Too close for comfort? the revival?

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Demetori
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Re: Too close for comfort? the revival?

Post by Demetori »

I just downloaded MAMEUI, grabbed that 32bit executable somebody posted a little bit up, put that executable in the MAMEUI folder, opened up command prompt, drag and dropped the other executable, not the MAMEUI one, on to the command prompt, hit space bar and typed the name of the rom, or you can drag and drop the .zip.

Make sure you have the roms in the roms folder in MAMEUI.
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BPzeBanshee
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Re: Too close for comfort? the revival?

Post by BPzeBanshee »

NTSC-J wrote: Personally, I can't get any of these games running at 100% no matter what version. Some, like all of the Futari's, run at about 85%, which is close but not good enough. Kind of hurts to see Muchi Pork look so sharp and yet not being able to play it right.

Still, just about there. Maybe if I upgrade my computer I'll be doing better like others here seem to be. I dunno if anyone should be submitting scores with any of these though.
I'm hoping there's still some room for optimisation, even if it is small. My worst is at 85% but otherwise is borderline 100% but not consistent, regardless of which game I pick. I'm sure this could be made into a more consistent framerate given some work. Who knows, if Nimitz ever bothers to update Shmupmame and backport the driver that alone may give speed improvements solely due to ripping it out of the currently very bloated MAME.

As for the CRC/SHA1 stuff, I can't get that right for Deathsmiles or some of the Mushi game stuff. Doesn't stop them from being playable via commandline though (not that you need it to run MAME by itself).
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Demetori
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Re: Too close for comfort? the revival?

Post by Demetori »

BPzeBanshee wrote:
NTSC-J wrote: Personally, I can't get any of these games running at 100% no matter what version. Some, like all of the Futari's, run at about 85%, which is close but not good enough. Kind of hurts to see Muchi Pork look so sharp and yet not being able to play it right.

Still, just about there. Maybe if I upgrade my computer I'll be doing better like others here seem to be. I dunno if anyone should be submitting scores with any of these though.
I'm hoping there's still some room for optimisation, even if it is small. My worst is at 85% but otherwise is borderline 100% but not consistent, regardless of which game I pick. I'm sure this could be made into a more consistent framerate given some work. Who knows, if Nimitz ever bothers to update Shmupmame and backport the driver that alone may give speed improvements solely due to ripping it out of the currently very bloated MAME.

As for the CRC/SHA1 stuff, I can't get that right for Deathsmiles or some of the Mushi game stuff. Doesn't stop them from being playable via commandline though (not that you need it to run MAME by itself).
I'm getting the same performance as you, all of them are running around 85% - 100% speed all of the time.
I can't get Ibara Kuro to work though, tried swapping around the files but it doesn't want to work.

But I'm pretty content, I usually mute and play my own music over the games anyway.
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Vamos
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Re: Too close for comfort? the revival?

Post by Vamos »

Demetori wrote:I just downloaded MAMEUI, grabbed that 32bit executable somebody posted a little bit up, put that executable in the MAMEUI folder, opened up command prompt, drag and dropped the other executable, not the MAMEUI one, on to the command prompt, hit space bar and typed the name of the rom, or you can drag and drop the .zip.

Make sure you have the roms in the roms folder in MAMEUI.
This is exactly what i tryed and now all i get is u2, u4 , etc not found game cannot run. My rom is the recent one from a certain site and boots in mame with the slower driver and if i double click the mame app it shows it as there .
IseeThings
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Re: Too close for comfort? the revival?

Post by IseeThings »

BPzeBanshee wrote:
NTSC-J wrote: Personally, I can't get any of these games running at 100% no matter what version. Some, like all of the Futari's, run at about 85%, which is close but not good enough. Kind of hurts to see Muchi Pork look so sharp and yet not being able to play it right.

Still, just about there. Maybe if I upgrade my computer I'll be doing better like others here seem to be. I dunno if anyone should be submitting scores with any of these though.
I'm hoping there's still some room for optimisation, even if it is small. My worst is at 85% but otherwise is borderline 100% but not consistent, regardless of which game I pick. I'm sure this could be made into a more consistent framerate given some work. Who knows, if Nimitz ever bothers to update Shmupmame and backport the driver that alone may give speed improvements solely due to ripping it out of the currently very bloated MAME.

As for the CRC/SHA1 stuff, I can't get that right for Deathsmiles or some of the Mushi game stuff. Doesn't stop them from being playable via commandline though (not that you need it to run MAME by itself).
I've spent the last 3-4 days trying to squeeze every last bit of performance out if it that I could, I don't think there is any room for more via blitter optimizations. Remember Luca said it topped at at *5%* when he emulated it, the u7 version had already had a lot of optimizations done, the build Retrorepair posted had even more, and since then I've probably only managed to get an extra 1-2% out of things at most.

