Accepting Defeat

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Zeron
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Re: Accepting Defeat

Post by Zeron »

Never ever accept defeat I get frustrated after awhile but there is a point where If I keep playing for about 30-40 minutes even if I am pissed off massively all my "anger" just disappears i can die to all sorts of stupid stuff yet I dont feel a single thing then times passes by and I realise that I have been playing for about 5 hours.

Like I said don't accept defeat they said that Raiden Fighter ACES PAL was canned but NO! I REFUSED TO BELIEVE!
Cagar
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Post by Cagar »

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Last edited by Cagar on Sat Dec 30, 2023 6:32 pm, edited 1 time in total.
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Gus
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Re: Accepting Defeat

Post by Gus »

Cagar wrote:I prefer these games as a hobby more than entertainment. (for myself)
Sometimes when I'm angry at the game, and someone tells me to CHILL IT'S JUST A GAME :--D... you know... it's not just a game, it's a lifestyle.

I don't get the enjoyment from these games anymore. Maybe rarely, after a huge high score. But before, playing the game was enough for euforia.
The progress for now is so slow that you don't even notice it, but I KNOW I'm making progress, all the time, every second, and that keeps me playing. Even if I don't enjoy it, I KNOW there will come a day when I enjoy it A LOT (ketsui ura-all perhaps?) and everyone here will bow at my success, and I can safely play the DUDE I'VE PLAYED A LOT MORE-card without hesitation. How amazing that would be... mmmhh....

KEEP PLAYING: There's nothing better than waking up, get a full pot of coffee, and start your daily 12h practice. You will NEVER run out of work. These games are not a sprint, they're marathon.
QFT
BeruBeru
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Re: Accepting Defeat

Post by BeruBeru »

For the purpose of the thread, I've uploaded a run I recorded today that might not be *that* terrible, but that's the closest I got to a "satisfying" run, because a lot of time I can screw up pretty randomly from the beginning and my runs are never consistent even at the first stages, and overall the run is with the same results I had more than six months ago. http://www.youtube.com/watch?v=8PxiSwesG3E
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Gus
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Re: Accepting Defeat

Post by Gus »

Honestly, you just need to play more and get a more positive attitude. None of this 'I'm just not good enough' bullshit. I've been playing these games seriously about 2 years now and it still often takes me hours before I no miss the first 2 or 3 stages in Cave's games during marathon sessions. You don't just magically improve to where you can 1cc hard games on your first credit. Great scores always come after hundreds of hours and many, many, shitruns.

I'd also suggest switching to a pad, if you haven't already. It might be just a personal thing but it's a lot easier for me to do quick movements on a pad than a stick/keyboard and I think your hands also hold up a lot better for 10 hour sessions.
BeruBeru
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Re: Accepting Defeat

Post by BeruBeru »

I used to play with pad but it didn't feel natural to me, I switched to keyboard and it was much better, than a stick which works the best for me.
Anyway you're right, but still, I felt like I need to take out some steam.
TLB
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Re: Accepting Defeat

Post by TLB »

Gus wrote:I'd also suggest switching to a pad, if you haven't already. It might be just a personal thing but it's a lot easier for me to do quick movements on a pad than a stick/keyboard and I think your hands also hold up a lot better for 10 hour sessions.
I was a diehard PSX pad guy, but it's just easier on my hands to use a stick. I haven't tried a pad in a long time, but the last I remember I play just as well (or better) with the stick.
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Naut
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Re: Accepting Defeat

Post by Naut »

Gus wrote:It might be just a personal thing but it's a lot easier for me to do quick movements on a pad than a stick/keyboard and I think your hands also hold up a lot better for 10 hour sessions.
Weak, baby hands can't handle the superior master race gaming peripheral, ~*~The Keyboard~*~.
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Eaglet
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Re: Accepting Defeat

Post by Eaglet »

There exists only one way.
Pergite.

Smash through that wall, son!
moozooh wrote:I think that approach won't get you far in Garegga.
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near_miss
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Re: Accepting Defeat

Post by near_miss »

Okay, here's something of a life lesson I learnt recently you could apply to perhaps any problem...

You feel stuck? Think of the challenge as a mountain. The foot holds aren't always directly on top of you when you climb. Perhaps for a while they were easy to see, and you could go straight up.

But when you get stuck, remember that you can still try lateral movement around to another side of the mountain where other paths might present themselves, that might not have been visible from your original position.

