Kiken wrote:I've noticed that there's a glitch on the Arcade Mode Online Leaderboards: the stage reached doesn't always display correctly
I'ts funny you should say that as I can confirm Radilgy Noa Massive also has this problem. I got to stage 4 boss and the game claims I only got to stage 3 in that run (Classic Mode)
Anyway, UD arrived. Now I have an 80cm 4:3 CRT and I want to play Arcade Mode... if you set the 360 to Widescreen, set UD to 16:10 in the display options, you can put overscan to 115 or 116% and eliminate the black bars with only a small part of either side of the screen not visible. Lets put it this way, I can press the chopper up against the side of the display and it doesn't disappear or anything.
It's not perfect, and having not played the DC original I can't yet tell how much this affects shots fired at you from the extreme perimeter of the display, or whether sideways movement speed is affected much, so yeah.
I have it more or less playable I think but I would expect a patch out of G-Rev none the less, this being a retail release. Actually an update downloaded as I booted it up first time, but no display fix though.
I'm liking the actual Arcade Mode. Impressive enviroments, solid controls and the option is cool.
Pity about the sound FX balance as it takes away from the awesome explosions. It seems to be a simple game at heart (system-wise), but I can see why it's been so popular on Dreamcast. I was surprised how quick the screen filled up with fast moving flak. Gotta get comfortable with the hitbox for now.
Have not yet tried New Order, but I will later to test compatibility with digital arcade sticks and post back the result.
Couldn't be happier having the game itself arrive on 360, don't get me wrong, but the display mode issues are certainly a bit of a sticking point.
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XBox Live Name: Katbizkitz