The times when the performance spikes are either because they're abusing the blitter doing a crazy number of blended objects, or SH3 CPU usage spikes (they're already idle skipped). The only way to decrease CPU usage at this point would be to do a recompiler. Even then I'd imagine Futari Black God mode will be slow.

Oh, and yes, if the audio is MPEG spec MAME won't be doing it apparently, MPEG patents cause problems. I don't really agree with this myself but there you go. However if it's not MPEG (if Yamaha don't consider it MPEG and don't pay license fees for the patents themselves) then it won't be a problem, just needs reverse engineering.
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Gus
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Re: Too close for comfort? the revival?

Post by Gus »

Futari runs perfect for me. Original Mushi does seem a little slow, though.
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Re: Too close for comfort? the revival?

Post by xMetalliCx »

yeah, recompiler and MT can make things much faster ;)
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joeboto
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Re: Too close for comfort? the revival?

Post by joeboto »

IseeThings wrote: The times when the performance spikes are either because they're abusing the blitter doing a crazy number of blended objects, or SH3 CPU usage spikes (they're already idle skipped). The only way to decrease CPU usage at this point would be to do a recompiler. Even then I'd imagine Futari Black God mode will be slow.
that explains the cash-in gems counter in futari black god mode. masssssive slowdowns, and mame even can replicate the flashing hud. a question, does higher end cpu can reduce slowdowns here?
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Nasirosuchus
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Re: Too close for comfort? the revival?

Post by Nasirosuchus »

Is anyone else getting the "coin problem" with MMPork?
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Re: Too close for comfort? the revival?

Post by moozooh »

mjclark wrote:I predict games fully working with sound by 21st Oct- any other predictions? Let's have a sweepstake!!
Playing dirty, aren't you. ;)
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Re: Too close for comfort? the revival?

Post by emphatic »

I'm amazed that DeathSmiles seems to be running 80-100% on my lousy laptop. :shock:
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Vamos
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Re: Too close for comfort? the revival?

Post by Vamos »

Nasirosuchus wrote:Is anyone else getting the "coin problem" with MMPork?
If its coin error just f3 and start again , using throttle/fast fwd can cause coin error.
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Re: Too close for comfort? the revival?

Post by NTSC-J »

I got Futari working at 100% and its blazing. Evidently, some other programs running in the background were slowing me down quite a bit and these games take up more juice than other mame roms seem to. Pork runs a little slow still at parts but is otherwise ok. Save-states are a little wonky (you can make some crazy effects) and I'll need some more time with both before I can say for sure that they're just right, but I think these are good enough to at least practice with.

My 360 is too big to be a paperweight and I don't need a door stop, but I'm sure I'll find something for it to do.
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Re: Too close for comfort? the revival?

Post by Nasirosuchus »

Vamos wrote:
Nasirosuchus wrote:Is anyone else getting the "coin problem" with MMPork?
If its coin error just f3 and start again , using throttle/fast fwd can cause coin error.
Thanks.
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Re: Too close for comfort? the revival?

Post by Vamos »

Nasirosuchus wrote:
Vamos wrote:
Nasirosuchus wrote:Is anyone else getting the "coin problem" with MMPork?
If its coin error just f3 and start again , using throttle/fast fwd can cause coin error.
Thanks.
Np strangely enough its the same on raizing games to .
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Muchi Muchi Spork
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Re: Too close for comfort? the revival?

Post by Muchi Muchi Spork »

It's programmed in to where if the coin switch is down for longer than it takes a coin to pass through, it thinks it's stuck or someone is trying to rig it for free coins. The board acts the same way. You need to press and release the coin button quickly, that's all.
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gct
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Re: Too close for comfort? the revival?

Post by gct »

Thanks for posting that binary, BPzeBanshee.

All the games I tried run fine, seems to be 100% on my 'crappy' ITX desktop, CPU is an i3-2105 dual@3.1GHz + HD 3000 integrated graphics. My ATX desktop is running i5-2500K quad@3.3GHz + GTX 460 so I assume there won't be any problem. Haven't tried on my laptop (i5-2410M dual@2.3GHz + GT 540m) but I think it might work.

For guys worried about cost, if you can afford to buy a J-X360, you can afford to build a 2nd-gen i3 computer to play these.
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Re: Too close for comfort? the revival?