This could be as easy as playing other games than the one that is frustrating you, where you could learn a new technique or skill that you could then apply to the desired game.

Although I'm no 1cc machine, I've already seen previously insurmountable challenges dissipate from applying techniques I'd learnt in otherwise "easier" games. And don't be so hard on yourself. I do my best when I'm relaxed and not thinking about score.
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Deca
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Re: Accepting Defeat

Post by Deca »

near_miss wrote:I do my best when I'm relaxed and not thinking about score.
Important truth, though I dunno if I agree with the part after that bit.
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1CC List To miss is human; to rank control, divine.
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Zeron
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Re: Accepting Defeat

Post by Zeron »

Naut wrote:
Gus wrote:It might be just a personal thing but it's a lot easier for me to do quick movements on a pad than a stick/keyboard and I think your hands also hold up a lot better for 10 hour sessions.
Weak, baby hands can't handle the superior master race gaming peripheral, ~*~The Keyboard~*~.
What can't handle the stick like a man? Let me show you how it's done.
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mesh control
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Re: Accepting Defeat

Post by mesh control »

If I didn't have big clunky gorilla fingers, I would use a pad.
lol
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Hagane
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Re: Accepting Defeat

Post by Hagane »

To me the best thing you can do when you are stuck is just figuring out what is it that is giving you so much trouble, build a solid strategy according to your skill level and just then try to execute it. Watch a replay to see the problem patterns in better detail and analize how they work (is it aimed, random, static, has safespots / paths, etc). Then use practice mode / savestates to try it, and once you find a viable strategy just practice until you get consistent with it.

Don't just go randomly without a solid gameplan or yes you will get frustrated a lot. Talent is really only relevant at the very top if you want to get the highest scores, but anyone can get to a good level with practice, discipline and strategy (I don't have any talent and am a beginner player yet I'm close to a 2-ALL). Looking at the games you've 1cc'd you clearly aren't a terrible player (2-3 at DDP? that's quite impressive, man), you just need a proper mindset.
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Spyke
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Re: Accepting Defeat

Post by Spyke »

In my humble opinion, near_miss makes a good point. I often find that after making no progress, switching to a different game then switching back helps me improve. Case in point, Psikyo games helped me improve at Raiden and Steel Dragon.

I also foun that taking a short break - only a week or so, actually helped. A fresh approach, fresh eyes, etc.

Howabout trying a few 2-player sessions too?

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TLB
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Re: Accepting Defeat

Post by TLB »

Deca wrote:
near_miss wrote:I do my best when I'm relaxed and not thinking about score.
Important truth, though I dunno if I agree with the part after that bit.
Unless you already have a great grasp of the game, playing "for score" or "halfway-for-score" is a shit-terrible idea. It's just a distraction until you are ready for it. Under certain circumstances, I very much agree with the part after the first bit. Why don't you know if you disagree?
BeruBeru
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Re: Accepting Defeat

Post by BeruBeru »

I gave it a lot of though and I think that's a major problem for me and I really have to change that,
I don't think "Finish the game first, worry about score later", my approach is "Finish and game with a good score"
meaning I try to play both on survival and scoring the moment I start playing a game.
That's probably one the main reasons for my situation so I think I should change that, does that seem like a good idea?.
Anyway, thanks for the replies and such.
TLB
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Re: Accepting Defeat

Post by TLB »

BeruBeru wrote:does that seem like a good idea?
Yes. Just focus on killing everything before it can kill you. Know each [large] enemy's pattern and how to manipulate/avoid it. Know how long it takes your laser to be in contact with the enemy to kill it. Always know where you should be next. Try writing out your strategy for a part that gives you difficulty. Just try shit.
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Obscura
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Re: Accepting Defeat

Post by Obscura »

Gus wrote:why the asians so much better at these games.
Yes, I'm sure it has nothing to do with the popularity of the games in east vs. west, combined with the fact that the only Japanese players the vast majority of westerners will ever see are superplayers.
SolderFace
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Re: Accepting Defeat

Post by SolderFace »

I play like shit when I start getting sleepy or I'm not eating. I try to find a balance between giving up easy and playing the game till its not fun. somewhere in the middle is perfect. when I get stuck, I stop for a few days or a week or switch games. then I watch a good replay in another room which gets me pumped to get up and go play. I always learn something from replays so I think it helps to feel like you need to go try this new thing you just watched. keeps it fresh ya know
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