8 1/2 wrote:...must...find...reason...to...care.
Ditto. Galuda is cool, but not cool enough, imo, to necessitate any more effort in that vein. Then again, they could do what they did with the Donpachi series and blow us away. They are cave, after all
ThirdStrike wrote:I did not see anyone bitch when a New Dodonpachi game was announced.
Because DDP is a different animal.
icycalm wrote:Well, if the Xbox and GC can't output low enough resolutions for Cave's shooters, I don't see how this game could ever be ported to PS3 or 360.
And it will probably run on the same hardware as Mushi and Ibara. So if it ever gets ported it will almost certainly have to be PS2 again...
ResOGlas wrote:Just out of curiosity, I hear a couple people mentioning how this game could not be ported to the newer systems because of Cave using low resolution. Wouldn't it all be up to the resolution of the monitor you're using? Also, if they did expect you to be playing on an HDTV, wouldn't it be possible to add an option to superimpose scanlines similar to MAME?
Mushihimesama was filtered, anyways, so at that point it doesn't matter what system it's running on. If you want true low rez., like we were blessed with on all the pre-Mushi ports, yes, you will need something other than a next-gen system... or upscan it and run it in high def., keeping the same aspect ratio, producing the same pixel perfect look.
mice wrote:But it should be Guwanges turn to get sequeled...
Word.
-ud