Skykid wrote:^ This all comes across as distastefully condescending.
Your response comes across as distastefully ignorant, victimized, and actually more
unresponsive than anything else. You haven't addressed any of the above information, most of which is based in fact, and not opinion. You are my
DOJ brother. Remember all those kids on cave-stg who said DOJ wasn't shit, and then we went and told them all how amazing DOJBL is? Those were times when I had high hopes for western shooting game players. I have hopes for western shooting game players again in recent times, but for different reasons.
Could we get a pic of your Futari original high score please?
I no longer have a copy of the game. It might interest you to know, however, that ~2.25 years ago, at the game's release, I got to the fourth boss of Futari 1.5 Original on my first try and was at the last boss within the first hour. At this point in time, I was
despicably bad at shooting games, especially compared to my skill levels in recent times (as of lately I've been playing a different kind of shooting game competitively instead of 2D STG, so even if I had the game I probably wouldn't run through it for you).
However, I had no trouble with Futari's stage 3, least of all the second half (though not including the boss!). Perhaps this is because of a fundamental difference in my perception of the enemy layout and attack methods (and their destruction/circumvention) that allowed me to play in such a way.
If it is, for some reason, suspect that I recall all of this information, note that I watched the replays several times while trying to analyze my faults and the game's stage design, then promptly quit playing the game for a very long time (year or so) after the first week of play.
If you examine the above information, you'll note that it's not an issue for people who understand the loose, general style of play required to conquer that section with ease...This is a "basic" shmup skill.
I don't possess basic shmup skills unfortunately. Bad times.
You possess
some basic shmup skills. You know that I acknowledged this above:
it's because you are seriously lacking in some kind of basic stg skill.
If you've got trouble with the lame little spread-enemies in the second half of stage 3, it's because your stg skills are lacking on a basic level, not because the game is difficult.
It's not an elitist tone. It is required to give all players a similar perspective on expected basic skill levels. See Erppo's completely unresistant agreement above.
If you examine the above information, you'll note that it's not an issue for people who understand the loose, general style of play required to conquer that section with ease...This is a "basic" shmup skill.
correlate with this "perception" because a large majority of people posting their belief in this "perception" are lacking in shmup skill on a basic level.
Nowhere in any of this discourse have I put any of this "basic" skill speak in a negative kind of light. I have clearly stated the opposite. You are acting emotionally and reactively instead of acknowledging what can be done to better things for everyone. I wonder whether you will
ever admit this; if not to some guys who like arcade games on the internet, then perhaps to yourself.
There are sets of different "skills". Some of them are basic. You lack some of them. This is not a crime. We do not hate you. We will be glad to help you learn.
The first step is not biting.
DrTrouserPlank wrote:Skykid wrote:^ This all comes across as distastefully condescending.
Isn't that the order of the day around these parts?
Isn't it funny how people will only point it out when it suits them?