I have composite sync based SCART cables and composite based SCARTs, they both cause problems and often the problem is fixed by swapping out one for the other - but what the heck is going on with the SNES? I've been testing the cables before sending, they work on everything for me and I'm scratching my head on this, any inputs on "best" SNES model to buy are appreciated, plus if you have a SNES issue please post, maybe we can troubleshoot it. This thread is not only about XRGB Mini, it's about every scaler.
I saw in the thread re. Micomsoft XRGB Mini that the issue crop up even with this scaler, hence my reasoning this problem is occuring on other scalers and I probably can't replicate it because I have the "right" SNES.
Problems:
SCART to YUV converter: "I get a bad rolling picture and I assume it's your cable because my Genesis cable works." Told customer to send back, cable works fine on my own identical scaler with my SNES. Not sorted this one out yet. A headscratcher.
Also with SCART to YUV converter: Shadowing behind sprites, looks identical to the shadowing people have in XRGB Mini thread. Again, I cannot replicate this problem on my SNES using same converter.
RGBS/CGA to VGA upscaler board: "I get glitches but only with SNES." Told customer to send back, saw glitches maybe twice, not seen since (I probably hammered AUTO, but this didn't work for my customer.) Using the same game to replicate it too. Stupid SNES.
Micomsoft XRGB Mini: "The cable works on one SNES but not at all with the other, and on the one it works with it gets dropouts." Sent customer another cable as he said he had audio issues too, obviously same result occurs. This one's not a composite sync but a composite cable, as the sync cables don't work with this scaler but they do work with XRGB 3.
I am starting to really hate Nintendo.

I don't own a "one chip" SNES. I own a regular ass American SNES with the following on the board:
(C) 1993 Nintendo
SNS-CPU-GPM-02
PPUs: S-PPU1, S-PPU2 C
Could be the video encoder? Mine has S-ENC Nintendo S 9314 B on it.
Just took SNES apart to see this! Really spending a whole lot of time trying to get to the bottom of this.
I picked up another SNES at a flea market at weekend and I need to get around to looking at that one too. I would love to at least be able to replicate these customer issues, or understand them, or be able to say "Sorry it's your SNES doing this" without getting a neg.
I am very sorry if I appear to be trying to get others to do my homework for me, thing is I cannot afford to buy every revision SNES out there, or rather, testing this issue will fill up all my time and mean I have way less time to do cabling, cause the price of my SNES cables to skyrocket to compensate and well, I hope I can find some solutions that will keep my cables low price for everyone. If it means putting warnings on my listings re. certain SNES models then that appears to be the best solution. Maybe those customers need a more expensive cable with a sync seperator installed. If you were able to fix the issue with a sync seperator in the cable please give your input.
I've also heard the SNES Jr. has "bad" RGB. I modded a SNES Jr and sold it on eBay, it looked fine to me and the customer was delighted with it, so I don't understand this bad RGB thing, I seem to get more customer issues with the regular SNES. Inputs? Maybe modders not using the correct components? I researched it heavily and put the components in that were recommended for commercial clones of the video IC. SNES Jr. has a one chip setup (same as in one chip regular SNES? I'm not sure...) so I don't know if the issue people report is with the PPU or video encoder.
Post your problem/SNES model/upscaler and info on your ICs in your SNES if you have it.