As to HUD, I decided to go ahead and add some texture.


The whole trigger for improving it was feedback that stated that the HUD colors were distracting, especially since the enemies/bullets were already red. I could see where that was coming from. So HUD needed an overhaul. Again. With different, less saturated colors.
The only problem, as pointed out by Pure, is that while doing that I should avoid http://tvtropes.org/pmwiki/pmwiki.php/Main/RealIsBrown at all costs.
I think I'm done improving it for now.