I am not a fan of fancy long introductions and whatnot and usually like to contain the information to brief and punctual.
Also I'm a terrible liar.

Last Fighter D is a collaborative effort between me, PureQuestion and Oskar Alex. (Artist, Programmer and Awesome Music Guy respectively) The idea was to go ahead and make a fun, challenging shmup, pretty much because we have some ideas, some ambitions and GM just seems to be willing enough to play as a sort of canvas I guess. Hmmm, I guess I should break up the pointless chatter with some pictures to keep it, mmm, spicy.

The game is still pretty much in early alpha stages where we refine the engine, design and gameplay choices. At the moment there are 2 completed stages and 3 different weapons to use. The game is planned to have branching stages, many unlockable weapons and different styles of enemy attacks.

I hope the end result will please the audience and that the feedback will help us improve


Stay tuned
