Any Bosses in Galaga '88??....

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
Post Reply
User avatar
dave4shmups
Posts: 5630
Joined: Wed Jan 26, 2005 2:01 am
Location: Denver, Colorado, USA

Any Bosses in Galaga '88??....

Post by dave4shmups »

I never played this game in the arcades, and have played it on the trial version of Magic Engine for just a few minutes-are there any bosses in this game??
User avatar
Zach Keene
Posts: 1055
Joined: Tue Jan 25, 2005 10:38 pm
Location: Flenceburg
Contact:

Post by Zach Keene »

IIRC, there are bosses at the ends of the vertically scrolling stages you perodically encounter, but then it's been a while since I've played.

(This is really more a game feature question than a strategy question, so I'm moving this to Shmups Chat.)
User avatar
Super Laydock
Posts: 3094
Joined: Tue Jan 25, 2005 10:24 pm
Location: Latis / Netherlands

Post by Super Laydock »

To answer the question: there's indeed the occasional "Boss" in the vertically scrolling levels. Nothing special in the boss-department imo, but:

Who cares!?
It's an utterly fantastic game in any case! 8)
Barroom hero!
Bathroom hero!
Brian
Posts: 721
Joined: Wed Jan 26, 2005 7:15 pm

Post by Brian »

Galaga 88 is my favorite game of the series and probably in my top 5 greatest games list. I just wish I could find a pcb.
User avatar
dave4shmups
Posts: 5630
Joined: Wed Jan 26, 2005 2:01 am
Location: Denver, Colorado, USA

Post by dave4shmups »

Super Laydock wrote:To answer the question: there's indeed the occasional "Boss" in the vertically scrolling levels. Nothing special in the boss-department imo, but:

Who cares!?
It's an utterly fantastic game in any case! 8)
Oh I agree, I just love boss fights! :D

@Brian-the PC Engine port of this game is probably close to arcade perfect; I'd just get that, unless you are only into PCBs.
User avatar
professor ganson
Posts: 5163
Joined: Mon Feb 21, 2005 3:59 am
Location: OHIO

Post by professor ganson »

I have to play this game-- I've heard nothing but good things about it and of course I love Galaga. I just don't like playing games on my unreliable NES. I'll have to think about getting it for PCE.
User avatar
BrianC
Posts: 9040
Joined: Wed Jan 26, 2005 1:33 am
Location: MD

Post by BrianC »

dave4shmups wrote:
Super Laydock wrote:To answer the question: there's indeed the occasional "Boss" in the vertically scrolling levels. Nothing special in the boss-department imo, but:

Who cares!?
It's an utterly fantastic game in any case! 8)
Oh I agree, I just love boss fights! :D

@Brian-the PC Engine port of this game is probably close to arcade perfect; I'd just get that, unless you are only into PCBs.
The PC Engine/TG-16 port was also released in the US as Galaga '90. No changes were made besides the name. An excellent port of the arcade game.
User avatar
dave4shmups
Posts: 5630
Joined: Wed Jan 26, 2005 2:01 am
Location: Denver, Colorado, USA

Post by dave4shmups »

professor ganson wrote:I have to play this game-- I've heard nothing but good things about it and of course I love Galaga. I just don't like playing games on my unreliable NES. I'll have to think about getting it for PCE.
AFIK, Galaga '88 was never released on the NES or Famicom. But as far as your unreliable NES goes, next month the NEX-a top loading console with two cartridge ports on top-one for NES games and one for Famicom games-will go on sale. It will retail for about $59.99, and feature wire-less controllers, and a port for NES controllers, lightguns, etc. Well worth the price, I'd say! :P
User avatar
dessgeega
Posts: 67
Joined: Wed May 11, 2005 5:07 pm

Post by dessgeega »

there's a pretty fierce boss at the end of the game, and a less fierce one towards the beginning. galaga 88 is one of my most treasured hucards.
User avatar
TWITCHDOCTOR
Posts: 1479
Joined: Tue Jan 25, 2005 11:42 pm
Location: South Texas USA
Contact:

Post by TWITCHDOCTOR »

BrianC wrote:
dave4shmups wrote:
Super Laydock wrote:To answer the question: there's indeed the occasional "Boss" in the vertically scrolling levels. Nothing special in the boss-department imo, but:

Who cares!?
It's an utterly fantastic game in any case! 8)
Oh I agree, I just love boss fights! :D

@Brian-the PC Engine port of this game is probably close to arcade perfect; I'd just get that, unless you are only into PCBs.
The PC Engine/TG-16 port was also released in the US as Galaga '90. No changes were made besides the name. An excellent port of the arcade game.

Yes, Galaga 90. I was just about to mention this...but you beat me to it.
User avatar
Edge
Posts: 1052
Joined: Thu Feb 17, 2005 12:32 am
Location: Berlin, Germany

Post by Edge »

The Boss battles in Galaga'88 are not that good, but I have never been to the last bosses.

