The BIG thread of Shmup grievances.

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DrTrouserPlank
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Re: The BIG thread of Shmup grievances.

Post by DrTrouserPlank »

NTSC-J wrote:When I first saw the troll in question, I was confused. This confusion quickly turned to anger.

But at this point, all I feel is awe.

Its like watching a true virtuoso at the height of his powers, the way he deftly maneuvers past helpful advice and focuses on the barbs to make it seem like he is the one being trolled (if only he could dodge bullet patterns this well!). Look at the way he picks his shots, not spamming too many threads, but coming in and out with a good day or two of trolling before he`s gone again. And he does it all without so much as a mention by the impotent mods of this forum.

Look at his first post, from nearly three years ago:
DrTrouserPlank wrote:Hi guys. I've just started playing the DC version of this again, and I'm finding it a lot harder than I remember it being.

Does anyone know a site that has gameplay movies of trigger heart, or a walkthru of some kind so I can see what I'm doing wrong? There used to be a site I used but I don't have the bookmark any more. I'd persevere but I think I'm trying to weave through an impossible barrage of shots where I didn't used to.
Already whining, already throwing around the impossibru`s. Here we see a novice troll showing just a glimmer of the talent that is to come.

Here`s to another three years of crabbing and sucking!
I hear that Viagra works wonders for that.
To go "full-Plank" - colloquial - To experience disproportionate levels of frustration as a result of resistance to completing a task. Those who go "full-Plank" very rarely recover.
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Re: The BIG thread of Shmup grievances.

Post by O. Van Bruce »

NTSC-J wrote:When I first saw the troll in question, I was confused. This confusion quickly turned to anger.

But at this point, all I feel is awe.

Its like watching a true virtuoso at the height of his powers, the way he deftly maneuvers past helpful advice and focuses on the barbs to make it seem like he is the one being trolled (if only he could dodge bullet patterns this well!). Look at the way he picks his shots, not spamming too many threads, but coming in and out with a good day or two of trolling before he`s gone again. And he does it all without so much as a mention by the impotent mods of this forum.

Look at his first post, from nearly three years ago:
DrTrouserPlank wrote:Hi guys. I've just started playing the DC version of this again, and I'm finding it a lot harder than I remember it being.

Does anyone know a site that has gameplay movies of trigger heart, or a walkthru of some kind so I can see what I'm doing wrong? There used to be a site I used but I don't have the bookmark any more. I'd persevere but I think I'm trying to weave through an impossible barrage of shots where I didn't used to.
Already whining, already throwing around the impossibru`s. Here we see a novice troll showing just a glimmer of the talent that is to come.

Here`s to another three years of crabbing and sucking!
You're giving him too much credit... in fact, if I were a troll, I would be extremely sattisfied with this kind of answers... it would make me feel like i'm becoming a legend...

so... as the old and wise lord preaches:

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ratikal
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Re: The BIG thread of Shmup grievances.

Post by ratikal »

Here's my big grudge. I have too many games to play and I don't know what to put effort into. So much so that I end up playing nothing. THERES TOO MANY GAMES GOD DAMNIT.
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DrTrouserPlank
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Re: The BIG thread of Shmup grievances.

Post by DrTrouserPlank »

ratikal wrote:Here's my big grudge. I have too many games to play and I don't know what to put effort into. So much so that I end up playing nothing. THERES TOO MANY GAMES GOD DAMNIT.
I do that. I don't want to start a game I know I don't have time to finish but I don't want to play anything else that I've already started.
To go "full-Plank" - colloquial - To experience disproportionate levels of frustration as a result of resistance to completing a task. Those who go "full-Plank" very rarely recover.
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Bananamatic
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Re: The BIG thread of Shmup grievances.

Post by Bananamatic »

I like cave but cave scoring is shitty
help
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Re: The BIG thread of Shmup grievances.

