Oddball feats/sh*t you do in a shmup

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Marc
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Post by Marc »

Buzzing bullets to the point of stupidity, when I lack the necessary skills to do so. And I'm a noisy fucker, I quiet often squeal like a teenage girl when there's a particularly nasty bullet pattern heading my way. It sounds so ridiculous that even my girlfriend's 8 year old daughter and 14 year old sister laugh at me for it.
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STG
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Post by STG »

When I clear a stage in DDP, I try to position the ship exactly where it get's moved to after the boss is destroyed.
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uwfan
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Post by uwfan »

in various games i often move my ship far away from the big explosion as a result of a boss dying, as i am worried somehow it will destroy my ship also, even though i know the explosion is harmless. :shock:
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popawell
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Post by popawell »

I think this has been brought up before but it is fun as hell.
I tried playing Gradius V on DDR pads. Beleve me, it is a ball, except for the fact that our pads are worn out and controol is a nightmare. LOL

Also I got bored playing with my sister on that game and we decided to do this. See who can kill the boss by ramming the core. Beleve me you can!!
"There is always an exception to every rule."
japtor
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Post by japtor »

in ikaruga and ketsui, when the game forces the ship to a spot on screen (ikaruga cut scenes, ketsuis end of levels), i move the ship into place myself before the game takes over. ketsuis spot is a little above the right edge of the 3rd bomb box (1p), margin of error there is a few pixels.

otherwise i just try circling bullets. when i played strikers 1999 a lot in the arcades i always tried right before bosses when theres a lone enemy firing off a last shot. i could never do it. in dangun i do it constantly cause i use uo-poko, pretty easy to do.
Twinbee
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Post by Twinbee »

FatCobra wrote:
zinger wrote:
FatCobra wrote:And when I do play with options, I like to keep moving the Vic Viper around and watching them dance and make patterns.

Also, I like do to the circle dance, where you move the stick or pad in a circle and watch the craft move from side to side.
I do this too. I also like to move my ship in the shape of an eight. :)
I do the figure 8 dance as well. Maybe that's what I meant by circle dance.
I do that one as well :lol:


The E-lazer in GV is especally fun with bosses. After killing a boss, I like to bunch up the options onto my Viper, and shoot a full charge, timed to hit when the boss explodes. The blast turns blends into the fire, making for some pretty purple! Plus, it looks like you completely destroyed the vessel.
Lastly, I spread out the options on the far-left, and shoot another full charge, and watch the empty screen COMPLETELY fill with blue!
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pixelcorps
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Post by pixelcorps »

I always, ALWAYS, tap the fire butons to the melody of the stage clear melody in esprade... it would be cool if some games gave you a little hidden bonus for timing little silly things like that right
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SAM
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Post by SAM »

Well you see I have a TV permenite set into rotated position for playing game in Tate mode.

But recently, I found myself play horizontal shumps on it, And I am now seriously considering building a custom joystick with rotated controls for this purpose... :lol:
*Meow* I am as serious as a cat could possible be. *Meow*
zaphod
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Post by zaphod »

some games actually give you a bonus for positioning the ship right at the position it gets moved to at end of level before the game does it.
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Icarus
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Post by Icarus »

zaphod wrote:some games actually give you a bonus for positioning the ship right at the position it gets moved to at end of level before the game does it.
Raiden DX does that. The closer you are to the correct position, the higher the bonus, up to 10,000pts.

Not really worth it when you consider the bonuses you get in-game, but if you're going for a perfect score - or want to show off - then it's a fun little trick to do.
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KBZ
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Post by KBZ »

when I beat a boss in Trizeal, I hold auto change until the ship stops in mid change and flies off as a deformed gimp ship
=/
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it290
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Post by it290 »

Kinda OT, but when about the 'positioning after defeating the boss' thing, I do that in a lot of shmups, particularly DDP, but I'm most obsessed about it in Mega Man games. I don't want Mega Man to have to take a single step towards the middle!
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Jedah Doma
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Post by Jedah Doma »

For some reason, when I'm playing games with big bombs (Dodonpachi), I get up right into the face of the enemy and once I shoot it, I move around in circles as if I'm rubbing the bomb into its' face. I do it without thinking. It's my "How do ya like that?!?!" dance of death.
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5parrowhawk
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Post by 5parrowhawk »

Acid King wrote:After killing bosses in Ikaruga and Psyvariar 2 I position my ship in the middle of the boss explosion so that the ship is engulfed and it looks like the ship is spawning from the center of it as the explosion dies.
I do that too. I also try to switch to black polarity (in IKA) when doing it so the silhouette comes out better.

When I'm playing Parsec47, I listen to fast-paced music and try to time my movements to match the beat of the music. (Sometimes it works. Sometimes I just get killed really quick.)

Also, on the first boss of Ikaruga, I like to try and dash straight between the homing missiles while maintaining black polarity just as I effect the kill. Partly to shave about a half-second off my boss time, partly because it looks cool. (Usually it gets me killed, though. X( )
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Blade
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Post by Blade »

Gameshark codes and Pro Action Replay codes bring new life into old shmups.

Try Ikaruga's "Max Release Energy" code, and see how many chains you can score with the Energy Release at Max without Firing a Single Shot.

I'll tell you right now, it's ENTIRELY POSSIBLE in Chapter 5. I managed to get all 122 Chains.
The world would be a better place if there were less shooters and more dot-eaters.

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1. Pure, Mournful, Humble Heart
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3. Suffer for Righteous Desire
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