DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

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Skykid
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by Skykid »

I can't believe how fast this turned up on installous. Give the poor guys a chance, jeez.
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Deca
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by Deca »

I love me some DOJ and feel compelled to snag this....but I feel like once I start trying to play it I'm just going to be annoyed :(
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by rancid3000 »

Skykid wrote:I can't believe how fast this turned up on installous. Give the poor guys a chance, jeez.
Mushi was up even faster! Craziness.
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Illyrian
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by Illyrian »

Icarus wrote:
Skykid wrote:Where are you stocking and using your hypers (apart from the end of stg2?)
Stage 2 tank corridor. Beginning of Stage 4. Keep a hyper for the hyper generation trick on st4 boss, then use whatever I get on Stage 5.
Having the immensely fun stage5 to practice on the go, is heavenly, by the way.
Chaos Phoenixma wrote:Lx 4 should have looped it based on number of deaths.
Must be a loop on Hard or Hell, then. Will investigate later.
Yo Icarus,

What difference does stocking more hypers before you activate make?
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antares
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by antares »

What the ...? Mushi runs natively on the iPad and this one doesn't? :?
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Neith
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by Neith »

Is chaining in this game completely memorization? I can't do it, I definitely haven't put the time in on the PS2 and MAME though. The only DDP game I can chain well in is resurrection.
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by chempop »

Yeah it's very anal set-path memorization. I'm not sure I've chained past the first midboss more than a few times, the timing is beyond me. Still, I find it easily one of cave's best for survival.
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16bitFil
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by 16bitFil »

So am I the only person here with a Windows phone then?

I have to say, I've been pretty underwhelmed by most of the games on the thing so far, so the prospect of a dedicated Cave title is... just... AWESOME!!
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Rebel Ninja
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by Rebel Ninja »

Anyone else's scores not registering with the leaderboards? Also the achievements pop during the game but when I go and look at the “Game Center” page it says I haven’t unlocked anything. :?
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Icarus
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by Icarus »

Illyrian wrote:What difference does stocking more hypers before you activate make?
The more hypers you use at once, the faster the hit rate climbs. The numbers aren't exactly like "1x Hyper = x2 hit rate, 5x Hyper = x6 hit rate", but they are of a similar fashion.

EDIT: Had another go during work break. 203mil ALL (Lx3), A-E, Normal diff. Died once in st4, missed the 1UP stupidly, but managed to chain major parts of st5 with 800-1300hits in tow for big points. Going to bump it to Hard next go and see if it loops.
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Marc
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by Marc »

I am crying inside because I'm only on 3Gs. Roll on my upgrade.
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by KidQuaalude »

Just tried it via installous on my iPad v1. Working perfectly :D

Definately buying this now, very pleased.
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by MR_Soren »

Rebel Ninja wrote:Anyone else's scores not registering with the leaderboards? Also the achievements pop during the game but when I go and look at the “Game Center” page it says I haven’t unlocked anything. :?

Same problem for me. iPhone 4S. Said NO to the Open Feint, but Game Center is not working either.




Also, Installous, this is for pirating? (opinion withheld) Do these pirated copies also show up on game center leaderboards?
Last edited by MR_Soren on Thu Feb 09, 2012 3:05 pm, edited 1 time in total.
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ratsflif
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by ratsflif »

Beat it on hard last night and got the 2nd loop, the game then gave me a smack down.
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by StarCreator »

KidQuaalude wrote:Just tried it via installous on my iPad v1. Working perfectly :D

Definately buying this now, very pleased.
It won't work on the iPad 1 according to the App Store. (Still assuming the requirement for iPad 2+ is what ended up killing universal for this release.)