Post by Kaspal »

NTSC-J wrote:I got Futari working at 100% and its blazing. Evidently, some other programs running in the background were slowing me down quite a bit and these games take up more juice than other mame roms seem to. Pork runs a little slow still at parts but is otherwise ok. Save-states are a little wonky (you can make some crazy effects) and I'll need some more time with both before I can say for sure that they're just right, but I think these are good enough to at least practice with.

My 360 is too big to be a paperweight and I don't need a door stop, but I'm sure I'll find something for it to do.
you cna always send it to a fellow shmupper for him to give it a better use. *wink*wink*
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Nasirosuchus
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Re: Too close for comfort? the revival?

Post by Nasirosuchus »

That fix that BPZbanshee posted brings the games up to 100%. Just 1cc'ed Death Smiles.
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Re: Too close for comfort? the revival?

Post by mjclark »

gct wrote: For guys worried about cost, if you can afford to buy a J-X360, you can afford to build a 2nd-gen i3 computer to play these.
That is the best argument in support of MAME roms I've ever heard :D
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Re: Too close for comfort? the revival?

Post by Nasirosuchus »

My machine is an Athlon II X4 640 Propus Quad-core, 4GB RAM, and onboard Radeon HD4200
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KNTain
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Re: Too close for comfort? the revival?

Post by KNTain »

RetroRepair's binary seems to fix the parts that games were slowing down in for me. I think I'm getting 100% speed 100% of the time.

i'm also using an i7 sandy bridge so
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joeboto
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Re: Too close for comfort? the revival?

Post by joeboto »

Haze did another optimization an hour ago, should be a little bit faster in the next binary (if anyone did compile).
Last edited by joeboto on Sat Oct 15, 2011 6:08 pm, edited 1 time in total.
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Re: Too close for comfort? the revival?

Post by BeruBeru »

xMetalliCx wrote:yeah, recompiler and MT can make things much faster ;)
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Oh boy, why is it taking so much time to release?
Nasirosuchus
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Re: Too close for comfort? the revival?

Post by Nasirosuchus »

joeboto wrote:Haze did another optimization an hour ago, should be a little bit faster in the next binary (if anyone did compile).
Keep us posted.
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Re: Too close for comfort? the revival?

Post by TrevHead (TVR) »

IseeThings wrote:
TrevHead (TVR) wrote: Do the other Toaplan games have sound as well? ShmupMame is the latest version I have. When the Cave games are fully emulated ill DL the lot and have a ball.
I wouldn't count on sound in the Cave SH3 games any time soon, Demul cheats badly on it, basically linking in official Yamaha binaries to decode the sound making their code non-portable and completely unsuitable for MAME. Also the binary posted by RetroRepair is probably as fast as I can make it.
Ah thx for the info chaps, im in no big rush for the SH3s to be fully emulated, I havnt had my 360 for too long and currently chipping away at the shmups (MMP& PS still has its shrink wrap on) so it be kind of a bummer if my 360 suddenly became a doorstop before Ive had chance to get my moneys worth :lol:
Last edited by TrevHead (TVR) on Sat Oct 15, 2011 6:30 pm, edited 1 time in total.
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Re: Too close for comfort? the revival?

Post by Erppo »

I've been playing Futari 1.0 Original a bit and I think it's missing a lot of slowdown. I'm not completely sure since I never actually played 1.0 (or 1.01) but some parts seem wrong somehow.
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IseeThings
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Re: Too close for comfort? the revival?

Post by IseeThings »

No attempts have been made to emulate the blitter speed.

Any slowdown caused by them overloading the hardware is not emulated.. the slowdown you are getting (at 100% speed) is cases where they've specifically added delays to the code to slow it down.

In no cases are they pushing the SH3 cpu to the limit (which is the only reason it can run anywhere near 100% in MAME without a recompiler)
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Re: Too close for comfort? the revival?

Post by IseeThings »

Nasirosuchus wrote:That fix that BPZbanshee posted brings the games up to 100%. Just 1cc'ed Death Smiles.
You're throwing away a good 10-30% in performance just by using the 32-bit build over a 64-bit one.
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Re: Too close for comfort? the revival?

Post by mjclark »

Two ignorant questions then:
1)Can I use the 64 build on normal x86 XP- the dual core has 64bit CPUs but surely if the OS is 32bit it won't make any difference and the 32bit build is better.

2) I recall Wolfmame running sound samples which gave sound to the then-mute Batsugun. Would a similar botch-up be possible here? I know that completely contradicts the underlying MAME philosophy but go tell that to those Russians in Demulkraine eh?
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