Post by ChainsawGuitarSP »

Bananamatic wrote:I like cave but cave scoring is shitty
help
Can't go wrong with Toaplan. Most their library is basically Raiden lite and Batsugun is still the best maniac shooter out there even after all these years.
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mesh control
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Re: The BIG thread of Shmup grievances.

Post by mesh control »

DTP, wots yr futari original score, so I can beat it. :B
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Re: The BIG thread of Shmup grievances.

Post by DrTrouserPlank »

mesh control wrote:DTP, wots yr futari original score, so I can beat it. :B
200Mil
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Re: The BIG thread of Shmup grievances.

Post by JJXB »

having to be in the right mood in order to progress. DDP:R being a primary example of this.
It's about "realizing their actuality." And judging by the look on Jane's face, she's realized it a couple of times already.
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Re: The BIG thread of Shmup grievances.

Post by DrTrouserPlank »

JJXB wrote:having to be in the right mood in order to progress. DDP:R being a primary example of this.
I certainly think that it does make a difference. When I'm not in the mood these games seem beyond ridiculous. Even in the right frame of mind it's a struggle to imagine that they are able to be completed, but it isn't beyond the realms of possibility.

DFK black still baffles me. Unless I am doing something odd, the game is ludicrously hard and I'm on the 2nd level...... I'm not feeling it at all. I have warmed to the soundtrack a little, but still feel that 1.5's is better. I like that the chain meter seems a little more forgiving because the meter in 1.5 is stupid. It fucking cancels my chain even when I'm lasering something.
To go "full-Plank" - colloquial - To experience disproportionate levels of frustration as a result of resistance to completing a task. Those who go "full-Plank" very rarely recover.
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Re: The BIG thread of Shmup grievances.

Post by TheSoundofRed »

DrTrouserPlank wrote: DFK black still baffles me. Unless I am doing something odd, the game is ludicrously hard and I'm on the 2nd level...... I'm not feeling it at all. I have warmed to the soundtrack a little, but still feel that 1.5's is better. I like that the chain meter seems a little more forgiving because the meter in 1.5 is stupid. It fucking cancels my chain even when I'm lasering something.
If you keep your laser locked on to an enemy, the chain gauge decreases and stays steady at the very bottom. When you destroy that enemy with the laser the chain gauge does not replenish as if you destroyed it with shot. So you need to line up your route so you destroy an enemy directly after destroying the last enemy with laser. Also, destroying more enemies at once will boost the chain gauge more.

At least that's what I have experienced.
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Re: The BIG thread of Shmup grievances.

Post by Erppo »

DrTrouserPlank wrote:DFK black still baffles me. Unless I am doing something odd, the game is ludicrously hard and I'm on the 2nd level......
Erppo wrote:DFKBL is easier than 1.5 in many ways. Everything cancels bullets, you get more hypers and they are a lot more powerful, you can cancel the hypers to get out of tight situations, and there are plenty of tricks that make the TLBs a lot easier. This is not even counting the fact that when playing BL, you want to hyper as much as possible, while in 1.5, you have to mostly avoid it.
Also in case you still think I'm lying, wait, "tending to overestimate my ability/rate of success", I felt like firing up Futari in the first time for months and played a warm up round of 1.5 Original. I cleared it with 2 extra lives remaining and that was the absolute first try without any stage 1 restarts or anything like that.
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Re: The BIG thread of Shmup grievances.

Post by DrTrouserPlank »

Erppo wrote:
DrTrouserPlank wrote:DFK black still baffles me. Unless I am doing something odd, the game is ludicrously hard and I'm on the 2nd level......
Erppo wrote:DFKBL is easier than 1.5 in many ways. Everything cancels bullets, you get more hypers and they are a lot more powerful, you can cancel the hypers to get out of tight situations, and there are plenty of tricks that make the TLBs a lot easier. This is not even counting the fact that when playing BL, you want to hyper as much as possible, while in 1.5, you have to mostly avoid it.
Also in case you still think I'm lying, wait, "tending to overestimate my ability/rate of success", I felt like firing up Futari in the first time for months and played a warm up round of 1.5 Original. I cleared it with 2 extra lives remaining and that was the absolute first try without any stage 1 restarts or anything like that.
Then you must be extremely adept at it.