If it really works perfectly despite the reported requirements... wow, Cave, wow.
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by KidQuaalude »

Also working on my 3rd gen iPod Touch! (3GS hardware)

Think they've upped the requirements due to crashes with Mushi...appears to run pretty much as well as the others.
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by Skykid »

The dude on the top of the openfeint leaderboard got 700 mil last night. Wha...? :shock:

I don't understand why it's not visible on game center too.
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by StarCreator »

KidQuaalude wrote:Also working on my 3rd gen iPod Touch! (3GS hardware)

Think they've upped the requirements due to crashes with Mushi...appears to run pretty much as well as the others.
So can you confirm the game runs at full speed, all the way through to the end, with no crashes? I can't conceive this to be an issue considering Mushi and DFK are a lot more demanding than DOJ but have to be sure...
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by KidQuaalude »

StarCreator wrote:
KidQuaalude wrote:Also working on my 3rd gen iPod Touch! (3GS hardware)

Think they've upped the requirements due to crashes with Mushi...appears to run pretty much as well as the others.
So can you confirm the game runs at full speed, all the way through to the end, with no crashes? I can't conceive this to be an issue considering Mushi and DFK are a lot more demanding than DOJ but have to be sure...
Seems to be working at full speed (dont have an iPhone4/iPad2 to compare against - tho do have it for PS2 and Mame) Might be the occasional dip in the frame rate/stutter (however that may just be the background quickly scrolling horizontally as i move my finger too quickly on the screen). Otherwise playing as well as any of the other Cave ports. Played to the end on both iPod and iPad and experienced no crashes.
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by BrianC »

KidQuaalude wrote:Just tried it via installous on my iPad v1. Working perfectly :D

Definately buying this now, very pleased.
Cool. Nice to hear it works on iPad 1. I just got the tables for Pinball Arcade and Espgaluda II 360 is on the way, so it will be awhile before I get it, though.
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by ZenErik »

Just downloaded it. :D I'm alone at work for 4 days so I'll have some time to mess around.
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by StarCreator »

Any way to get it running on a 3GS or iPad 1 without jailbreaking? Can you buy the game in iTunes and transfer it over?
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by KidQuaalude »

StarCreator wrote:Any way to get it running on a 3GS or iPad 1 without jailbreaking? Can you buy the game in iTunes and transfer it over?
Try the method listed at the end of this ESPGaluda 2 review :

http://wosblog.podgamer.com/2010/04/12/ ... -argument/
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by Icarus »

By the way, for those who aren't aware, this game is based on White Label, therefore you have no lives starting the loop. Ouch!
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by astroid »

Gamecenter problem is the only pirate-copies problem!??
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by ratsflif »

No, I paid for it and my game center isn't working
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by StarCreator »

ratsflif wrote:No, I paid for it and my game center isn't working
Did you accept or decline the OpenFeint prompt when the game starts for the first time?
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by Kaspal »

so i got this one, and gave it a go, IT'S EFFIN AWESOME!!!... now, i need to learn the chaining patterns and the requisites to get to the second loop. my second attempt to the game gave me 108 millions. and i surely suck at this game... so i'll be playing on hard to get the technique done and hopefully get to the second loop sometime soon. any info on how to achieve that (on the iOS version... it might not be the same requrirements than on the original arcade version), would be greatly appreciated.
SuperPang wrote:Where DOJ rapes you, DFK grabs your boob then runs away.
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by Frederik »

Not only is the title screen gorgeous, but the app icon looks terrific as well.
Skykid wrote:I can't believe how fast this turned up on installous. Give the poor guys a chance, jeez.
Yeah. Pirating games that cost as much as dumb Starbucks coffee is incredibly lame.

So, how much does the "insta-placement" of the ship influence the chaining system? Any parts where the chain would drop on the arcade version that you can bridge via the touch controls here?
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Re: DDP:Blissful Death (iOS) and DDP:Maximum (Windows Phone 7)

Post by MR_Soren »

I just emailed Cave about the Game Center problem. It seems like it only affects some people though.

I'm also utterly disgusted to learn that people would pirate a $5 game from a small and financially struggling developer.
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