What were you saying in that post?Skykid wrote:whassup?TonK wrote: What?
If I misread something, forgive me.
What were you saying in that post?Skykid wrote:whassup?TonK wrote: What?
Just used our short exchange over what you preferred about 1.5 to BL as an example of it being easier to just accept that if something about a game doesn't click with someone, there's no sense in labouring the point to get them to see your side. Not everyone likes everything the same way.TonK wrote:What were you saying in that post?Skykid wrote:whassup?TonK wrote: What?
If I misread something, forgive me.
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
The sad thing is that there are people here that feel everyone should enjoy these games EXACTLY like they do.Skykid wrote:
Just used our short exchange over what you preferred about 1.5 to BL as an example of it being easier to just accept that if something about a game doesn't click with someone, there's no sense in labouring the point to get them to see your side. Not everyone likes everything the same way.
I suck at Deathsmiles cos it bores me. Life goes on! \(^-^)/TonK wrote:The sad thing is that there are people here that feel everyone should enjoy these games EXACTLY like they do.Skykid wrote:
Just used our short exchange over what you preferred about 1.5 to BL as an example of it being easier to just accept that if something about a game doesn't click with someone, there's no sense in labouring the point to get them to see your side. Not everyone likes everything the same way.
I admit I'm a sucker for scoring systems - that's what draws me in.
Clearing a game is just an added bonus.
I'm proud of what I've accomplished - cause frankly, I suck at any video game 32 bit or newer.
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
So the Cave shop is open again? Awesome.NTSC-J wrote:If you buy some junk during their online sale from the 17th to the 20th you get some special booklet that has information about the SDOJ characters and interviews with 3 of the development staff, including Ikeda.
No doubt, the latest issue of the Kaihatsu Nisshi.NTSC-J wrote:If you buy some junk during their online sale from the 17th to the 20th you get some special booklet that has information about the SDOJ characters and interviews with 3 of the development staff, including Ikeda.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
Another loc test ?2012.02.13 UPDATE AOU 2012 アミューズメント・エキスポ出展決定 場所:幕張メッセ 株式会社アールエスブース 日程:2012年 2月 17日(金)・18日(土)
RegalSin wrote:Then again sex is no diffrent then sticking a stick down some hole to make a female womenly or girl scream or make noise.
RegalSin wrote:Then again sex is no diffrent then sticking a stick down some hole to make a female womenly or girl scream or make noise.
Phono-semantic compound (形聲): semantic 宀 (“roof”) + phonetic 元 – to put the roof on a building, finishing it.
RegalSin wrote:Rape is very shakey subject. It falls into the catergory of Womens right, Homosexaul rights, and Black rights.
EOJ over at cave-stg found this flier that clinches it, the kan is part of the title now. Sayonara, suckers!Foreign Extra wrote:That said, both DOJ and DFK were supposed to be the last in the series.
Their front page says: 186,900Shou wrote:Try announced their pricing for the kit, Y178,000. Y50,000 deposit required for preorders.
I was thinking that the criticism about the strip-girl thing might've had a larger majority so they replaced it with something new. Probably a Type D though.Sapz wrote:A new character? I wonder if this could be an all-new Type D ship.
You are complaining that on the easiest difficulty this game might constitute a relatively simple 1cc, and in doing so ignite an interest in players who previously have always found the games too hard? that's a good thing if more players get over their initial frustration and stick more credits into the cab. Or would you prefer it if only people who could Ura 2-all ketsui could play it?NTSC-J wrote:EOJ over at cave-stg found this flier that clinches it, the kan is part of the title now. Sayonara, suckers!Foreign Extra wrote:That said, both DOJ and DFK were supposed to be the last in the series.
But like you said, DOJ was going to be the last and look how that turned out. If this does well, Cave's credit will go on.
btw, the "beginners to pro players can enjoy it" remark at the top of the flier means more easy, scrubby 1-ALL's in this one.
Illyrian wrote:You are complaining that on the easiest difficulty this game might constitute a relatively simple 1cc, and in doing so ignite an interest in players who previously have always found the games too hard? that's a good thing if more players get over their initial frustration and stick more credits into the cab. Or would you prefer it if only people who could Ura 2-all ketsui could play it?NTSC-J wrote:btw, the "beginners to pro players can enjoy it" remark at the top of the flier means more easy, scrubby 1-ALL's in this one.
Settle down, tiger. I like Cave games that are a kick in the teeth even just for survival, and I am not alone in this opinion. Cave has been doing the "easy clear, hard to score" thing for a few years now and it evidently isn't setting the world on fire with popularity. Ask arcade players in Japan how fun it is when some guy gives up on his run in DFK but it takes forever for the credit to run out because of the autobomb.Illyrian wrote:You are complaining that on the easiest difficulty this game might constitute a relatively simple 1cc, and in doing so ignite an interest in players who previously have always found the games too hard? that's a good thing if more players get over their initial frustration and stick more credits into the cab. Or would you prefer it if only people who could Ura 2-all ketsui could play it?
RegalSin wrote:Rape is very shakey subject. It falls into the catergory of Womens right, Homosexaul rights, and Black rights.
Well, I don't know how my posts sound, but I don't have much of a problem with this game and was only making a sort of "oh well" comment regarding the difficulty. I like Cave's older style of difficult no matter what your goal is. Their past few games I've beaten after a couple of tries, I miss the real intimidating Cave. I think it's within my rights to have that preference.Illyrian wrote:Nothing you just said relates to the idea of getting new players into the genre. Cave's recent games have been all about choices, for example DFKBL allowing you vastly different styles, autobomb on/off etc. and those choices seem to be present in SDJ as well. Giving these choices to players to accomidate different skill levels is a staple of game development these days, and a good thing. You can still play on expert if you want to. It also seemed that autobomb uses all your bombs in stock when activated.
From the videos it also appears that as hypers aren't bullet cancelling all the time that scoring and surviving are interlinked more. So tell me, what's your problem again?
No. It says "10 years from Daioujou, and... farewell..." on the flyer. It's most certainly the final game in the pachi series though.AntiFritz wrote:I hope this doesn't mean it will be caves last arcade game... or game in general.