Well done. What was your score?
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Re: The BIG thread of Shmup grievances.

Post by Erppo »

Thanks. I don't remember the score exactly but it was somewhere between 250 and 300 million.
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Re: The BIG thread of Shmup grievances.

Post by JJXB »

DrTrouserPlank wrote:I certainly think that it does make a difference. When I'm not in the mood these games seem beyond ridiculous. Even in the right frame of mind it's a struggle to imagine that they are able to be completed, but it isn't beyond the realms of possibility.

DFK black still baffles me. Unless I am doing something odd, the game is ludicrously hard and I'm on the 2nd level...... I'm not feeling it at all. I have warmed to the soundtrack a little, but still feel that 1.5's is better. I like that the chain meter seems a little more forgiving because the meter in 1.5 is stupid. It fucking cancels my chain even when I'm lasering something.
to me it's less "this is impossible to complete" when i'm not in the right mindset and it's more "Why am i screwing up so much? i know i can fucking do better" and that ends up pissing me off to a point where i leave the game for a while until i do feel like playing again.

and having read up some of the stuff on here about both DFK and DFKBL, i had some idea of what i was doing. Main trouble with Black label is survival to me but i'm always approaching it with a "I can do this" mindset while from what i have observed of you in the process of my lurking, your general approach is "is this even possible?" (no offense meant). am I good? the response when compared to most standards on here would be "hell no" but even with that, somehow i've made the DDP:R leaderboards on all the modes are in what i would consider reasonable positions (name on XBL is the same as here so if you want to judge, check there). so i can't be that bad either. that's why whenever i'm screwing up constantly, it pisses me off because i know i can and should do better. and the only exception is when i'm in the right mood. either way, i try to improve but also enjoy.
It's about "realizing their actuality." And judging by the look on Jane's face, she's realized it a couple of times already.
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Re: The BIG thread of Shmup grievances.

Post by MR_Soren »

Erppo wrote:Also while there are certainly better players here, I'm sure there are loads of players worse than you here too. You are able to get to the last stage in 1.5 Original and that already tells you have learned something. From the impression I've gotten I'd say you might actually be in the better half of players here already. Most of the worse players just don't make that big of a number about it and go blaming the games for their own lack of experience.
He's definitely better than me in Mushi Original if not shoot-em-ups in general. I've never reached stage 5 on a single credit. I'm the worst participating member on my team in the annual STGT. I'm definitely a bottom half player.


The only arcade shoot-em-up I could claim competence (not greatness) in would be Deathsmiles. My meta-game strategy was as follows: Casper has the fewest players and the lowest high scores. I'll make her my main, and reach the top of the Casper scoreboards. It was tough. At times, I thought I'd never make it, but I kept at it. As a result, I am currently 1st with Casper on the North American 360 mode leader boards, and 1st with Casper on this website. However, in the grand scheme of things, my scores are nothing special and are easily crushed by a lot of better players.

The moral of this story is that people need to realize what they are capable of and set realistic goals.

I still play Mushihimesama Futari on Novice mode once per play session. Why? Because I still can't no-miss that mode. I see a novice no-miss as a goal I should manage before I can expect an Original Mode 1CC. It is encouraging to accomplish smaller goals while working towards a larger one. "Yes! I did this thing that I could not do before! Now I'll attempt something more difficult! I can do it!" Really helps develop an attitude for gains.
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Re: The BIG thread of Shmup grievances.

Post by Nifty »

MR_Soren wrote:I'm the worst participating member on my team in the annual STGT. I'm definitely a bottom half player.

Code: Select all

46.)  MR_Soren          lets destroy stgt 08       483     +  2     5       56.4    40      66
Yup that's some real suckage right there
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Re: The BIG thread of Shmup grievances.