But this game is not about the boss fights, it's those nice feeling and upgrading your ship and playing for score against some mean enemy formations. Also all this little secrets are very entertaining let two of those moths alife, that they transform into a giant moth to get more points and every enemy have his own score secret. ;)

And ofcourse Galactic Dancing rules. :D
User avatar
Bloodreign
Posts: 1286
Joined: Fri Jul 01, 2005 3:34 am
Location: Louisiana
Contact:

Post by Bloodreign »

I love old school Galaga with it's lightning reflex play, the tradition was well kept in the sequel Galaga 88, including the bonus stages (Galactic Dancing anyone?). I still jam the fire button like mad, it's one of those games that wear me out after playing it a bit, although I've never made it to the end. I've found the original game at Wal- Mart here, along with Ms. Pac Man, and the best thing.... it's set to free play, so anytime I go, I've got to test my Galaga skills (last time I went there with a friend at 2 a.m. and got to stage 10, he was ready to leave, so I had to leave the game behind with 3 lives still left, and myself in a groove).

But in all honesty Galaga 88 still has the same intensity as it's original brethern, just much more to shoot at, and much prettier.
User avatar
BrianC
Posts: 9040
Joined: Wed Jan 26, 2005 1:33 am
Location: MD

Post by BrianC »

yeah. I like how the Galaga '88 bonus round is in Ridge Racer Revolution. The remixed classical music during the bonus rounds rock!
User avatar
professor ganson
Posts: 5163
Joined: Mon Feb 21, 2005 3:59 am
Location: OHIO

Post by professor ganson »

dave4shmups wrote:
professor ganson wrote:I have to play this game-- I've heard nothing but good things about it and of course I love Galaga. I just don't like playing games on my unreliable NES. I'll have to think about getting it for PCE.
AFIK, Galaga '88 was never released on the NES or Famicom. But as far as your unreliable NES goes, next month the NEX-a top loading console with two cartridge ports on top-one for NES games and one for Famicom games-will go on sale. It will retail for about $59.99, and feature wire-less controllers, and a port for NES controllers, lightguns, etc. Well worth the price, I'd say! :P
Thanks for the info-- the NEX sounds great! I will definitely look into that.

I don't know where I got the idea that Galaga 88 was an NES title. So was Galaga 90 for PCE the only console port?
User avatar
dessgeega
Posts: 67
Joined: Wed May 11, 2005 5:07 pm

Post by dessgeega »

um. there was one for the X68000.
User avatar
dave4shmups
Posts: 5630
Joined: Wed Jan 26, 2005 2:01 am
Location: Denver, Colorado, USA

Post by dave4shmups »

professor ganson wrote:
dave4shmups wrote:
professor ganson wrote:I have to play this game-- I've heard nothing but good things about it and of course I love Galaga. I just don't like playing games on my unreliable NES. I'll have to think about getting it for PCE.
AFIK, Galaga '88 was never released on the NES or Famicom. But as far as your unreliable NES goes, next month the NEX-a top loading console with two cartridge ports on top-one for NES games and one for Famicom games-will go on sale. It will retail for about $59.99, and feature wire-less controllers, and a port for NES controllers, lightguns, etc. Well worth the price, I'd say! :P
Thanks for the info-- the NEX sounds great! I will definitely look into that.

I don't know where I got the idea that Galaga 88 was an NES title. So was Galaga 90 for PCE the only console port?
Here's the website of Messiah Entertainment (at least they don't have a god complex), where you can pre-order, and get more info about, the NEX:

http://www.playmessiah.com/onlinestore/

I wouldn't be surprised if there is a port of Galaga'88 for the X68000, but that machine has so few exclusives that it's really not worth owning, IMO.
zaphod
Posts: 629
Joined: Wed Feb 09, 2005 7:33 am
Contact:

Post by zaphod »

THe PCE version of galaga 88 is one of those conversions that seems perfect until you go back and play the original again. (laugh)

It's still a mighty fine game, though.
Skyknight
Posts: 544
Joined: Wed Jan 26, 2005 7:27 pm
Location: Orleans, MA

Post by Skyknight »

...? You make it sound like there's only two boss fights. Shouldn't there be five? After all, the ice planet boss is always the violet crayfish from the first dimension, even if you're in the second or third dimension...
neorichieb1971
Posts: 7881
Joined: Wed Jan 26, 2005 1:28 am
Location: Bedford, UK
Contact:

Post by neorichieb1971 »

I recently bought the PCB and have had it in my cab for about 6 weeks or so. I play it about 3 or 4 times a day.

There is only one boss battle that I know of and its a lame affair.

You can triple up your fire power by getting caught and shooting the collecting alien down :D

You have Galaga, Galaxian and scrolling levels.

The music is very cool, the PCB has treble and bass :shock:

It gets very hard in the last two zones, you can only shoot certain aliens at certain times and there is alot of Kamikaze aliens that dive at you at top speed. The challenge stages just get silly but are highly enjoyable and the tunes change from each one.

