Too close for comfort? the revival?

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Kaiser
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Re: Too close for comfort? the revival?

Post by Kaiser »

Muchi Muchi Spork wrote:@mjclark, I'm calm. Calm and nauseous. I will try the tea. I'll probably be sipping it while you and Metallica gather the rest of the Spartan army to destroy Cave's requests.
Honestly it's just you raging over a different opinion than yours. Face it, you will not change people's minds, you are delusional if you think you can. Raging over anyone else's opinion is improper.

Oh and.....
mjclark wrote:roll on Demul 0.5.7 :D
Zenodyne R - My 2nd Steam Shmup
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Muchi Muchi Spork
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Re: Too close for comfort? the revival?

Post by Muchi Muchi Spork »

I'm actually calm and not "raging". Just stating an opinion. Do whatever you want.
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mjclark
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Re: Too close for comfort? the revival?

Post by mjclark »

Muchi Muchi Spork wrote: @mjclark, I'm calm. Calm and nauseous. I will try the tea. I'll probably be sipping it while you and Metallica gather the rest of the Spartan army to destroy Cave's requests.
Lol- what an image :D
I'm actually half-Persian which adds to the irony a bit...
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Muchi Muchi Spork
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Re: Too close for comfort? the revival?

Post by Muchi Muchi Spork »

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Axelayer
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Re: Too close for comfort? the revival?

Post by Axelayer »

some information between the personal wars.-)

i jumped the ship and installed win7 64bit version and it solved all sound and stutter issues even on my 13inch 2010 macbook pro 4gig ram with this shitty nvidia onboard gpu as my mame pc ironically smoked up yesterday playing mushi-the cave ninjas seem to have a clear task,it seems they wont even stop to fry your graphics card

conclusion: much of the performance is corrected dramatically with the 64bit version of win7,runs WAY smoother as before under 32bit version(it was worth the hassle to install bootcamp without working superdrive,i`ll tell you this was horryfying nightmares to get bootcamp 3.0 running without an working dvd),so if you are experiencing issues give it a shot..nonetheless pink sweets and muchimuchi have still some sort of strange slowdowns going,at the beginning when the game starts its stuttering awfully(like beginning of stage 2 in esp2 on xbox but longer) and when the bosses appear also,there is definately something wrong with the roms or the driver..other than that every other game runs very smooth(didnt test deathsmiles yet).for me shmupmame got also destroyed because the older games all play perfect when it comes to reaction time(tested guwange) and it doesnt run on 64bit win as far as i know

mushi1 perfect(my new favourite game ever),esp2 perfect(but i cant stand it anymore played it for weeks on xbox360),ibara now on 100%,and i must say:what a hard game,had the same feeling as playing battle garegga,but i just love this voice when you pick up power ups,thats really awesome and keeps adrenaline pumping,best game voice i heard for a long time

ps:anyone got a clue why there are so much roses in ibara and pink sweets,reminds me of some sort of psyched out grateful dead hommage...ramble on rose .) now back to playing,happy weekend
Last edited by Axelayer on Sat Nov 19, 2011 1:36 am, edited 6 times in total.
xMetalliCx
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Re: Too close for comfort? the revival?

Post by xMetalliCx »

Muchi Muchi Spork
why so butthurt ? my real point of view on all this situation is:
Image

and btw, I'm not russian and not from Russia ;)
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Axelayer
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Re: Too close for comfort? the revival?

Post by Axelayer »

yeah this pic pretty much sums up the whole thread .-) and btw:thx for your slowpoke build,awesome work
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null1024
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Re: Too close for comfort? the revival?

Post by null1024 »

Axelayer wrote:it seems they wont even stop to fry your graphics card
One of the reasons why MAME is so slow at times [notably, when trying to play games with 3D hardware in them, although the fact that they also have 100MHz main processors and 30MHz sub-processors and whatnot to emulate doesn't help] is because there is next to no hardware acceleration for graphics, apart from getting the finalized image onto the screen with DirectDraw/Direct3D.

So, although this has probably been said before in this thread, your graphics card doesn't matter. You could have an assy 8MB ATI Rage card from forever and a half ago, and as long as your processor is beefy [say, 2GHz bare minimum for Cave SH3 stuff], you will be completely fine.

As for 64bit being faster, I dunno why that'd be, unless 64bit processor instructions take fewer cycles.
Come check out my website, I guess. Random stuff I've worked on over the last two decades.
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Axelayer
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Re: Too close for comfort? the revival?