Post by Marc »

DDP:R. Fucking. Spinning. Lasers. Fuck you.
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Re: The BIG thread of Shmup grievances.

Post by O. Van Bruce »

Marc wrote:DDP:R. Fucking. Spinning. Lasers. Fuck you.
They are the only thing that prevents me from getting Ura on the game... I allways either die or use too much bombs on then...
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Re: The BIG thread of Shmup grievances.

Post by moozooh »

DoubleThink wrote:Yup that's some real suckage right there
Shhh! You're coming really close to realizing that one never needed to be a good player to get into top-50 in any STGT. You just need to actually participate. Don't tell anybody. >_>
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Re: The BIG thread of Shmup grievances.

Post by Nifty »

Code: Select all

50.)   DoubleThink       The Team With No Name    514     +  8     5       62.2    43      81
:(

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Re: The BIG thread of Shmup grievances.

Post by Marc »

O. Van Bruce wrote:
Marc wrote:DDP:R. Fucking. Spinning. Lasers. Fuck you.
They are the only thing that prevents me from getting Ura on the game... I allways either die or use too much bombs on then...
They literally make my brain freeze, i'm reasonable at the preceeding levels but these things mess me up without fail, and I can't even begin to see a proper route to dealing with them.
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Re: The BIG thread of Shmup grievances.

Post by MR_Soren »

moozooh wrote:
DoubleThink wrote:Yup that's some real suckage right there
Shhh! You're coming really close to realizing that one never needed to be a good player to get into top-50 in any STGT. You just need to actually participate. Don't tell anybody. >_>
A quick glance at my individual weekly standings might expose the secret.

After the first week, I checked the participation levels, thought about the scoring system, and decided I could try for a top half overall finish. Meta-game strategy, realistic goals, etc.



Those DDP:R laser wheels are a bitch.
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Re: The BIG thread of Shmup grievances.

Post by Drachenherz »

Rotating Lasers in DDP DFK?

Well... yes, that's my greatest Grievance up to now, indeed...

Here a film of my reactions to those .... LAZORS!!!! Uaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarrrgh

http://www.youtube.com/watch?v=FQiyWhGgjA0

http://www.youtube.com/watch?v=RWtxs5rl7jk

Edit: Oh how I loled...
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Re: The BIG thread of Shmup grievances.

Post by Battletoad »

BPzeBanshee wrote:
Battletoad wrote:
BPzeBanshee wrote:My only greivance at this moment is that for some reason I'm #1 on XOP Black Ultra Special's online leaderboard (at least when I checked Christmas Day, would like be proved wrong) and it's because no one else is playing this game seriously at all rather than me actually being any good. The furthest I've gotten is Stage 2's midboss.
Just got to stage 2 boss with over 30M. I can't say that I like this version too much though.
It does seem a bit bullshit doesn't it? Or is it something else you don't like about it?

I for one like how it's straightforward - I'm not left feeling lost as to what mode could be considered the 'experts' one to pick or what mode is just right for me. Just dodge the bullets and use the bombs to YO DAWG up some points.
I don't know, I have trouble with the limited firepower. It is barely enough in XOP Black Ultra and now it gets worse when using bombs. The bullets turning into popcorn enemies are a cool/wicked idea somehow, but the thought that a bomb doesn't necessarily save your ass for long as lots more bullets are coming in and you lose firepower for the standard enemies because of having to shoot the popcorn... doesn't feel much fun to me thus far. Maybe it's just about memorizing/strategizing like every so often.
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Re: The BIG thread of Shmup grievances.