Its a 9/10 game for those that like a quick blast, repetitive play after 2 or 3 credits is just boring though.. Its one of those games you must have a go of but due to its linearity and simplistic design you will probably bore of it after 2 plays.

There are capsuls in the game which affect the direction of your game. Collecting 2 or more in one zone warps you to a harder rank, or it seems like it. You do get a higher score collecting the capsuls, but you also get a harder game. I've had 6 lives once and lost them on 2 levels alone collecting 2 capsuls per zone. Yet on another game i've gotten much further by not collecting them but my score was crap.


You get a bonus 10,000 points if you do not shoot anything on the first challenge stage, so if your down to single fire (unlikely), your probably better not shooting anything because if you miss just one alien you will get 3900 instead of the perfect 10,000.
This industry has become 2 dimensional as it transcended into a 3D world.
User avatar
Edge
Posts: 1052
Joined: Thu Feb 17, 2005 12:32 am
Location: Berlin, Germany

Post by Edge »

Oh man, all that talking about that game.

You made me play it again, it's been some time but I went not that bad: 208'830 / 3-15

But there's no existing highscore thread for this game?!?

What do you think about some Galaga'88 highscore hunt? :)


Second Galactic Dancing theme rocks. 8)
User avatar
JBC
Posts: 3821
Joined: Wed Mar 30, 2005 3:14 am

Post by JBC »

I remeber fighting that big blue bug guy with the clampy claws at the end of the first level! So fun!
User avatar
professor ganson
Posts: 5163
Joined: Mon Feb 21, 2005 3:59 am
Location: OHIO

Post by professor ganson »

Edge wrote: But there's no existing highscore thread for this game?!?
Why don't you start one? Provided, of course, that you plan to update it. It's annoying when someone starts a high-score thread and then disappears from the forum.
User avatar
the2bears
Posts: 394
Joined: Wed Jan 26, 2005 6:08 am
Location: San Carlos, CA
Contact:

Post by the2bears »

I *so* love Galaga'90 on the TG16, played it 'til my fingers blead.

Bill
User avatar
dave4shmups
Posts: 5630
Joined: Wed Jan 26, 2005 2:01 am
Location: Denver, Colorado, USA

Post by dave4shmups »

I really like Gaplus as well. You get your own gravity ray, and you can pull down several enemy ships to fire along side your own, which you don't have to sacrifice! :D Awesome over-looked shmup classic, IMO.
User avatar
dessgeega
Posts: 67
Joined: Wed May 11, 2005 5:07 pm

Post by dessgeega »

professor ganson wrote:
Edge wrote: But there's no existing highscore thread for this game?!?
Why don't you start one? Provided, of course, that you plan to update it. It's annoying when someone starts a high-score thread and then disappears from the forum.
i second this motion. i'd have to replay the game to figure out what my high score actually is, but...i don't mind.
japtor
Posts: 367
Joined: Wed Feb 02, 2005 9:16 am

Post by japtor »

professor ganson wrote:Why don't you start one? Provided, of course, that you plan to update it. It's annoying when someone starts a high-score thread and then disappears from the forum.
(shameless plug) thats what scores.victoly.com is for. set it and forget it!™ not everyone is on there of course but theres a good chunk of people. galaga is already there, someone might as well add galaga '88 if they want it.

neo- how much did you get the pcb for? its one of the games i want but havent seen much at all so i dont know its going price nowadays. its regular jamma and rotates counter clockwise, right?
User avatar
gameoverDude
Posts: 2269
Joined: Wed Jan 26, 2005 12:28 am
Contact:

Post by gameoverDude »

zaphod wrote:THe PCE version of galaga 88 is one of those conversions that seems perfect until you go back and play the original again. (laugh)

It's still a mighty fine game, though.
The HuCard version is a tad easier than the arcade game and you can't do the Dimension Warp as many times. Even if the PCB trumps it, it is one of my favorite PCE titles though- and a millionfold better than Hasbro's pathetic 3D Galaga release.

Namco needs to put Galaga '88 into their Museum series instead of just recycling previously ported titles. They should've added it to the Ms. Pac-Man/Galaga cabinet as another extra game.
Kinect? KIN NOT.
User avatar
dessgeega
Posts: 67
Joined: Wed May 11, 2005 5:07 pm

Post by dessgeega »

namco needs to be less conservative about the games they put in their compilations in general.
User avatar
dessgeega
Posts: 67
Joined: Wed May 11, 2005 5:07 pm

Post by dessgeega »

japtor wrote:thats what scores.victoly.com is for. set it and forget it!™ not everyone is on there of course but theres a good chunk of people. galaga is already there, someone might as well add galaga '88 if they want it.
well, i did it. pc engine version. and i started it off with the mediocre score i got earlier today.
neorichieb1971
Posts: 7881
Joined: Wed Jan 26, 2005 1:28 am
Location: Bedford, UK
Contact:

Post by neorichieb1971 »

My highest score was like 426,000 I think. I was in the last zone I believe which was so hard I lost all my lives :(
This industry has become 2 dimensional as it transcended into a 3D world.
Post Reply