Marvel vs Capcom 3: Fate of Two Worlds

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Drum
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by Drum »

mouser wrote:Rocket Raccoon is just so....obscure....

I normally know my Marvel characters, but I never even heard of this one.

I mean this guy....
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Over Carnage?

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No, we know what's really up.

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Carnage is a laughably shit character. Why would anybody want a laughably shit character like Carnage over a raccoon with a gun?
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by undamned »

Got a good laugh out of this one:

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mouser
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by mouser »

Drum wrote:Carnage is a laughably shit character. Why would anybody want a laughably shit character like Carnage over a raccoon with a gun?
Furry....

Plus, more than a couple MvC3 characters could use a good murdering by a psychopathic serial killer.
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by Udderdude »

mouser wrote:
Drum wrote:Carnage is a laughably shit character. Why would anybody want a laughably shit character like Carnage over a raccoon with a gun?
Furry....

Plus, more than a couple MvC3 characters could use a good murdering by a psychopathic serial killer.
Honestly, I think it was because Marvel wanted some characters that were comically short like Arthur, Firebrand and Viewtiful Joe. Only reason I can think of that makes any sense.
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by JoshF »

In order to not troll, Capcom should have not updated their game. Thanks, meme-traders.
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by mouser »

JoshF wrote:In order to not troll, Capcom should have not updated their game. Thanks, meme-traders.
In Capcom's case, it's more of "Planned Obsolescence"
Udderdude wrote:Honestly, I think it was because Marvel wanted some characters that were comically short like Arthur, Firebrand and Viewtiful Joe. Only reason I can think of that makes any sense.
I know Capcom always wants a variety of characters, and try to avoid everyone being Ryu-sized to avoid monotony, part of "good" game design. They always got to have their Zangiefs, Dhalsims, Blankas (the characters most players think suck). But in a game like this, where characters are from pre-made universes that already exist (as opposed to a completely original game), I think it would make more sense to appeal to the fanbase.
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by JoshF »

In Capcom's case, it's more of "Planned Obsolescence"
Which game isn't planned to be obsolete i.e. not have an update when it's successful? Even if they made made MVC4 it would've been "planned obsolescence".
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by BulletMagnet »

For anybody hoping for big changes in the X-Factor system...tough luck.
The biggest difference between Ultimate and the previous version is you can do the X-Factor in the air now. There aren’t any other big changes to it, I would say.

If you activate the X-Factor when you have one or two characters left, we tweaked the balance on it in terms of the strength and speed it gives your character.
EDIT: Silly, but I got a few chuckles out of this. The "Akuma moment" especially cracked me up.
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by mouser »

JoshF wrote:Which game isn't planned to be obsolete i.e. not have an update when it's successful? Even if they made made MVC4 it would've been "planned obsolescence".
It's kind of funny you ask this at a shmups forum...

Besides, sequels are not "planned obsolescence." What Capcom is doing, and the gaming industry's trend lately of using DLC's, however, is.
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by Sumez »

People are still playing Zero 3 and 3rd Strike despite SF4 being out.
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by Lordstar »

undamned wrote:Got a good laugh out of this one:

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some one get me this im making tees of it !!!!!
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by Lordstar »

Udderdude wrote:
mouser wrote:
Drum wrote:Carnage is a laughably shit character. Why would anybody want a laughably shit character like Carnage over a raccoon with a gun?
Furry....

Plus, more than a couple MvC3 characters could use a good murdering by a psychopathic serial killer.
Honestly, I think it was because Marvel wanted some characters that were comically short like Arthur, Firebrand and Viewtiful Joe. Only reason I can think of that makes any sense.
yet no howard the duck. which was in the runnings for which ones were going to make it in . Still no squirrel girl either :|
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by Udderdude »

One midget character is as good as another. They'll never be higher than joke character tier anyway, so I don't know why they keep bothering to include them

(And no, Ammy does not count as a midget)
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by Sumez »

Dunno, the servbot from MvC2 was pretty badass.
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by Alec »

Sumez wrote:People are still playing Zero 3 and 3rd Strike despite SF4 being out.
Because they're both better games.

X-Men vs. Street Fighter is so much better than this. I wish more people would play it on GGPO.