Post by Axelayer »

i think its solely the fact that under 32bit win7/xp the 4gig ram couldn`t be adressed to the fullest.im not kidding but it changed the performance drastically..and that was after a long hassle with installing proper win7 drivers for a macbook pro with an mediocre onboard gpu..so i think with a dedicated windows desktop machine with decent horsepower(c2d 2,x ghz,4gig ram,any cheap 512mb-1gig ram graphics card) it will run perfect,i could bite my own ass that my graphics card in my mame pc smoked up yesterday,would love to try it on that pc with win7 64bit..i`ll test deathsmiles now,that was the one running the worst of all,i`ll report back

ps:didnt really know the thing about how MAME is handling graphics performance
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BryanM
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Re: Too close for comfort? the revival?

Post by BryanM »

As a coincidence, my 9800GT died last week too. Three years it survived.

Friggin hate computers..
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mjclark
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Re: Too close for comfort? the revival?

Post by mjclark »

Muchi Muchi Spork wrote:Image
Lol- my kids loved that picture :D
mjclark wrote:I'm actually half-Persian which adds to the irony a bit...
xMetalliCx wrote: and btw, I'm not russian and not from Russia ;)
Are there any Sumerians or Assyrians on the forum?
I read somewhere that recent excavations suggest these ancient cultures successfully emulated SH3 8000 years ago with wood and stone using complex astronomical calculations, but this knowledge has been lost to us....
...and they had iPods made entirely of gold or something...
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kevenz
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Re: Too close for comfort? the revival?

Post by kevenz »

I wonder how well ultimate mame runs Gradius Gaiden for exemple.... must be slow as hell :)
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1up
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Re: Too close for comfort? the revival?

Post by 1up »

can anyone get the unlock codes to work with deathsmiles? I'm trying to unlock Rosa but it doesn't work?
Vamos
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Re: Too close for comfort? the revival?

Post by Vamos »

1up wrote:can anyone get the unlock codes to work with deathsmiles? I'm trying to unlock Rosa but it doesn't work?
I was gonna ask this to , i got it to work no problem on normal mame builds but cant for the life of me get it to work on slowpoke .
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Re: Too close for comfort? the revival?

Post by Zosite »

Hmmm? All normal unlock codes work flawlessly for me with that last slowpoke build and I've unlocked Rosa, Follett and Canyon Stage without trouble, even typing sloooow as if black death would be preying on me.
Last edited by Zosite on Sat Nov 19, 2011 9:58 pm, edited 1 time in total.
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xMetalliCx
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Re: Too close for comfort? the revival?

Post by xMetalliCx »

uhh, this is public info, you can google it
anyway:
UNLOCK CANYON STAGE:
Insert a coin, then at the title screen:
2P: Hold A + B + C
1P: Enter C, C, C, A, Up, Left, Right, Down, B, C, C, C, Down, Down, A, B, C, B, A

UNLOCK FOLLETT:
Insert a coin, then at the title screen:
2P: Hold A + B + C
1P: Enter Up, Up, Up, Up, B, B, A, A, Left, Left, Right, Right, C, C, C, Down, C

UNLOCK ROSA:
Insert a coin, then at the title screen:
2P: Hold A + B + C
1P: Enter C, B, A, C, B, Up, A, Right, C, Left, B, Down, C, B, A, A, A

add: if it doesnt work - problem is yours keyboard and/or PC

add2: mjclark
I'm probably a descendant of the ancient Scythians, the Scythians was good at SH3 emulation:)
Last edited by xMetalliCx on Sat Nov 19, 2011 10:50 pm, edited 2 times in total.
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Korszca
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Re: Too close for comfort? the revival?

Post by Korszca »

For best results, bind the second player's A, B, and C buttons to a single key as sometimes keyboards will lock up with too many button presses (I had to do this on mine).
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1up
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Re: Too close for comfort? the revival?

Post by 1up »

I used left ctrl for 2p button 1+2+3. Im holding that and press C, B, A, C, B, Up, A, Right, C, Left, B, Down, C, B, A, A, A on my stick. but nothing happens. Also using the latest slowpoke64 build. Does a sound play to confirm the input?
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Korszca
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Re: Too close for comfort? the revival?

Post by Korszca »

You'll hear one of the girls say something when you get it right. Try using a letter key instead of CTRL, they sometimes have strange effects.
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Zosite
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Re: Too close for comfort? the revival?

