STGT '11 Week 3 - 1944 Discussion
STGT '11 Week 3 - 1944 Discussion
Is this soundtrack Cruis'n'Usa cheesy or what? Looks like it could be a decent game. Enjoy, folks, as STGT 2011 continues!
STG Weekly!, 1cc's, twitch, XBL: DJ Aquazition
The in-game papers prove that being the paperboy is actually a position of the greatest importance,
ranking alongside top elected officials for notoriety. -Ed Oscuro
The in-game papers prove that being the paperboy is actually a position of the greatest importance,
ranking alongside top elected officials for notoriety. -Ed Oscuro
-
tinotormed
- Posts: 1069
- Joined: Mon May 24, 2010 10:08 pm
- Location: Philippines
- Contact:
Re: STGT '11 Week 3 - 1944 Discussion
Grabe, 1942 na naman, pero mukhang iba to, ah!
Re: STGT '11 Week 3 - 1944 Discussion
fart
so long and tanks for all the spacefish
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
-
Bananamatic
- Posts: 3530
- Joined: Fri Jun 25, 2010 12:21 pm
Re: STGT '11 Week 3 - 1944 Discussion
This game sucks. I can't flip my TV like I do for every single hori
jokes aside, seems decent and it has a banging soundtrack for long hairs
definitely the best one so far
jokes aside, seems decent and it has a banging soundtrack for long hairs
definitely the best one so far
Re: STGT '11 Week 3 - 1944 Discussion
Apart from Parodius, which was better.
But this game IS awesome, after work today some serious time will be put into it!
But this game IS awesome, after work today some serious time will be put into it!
www.twitch.tv/illyriangaming
<RegalSin> we are supporting each other on our crotches
<RegalSin> we are supporting each other on our crotches
-
Bananamatic
- Posts: 3530
- Joined: Fri Jun 25, 2010 12:21 pm
Re: STGT '11 Week 3 - 1944 Discussion
the bosses are hella hard though
-
- Posts: 1304
- Joined: Thu Jan 06, 2011 7:12 pm
Re: STGT '11 Week 3 - 1944 Discussion
How do you beat the second boss without it timing out? I have to bomb to do so, but obviously bombing in stage 2 is bad.
-
Bananamatic
- Posts: 3530
- Joined: Fri Jun 25, 2010 12:21 pm
Re: STGT '11 Week 3 - 1944 Discussion
Hit the center part instead of the cannons obviously
-
pixeljunkie
- Posts: 342
- Joined: Thu Mar 03, 2005 8:11 pm
- Location: Dallas, TX
Re: STGT '11 Week 3 - 1944 Discussion
Just blow through it with a charge shot. A well-placed shot can get him in one usage.Chaos Phoenixma wrote:How do you beat the second boss without it timing out? I have to bomb to do so, but obviously bombing in stage 2 is bad.
Rage Pro, Rage Fury, Rage MAXX!
Re: STGT '11 Week 3 - 1944 Discussion
That was here: http://shmups.system11.org/viewtopic.php?f=2&t=37812pixeljunkie wrote:is this the official announcement of week 3's game? poo
The griping and moaning may be the best part of STGT, but it's the scores that are the main event

-
mrsmiley381
- Posts: 478
- Joined: Sat Jan 01, 2011 6:37 am
- Location: Canyonville, OR
- Contact:
Re: STGT '11 Week 3 - 1944 Discussion
I wish we were playing 19XX instead, since I actually have it. But this seems fun too and I actually have time this week, so I think it should be fun. Let's all become Loop Masters.
Why is it called the Vic Viper/Warp Rattler? Because the Options trail behind it in a serpent-like fashion, and the iconic front fins are designed to invoke the image of a snake's fangs.
-
pixeljunkie
- Posts: 342
- Joined: Thu Mar 03, 2005 8:11 pm
- Location: Dallas, TX
Re: STGT '11 Week 3 - 1944 Discussion
agreeeeedmrsmiley381 wrote:I wish we were playing 19XX instead

Re: STGT '11 Week 3 - 1944 Discussion
Oh man, this is badass so far.
Pity I won't have much time to play this week, this seems like a lot of fun. I especially like the dramatic stage entrances like IRON BEAST WARCRY.