Post by Naut »

@DrTrouserPlank:

Maybe it's been suggested already, and I hope you'll forgive me that I didn't bother to read through the countless posts of "ignore DTP" and whatnot if it was mentioned already, but I think you should try the Touhou series if you haven't yet. It doesn't have big explosions or any huge amount of sensory overload like most modern bullet hell arcade shooters, but it does have lots of bullet dodging and four difficulties in each of it's main games: Easy, Normal, Hard and Lunatic. Easy in particular really is very easy, especially when compared to most arcade shooters (which are probably comparable to Hard mode the majority of the time). There are also many games in the series for you to try if you didn't take a particular liking to one of them. Perfect Cherry Blossom or Imperishable Night are usually regarded as the easiest in the series and the most beginner friendly, if you did want to check it out.
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Re: The BIG thread of Shmup grievances.

Post by O. Van Bruce »

Naut wrote:@DrTrouserPlank:

Maybe it's been suggested already, and I hope you'll forgive me that I didn't bother to read through the countless posts of "ignore DTP" and whatnot if it was mentioned already, but I think you should try the Touhou series if you haven't yet. It doesn't have big explosions or any huge amount of sensory overload like most modern bullet hell arcade shooters, but it does have lots of bullet dodging and four difficulties in each of it's main games: Easy, Normal, Hard and Lunatic. Easy in particular really is very easy, especially when compared to most arcade shooters (which are probably comparable to Hard mode the majority of the time). There are also many games in the series for you to try if you didn't take a particular liking to one of them. Perfect Cherry Blossom or Imperishable Night are usually regarded as the easiest in the series and the most beginner friendly, if you did want to check it out.
It was the first thing i posted to him... that he plays touhou...

You don't get countless useless pages of suggestions on different threads unless you are trying to troll or you are a retard (and i'm fairly sure he's not a retard due to his behaviour)... I'm talking about Dr. Trouser Park...Just in case.
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Re: The BIG thread of Shmup grievances.

Post by Trevor spencer »

Erppo wrote:DFKBL is easier than 1.5 in many ways. Everything cancels bullets, you get more hypers and they are a lot more powerful, you can cancel the hypers to get out of tight situations, and there are plenty of tricks that make the TLBs a lot easier. This is not even counting the fact that when playing BL, you want to hyper as much as possible, while in 1.5, you have to mostly avoid it.
Been playing DFK 1.5 for a while now and still cant hit 100Bil (984mil atm) :(

If i wanted to play BL afterwards is it easy to adjust to the BL style of play ?
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Re: The BIG thread of Shmup grievances.

Post by Erppo »

Trevor spencer wrote:
Erppo wrote:DFKBL is easier than 1.5 in many ways. Everything cancels bullets, you get more hypers and they are a lot more powerful, you can cancel the hypers to get out of tight situations, and there are plenty of tricks that make the TLBs a lot easier. This is not even counting the fact that when playing BL, you want to hyper as much as possible, while in 1.5, you have to mostly avoid it.
Been playing DFK 1.5 for a while now and still cant hit 100Bil (984mil atm) :(

If i wanted to play BL afterwards is it easy to adjust to the BL style of play ?
I found BL pretty easy to adapt to. Mainly you just need to do less stuff and the things you do for score are overall a lot easier to execute. Being familiar with the layout made learning the game really fast.
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Re: The BIG thread of Shmup grievances.

Post by Siren2011 »

Daioufuckingjou is an Asshole with a capital "A". I've been playing this game for over 3 years now, and I still have yet to beat stage 5, and I can only arrive there with like, 1 or 2 lives in stock. Makes Espgaluda II seem incredibly underwhelming in comparison, even when utilizing kakusei zesshikai. (It hasn't even been half a month since I've got this game and I can make it to the stage 4 boss regularly with a somewhat measly score of over 58,000,000.) I have yet to grasp why people find Espgaluda II to be one of the harder CAVE games. It just feels so natural and refreshing compared to DOJ...but that's just me.

I know, I know, it's not the game's fault, it's my own. But at least I've tried everything I could think of in a vain attempt to make a small degree of improvement. Leaving hypers alone so the rank will increase only slowly, going all out and using every hyper and bomb I can find, etc. This game just hates my guts. /bitching
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