Post by Zosite »

Yeah, you either hear Follett's silly educated tone, Rosa's moaning or some dragonish roaring depending on the code. However, I'm under 32bit version and not 64bit, though I doubt it'd make a difference. BTW, I used A,S,D as 2 player and CTR, ALT, SPACE as 1 player keyboard bindings, yet I changed to XBOX 360 pad for normal play.
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Vamos
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Re: Too close for comfort? the revival?

Post by Vamos »

I have tried time and time again with a multitude of methods on 64bit slowpoke and no luck , it worked on previous builds.
kevenz
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Re: Too close for comfort? the revival?

Post by kevenz »

Do they stay unlocked in the nvram file? or you have to enter theses code every time you quit and restart the game?
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Re: Too close for comfort? the revival?

Post by xMetalliCx »

Vamos
open file \mame\nvram\deathsml.nv with your favourite HEX-editor and change it as shown on picture below.

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1up
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Re: Too close for comfort? the revival?

Post by 1up »

Thanks, that worked :D
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mjclark
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Re: Too close for comfort? the revival?

Post by mjclark »

xMetalliCx wrote:Vamos
open file \mame\nvram\deathsml.nv with your favourite HEX-editor and change it as shown on picture below.

Image
This is the real reason I love this forum so much!
Thanks xMetallicx :D

I guess this method can be used for lots of other MAME unlocks right?
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Ex-Cyber
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Re: Too close for comfort? the revival?

Post by Ex-Cyber »

Sure, but some games have checksums, consistency checks etc. such that you can't simply edit the variables.
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Re: Too close for comfort? the revival?

Post by xMetalliCx »

mjclark wrote:I guess this method can be used for lots of other MAME unlocks right?
In general - yes, but offsets will be different.
Also, in the case of "Death Smiles" and "Futari BL" must be edited \nvram\*setname*.nv file, but in the case of all other games - \nvram\*setname*\eeprom .

one more thing - we found some unknown unlock code in Futari BL:
Insert a coin, then at the title screen:
1P: Hold B
2P: Enter B, B, Down, Down, C, Up, A, C, Left, A, Right, B

Anyone have idea what it does ?

Ex-Cyber
are you sure ? I haven't seen any eeprom crc-checks in cv1000 games.
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Re: Too close for comfort? the revival?

Post by Ex-Cyber »

I was speaking of MAME in general, not CV1000 games specifically.
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Re: Too close for comfort? the revival?

Post by Kewne »

xMetalliCx wrote:
mjclark wrote:I guess this method can be used for lots of other MAME unlocks right?
In general - yes, but offsets will be different.
Also, in the case of "Death Smiles" and "Futari BL" must be edited \nvram\*setname*.nv file, but in the case of all other games - \nvram\*setname*\eeprom .

one more thing - we found some unknown unlock code in Futari BL:
Insert a coin, then at the title screen:
1P: Hold B
2P: Enter B, B, Down, Down, C, Up, A, C, Left, A, Right, B

Anyone have idea what it does ?
I entered it a while ago, just played through all of God Mode for the first time since entering the code and just fought the TLB after continuing 8 times (which, as far as I'm aware, requires a no-miss normally). I believe it simply forces the TLB to appear in God no matter what, probably made as a safety to be provided to arcade operators in case nobody could meet the real requirement. I have a .inp of this run (but there's a pretty bad Original run in front of it...), I'll see if I can throw something up on YouTube as a proof if it ends up syncing all the way through.

I have no idea how to use the MAME debugger, but setting a read breakpoint on the changed byte before engaging Larsa on God might be a fun experiment, if you can even do that.

As a side note, there's not much slowdown on said TLB at 50% in slowpokev2. Pretty sure it should be almost completely slowed all the way through but it's very, very spotty.

EDIT: quick low-quality audioless encode. Note the visible MP powerup and my near-zero score; I just continued. The actual .inp desynced somewhere in stage 3 so I simply unthrottled/frameskipped to the max and creditfed the way through, still popping the TLB. Fairly sure it's the code that caused this. I can confirm that slowdown's much better at 61% too.
Last edited by Kewne on Mon Nov 21, 2011 2:17 am, edited 1 time in total.
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Re: Too close for comfort? the revival?

Post by shmuppyLove »

Ex-Cyber wrote:I was speaking of MAME in general, not CV1000 games specifically.
He's not talking about editing the ROM files, he's talking about editing the NVRAM files that MAME generates, which are generally just stored game data, soft DIP switch settings, etc.
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