STGT '11 - #1 | STGT '12 - #1


Re: STGT '11 Week 3 - 1944 Discussion
Games getting worse and worse.
Waiting for next week. :f
edit:
on a side note: I find it ridiculous that autofire is allowed on games that don't support it, but that's just me I guess.
Waiting for next week. :f
edit:
on a side note: I find it ridiculous that autofire is allowed on games that don't support it, but that's just me I guess.
Last edited by hwl on Mon Aug 08, 2011 2:24 pm, edited 1 time in total.
-
mesh control
- Posts: 2496
- Joined: Mon Dec 21, 2009 1:10 am
- Location: internet
-
Bananamatic
- Posts: 3530
- Joined: Fri Jun 25, 2010 12:21 pm
Re: STGT '11 Week 3 - 1944 Discussion
most bosses are named like lolis
Re: STGT '11 Week 3 - 1944 Discussion
So do I, but we've played it in STGT already.mrsmiley381 wrote:I wish we were playing 19XX instead
Re: STGT '11 Week 3 - 1944 Discussion
This is probably the game I am most tepid about so far this tournament, but that's only because Gokuyjou Parodius and Daioh are such awesome games. I'm enjoying the hour or so I've shoved into 1944 so far, and once I get more comfortable with the bosses, I'm sure I'll like it even more.
Seriously, I know moaning is a big part of STGT, but I'm starting to think a lot of people who post here don't actually like shooting games...
Seriously, I know moaning is a big part of STGT, but I'm starting to think a lot of people who post here don't actually like shooting games...
Re: STGT '11 Week 3 - 1944 Discussion
Some people only like to talk about them, not actually play them. ;)MX7 wrote: Seriously, I know moaning is a big part of STGT, but I'm starting to think a lot of people who post here don't actually like shooting games...
Re: STGT '11 Week 3 - 1944 Discussion
.
Last edited by hwl on Mon Aug 08, 2011 4:38 pm, edited 2 times in total.
-
TrevHead (TVR)
- Posts: 2781
- Joined: Sat Jul 11, 2009 11:36 pm
- Location: UK (west yorks)
Re: STGT '11 Week 3 - 1944 Discussion
I finally dig my old CRT monitor out so I can play tate and the game turns out to be a vertizontal 
Anyway im really enjoying this game, normally I totally suck at the 1941 series but this seems a tad easier although ive no idea how hard the later stages are as the stage 5 boss seems to be a jump up in difficulty.
The short stages give it a Raiden Fighters vibe, I missed week 1 and could only play Daiho for a couple of hours at the weekend (If ild put in a full week i might have been able to 1Loop it) Im certanly gonna try to play this game every day and see how far it get.

Anyway im really enjoying this game, normally I totally suck at the 1941 series but this seems a tad easier although ive no idea how hard the later stages are as the stage 5 boss seems to be a jump up in difficulty.
The short stages give it a Raiden Fighters vibe, I missed week 1 and could only play Daiho for a couple of hours at the weekend (If ild put in a full week i might have been able to 1Loop it) Im certanly gonna try to play this game every day and see how far it get.
I think too many ppl are spoiled by Cave / Touhou and dont like stepping out of their comfort zone and seriously try out something new. Sure many of these old games can have game mechanics like snipers and checkpoints which are frowned upon by many gamers but despite their quirks there is fun to be had once we stop comparing them to our favorites and just see them for their own merits.Seriously, I know moaning is a big part of STGT, but I'm starting to think a lot of people who post here don't actually like shooting games
Re: STGT '11 Week 3 - 1944 Discussion
I don't like shooting games I'm just hoping some girl with oversized glasses and an ironic haircut will find out I play them one day and think I'm cool(er).
I really hope we get something with a deeper scoring system in the next two weeks, that way I can delude myself into thinking I can come up with some clever scoring trick and place a bit higher, instead of knowing from the outset that my score will suck because I simply can't get far enough.
I really hope we get something with a deeper scoring system in the next two weeks, that way I can delude myself into thinking I can come up with some clever scoring trick and place a bit higher, instead of knowing from the outset that my score will suck because I simply can't get far enough.
Re: STGT '11 Week 3 - 1944 Discussion
I'm seriously getting tired of when the downloads doesn't contain all the files. Daioh had me go on a quest to find a file too and now I'm in need of nffux.03 which apparently not even Google can help me find. Only a shitty torrent that doesn't work properly.
(Mod edit - No ROM requests. CPS2 XORs are still considered part of the ROMset.)
(Mod edit - No ROM requests. CPS2 XORs are still considered part of the ROMset.)
-
Bananamatic
- Posts: 3530
- Joined: Fri Jun 25, 2010 12:21 pm
Re: STGT '11 Week 3 - 1944 Discussion
getting kicked in the balls with a steel shoe isn't a mechanicTrevHead (TVR) wrote:Sure many of these old games can have game mechanics like snipers
Re: STGT '11 Week 3 - 1944 Discussion
QFT.Bananamatic wrote:getting kicked in the balls with a steel shoe isn't a mechanicTrevHead (TVR) wrote:Sure many of these old games can have game mechanics like snipers
Re: STGT '11 Week 3 - 1944 Discussion
Funny place.
Re: STGT '11 Week 3 - 1944 Discussion
Damn adultbabies does sniping make you wet the diapers.
-
TrevHead (TVR)
- Posts: 2781
- Joined: Sat Jul 11, 2009 11:36 pm
- Location: UK (west yorks)
Re: STGT '11 Week 3 - 1944 Discussion
I LOLLEDZengeku3 wrote:QFT.Bananamatic wrote:getting kicked in the balls with a steel shoe isn't a mechanicTrevHead (TVR) wrote:Sure many of these old games can have game mechanics like snipers

Re: STGT '11 Week 3 - 1944 Discussion
why didn't they make the ship shoot bullets that actually destroy enemies instead of just gently tickling them?