuppyLove
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Re: Fun With DLC - This Week: Crapcom

Post by shmuppyLove »

Shelcoof wrote:
Hagane wrote:Just when I thought Capcom fighters couldn't get any worse.

I used to joke with my friends that Capcom would eventually release a turn based Street Fighter RPG with attacks selectable from menus, but seeing Ono's ideas on the future of fighting games (and how horribly dumbed down are right now) I think I wasn't so far from truth.
close enough?

http://www.youtube.com/watch?v=SQtsj69NeuM
Someone needs to do a full-on fighter a la Pocket Fighters with the characters/sprites from Namco X Capcom.

Get on it Capcom.
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mesh control
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Re: Fun With DLC - This Week: Crapcom

Post by mesh control »

lol
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Ruldra
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Re: Fun With DLC - This Week: Crapcom

Post by Ruldra »

From the comments:
I really like the level design in SFxT and have even said that I'd be willing to pay something for some extra stages because they're so well done imo.
Like I said before, you can't really blame the companies. Gamers will pay for absolutely anything.
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xorthen wrote:You guys are some hardcore MOFOs and masochists.
This is the biggest compliment you can give to people on this forum.
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Shelcoof
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Re: Fun With DLC - This Week: Crapcom

Post by Shelcoof »

Ruldra wrote:
From the comments:
I really like the level design in SFxT and have even said that I'd be willing to pay something for some extra stages because they're so well done imo.
Like I said before, you can't really blame the companies. Gamers will pay for absolutely anything.
Then you have old school guys like me who aren't willing to throw money at these companies. But I think the majority of gamers are willing to toss their money at these companies any chance they get :(
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Specineff
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Re: Fun With DLC - This Week: Crapcom

Post by Specineff »

Those comments can be from Capcom-sponsored sockpuppets, as they try to do some damage control. LOLZ.
Don't hold grudges. GET EVEN.
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mesh control
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Re: Fun With DLC - This Week: Crapcom

Post by mesh control »

lol
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Dale
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Re: Fun With DLC - This Week: Crapcom

Post by Dale »

mesh control wrote:Wait for it...
Greatest thing to happen ever.
I did great so much water and milk that I threw up when I was little.
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Re: Fun With DLC - This Week: Crapcom

Post by BareKnuckleRoo »

mesh control wrote:Wait for it...
SFxT's redeeming factor: amusing videos.

So, what's next for DLC? Having to pay to download bugfix patches?
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Friendly
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Re: Fun With DLC - This Week: Crapcom

Post by Friendly »

Why does Mega Man look like a fat, ugly old man?

Image

Image
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Shelcoof
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Re: Fun With DLC - This Week: Crapcom

Post by Shelcoof »

Friendly wrote:Why does Mega Man look like a fat, ugly old man?

Image

Image
lol I think it's Capcom's way of getting back at Kenji Inafune for quitting and dissing Capcom.
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ryu
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Re: Fun With DLC - This Week: Crapcom

Post by ryu »

it was actually inafune's idea. it's supposed to be the megaman from the old nes us boxart
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Leader Bee
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Re: Fun With DLC - This Week: Crapcom

Post by Leader Bee »

Friendly wrote:Why does Mega Man look like a fat, ugly old man?

Image

Image
Image
The universe is neither hostile nor friendly, simply indifferent.

Even without my umbillical cable attached I still have over 12,000 plates of fortified armour AND I have my AT Field! There's NO WAY I can lose!!
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Friendly
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Re: Fun With DLC - This Week: Crapcom

Post by Friendly »

Yeah, I know, see my earlier post here: http://shmups.system11.org/viewtopic.ph ... 70#p780170

But still. He's not fat and old on the NES box. Isn't Mega Man supposed to be a cyborg??
:lol:
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ryu
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Re: Fun With DLC - This Week: Crapcom

Post by ryu »

i think he's supposed to be the future version. like a "what if that old boxart was a photo and the model guy ended up becoming a fat man with no work?"
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Udderdude
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Re: Fun With DLC - This Week: Crapcom

Post by Udderdude »

Trollnos gonna troll.
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Ruldra
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Re: Fun With DLC - This Week: Crapcom

Post by Ruldra »

mesh control wrote:Wait for it...
Awesome :lol:
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mastermx wrote:
xorthen wrote:You guys are some hardcore MOFOs and masochists.
This is the biggest compliment you can give to people on this forum.
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shmuppyLove
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Re: Fun With DLC - This Week: Crapcom

Post by shmuppyLove »

Image

I can't tell what's supposed to be locked in SMB3 ?
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BareKnuckleRoo
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Re: Fun With DLC - This Week: Crapcom

Post by BareKnuckleRoo »

shmuppyLove wrote:I can't tell what's supposed to be locked in SMB3 ?
Top right corner, the white mushroom house with the P-Wing has two locks blocking it (you normally have to make it appear by collecting every single coin in the autoscrolling stage 4).

Edit: wait, both the normal mushroom houses are greyed out now, lol
Last edited by BareKnuckleRoo on Thu Mar 22, 2012 3:24 pm, edited 1 time in total.
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shmuppyLove
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Re: Fun With DLC - This Week: Crapcom

Post by shmuppyLove »

Here's another really funny SFxT video:

Image
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Udderdude
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Re: Fun With DLC - This Week: Crapcom

Post by Udderdude »

shmuppyLove wrote:Image
Replace every instance of "Locked" with "Fuck you" and you've got a much clearer picture.
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shmuppyLove
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Re: Fun With DLC - This Week: Crapcom

Post by shmuppyLove »

WHERE'S THAT THREAD ABOUT HOW HORRIBAD SFxT IS?

Meh whatever

http://youtu.be/7HtO2ml7RUM

Edit: I don't know why I'm devoting any significant amount of brain power to this, but WWWWTTTTFFFFF are Mega Man, Pac-Man and whatever other Capcom and Namco characters in this game that aren't from Street Fighter or Tekken?? It's Street Fighter x Tekken. They did Namco x Capcom already, unfortunately as a shitty tactical RPG because the character roster was way better and it would have made the bestest fightan gaem evar since mugen. Namco went all the way back to 1985 for some characters.
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