I am stoked to see Ghost Rider and Dr. Strange. I probably won't play this game too much though to be honest.
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by JoshF »

Besides, sequels are not "planned obsolescence."
Why? So if they just called it "4" instead of "Ultimate" it wouldn't have been "planned obsolescence"? 12 characters + character & system tweaks is certainly enough for sequel. Didn't MVC1 have around 12 characters?
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by ncp »

JoshF wrote:
Besides, sequels are not "planned obsolescence."
Why? So if they just called it "4" instead of "Ultimate" it wouldn't have been "planned obsolescence"? 12 characters + character & system tweaks is certainly enough for sequel. Didn't MVC1 have around 12 characters?
Typically when a fighting game receives a sequel, the entire system is REMADE, not just "tweaked". If they had called it MVC4 instead of "Ultimate", it would be Capcom adding a couple new things to an already-made game and trying to sell it as an entirely new game, which it isn't. Look at the differences between MVC 1, 2, and 3, or between Street Fighter 2, 3, and 4. You obviously see the difference is more than just a couple new characters and minor system tweaks.

2nd Impact was planned obsolescence of New Generation, and 3rd Strike of 2nd Impact. However, NG (SF3) was not planned obsolescence of ST (SF2) evidenced by the fact that they have completely separate player bases.

That said, Capcom has been doing this for a looooong time, and I don't particularly mind it, so long as they're actual upgrades.
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by CMoon »

Well the interesting question will be whether this upgrade to MvC3 adds up to much. The leaps between the SF3 games were really significant, as was the leap between SF4 and SSF4. Arcade Edition though was not particularly significant though, and I'm glad they made it an affordable download.

One thing I will agree with, is that this update, and the Arcade Edition update have come very quickly. Honestly, I'd rather see them start on a Dark Stalkers project. Not that SSF4 has all the characters I want in it, but I'm really fine with what that game is and don't think it needs to be tweaked further.
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by drunkninja24 »

Udderdude wrote:(And no, Ammy does not count as a midget)
How do you figure? She seems to fit the qualifications to me, with the exception of actually being good.
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Re: Marvel vs Capcom 3: Fate of Two Worlds

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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by mouser »

Capcom wrote:After the release of Marvel vs. Capcom 3 there were plans to release DLC. But, as you know, less than a month after the game was released we had the earthquake and tsunami in Japan. That had an impact on everything, and it threw off our whole development schedule. We decided that instead of doing the DLC we could put it all together in one package, add some additional stuff to make it robust and deliver it as a disc.
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by Udderdude »

drunkninja24 wrote:
Udderdude wrote:(And no, Ammy does not count as a midget)
How do you figure? She seems to fit the qualifications to me, with the exception of actually being good.
Dogs are not really small people :3
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by undamned »

In regards to folks complaining about the release of Ulitmate within a year of vanilla, I read an interesting breakdown which compares the scenario of Capcom releasing discrete $10 packs (like Jill/Shuma) vs. one new disc. What you are getting in characters alone is worth the price of admission vs. the DLC packs, not to mention new moves/balances for the existing roster. Math says it's a win, my brain says it's still too soon for a "new" game :D
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by JoshF »

Non-immortals however should be happy.
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by Udderdude »

The real reason people are pissed has nothing to do with Capcom putting out a new game, it's that 1. No Megaman X, 2. The game has serious balance issues and glitches that weren't patched and will never be patched.

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Re: Marvel vs Capcom 3: Fate of Two Worlds

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Udderdude wrote:The real reason people are pissed has nothing to do with Capcom putting out a new game, it's that 1. No Megaman X, 2. The game has serious balance issues and glitches that weren't patched and will never be patched.

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I'm pissed that they announced it 2 fucking days after i buy MvC3. I wait to make sure I get it once balance tweaks and stuff are done and they STILL manage to screw me over. plus I'm still pissed about the fact they still have done nothing about putting gene from godhand in there. and yes, phoenix needs something done to stop her from being abusable.
It's about "realizing their actuality." And judging by the look on Jane's face, she's realized it a couple of times already.
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by mouser »

So...anyone else gonna watch the EVO 2011 MvC3 finals tournament?

It was supposed to start today (7/31) 5:00pm PST, but it's a bit late. Here's the stream:

http://www.ustream.tv/evo2011
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Re: Marvel vs Capcom 3: Fate of Two Worlds

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Watching it now. Awesome!

'course I'm a 3rd strike fan.
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by BulletMagnet »

I haven't kept up too closely with Evo (I end up just reading the recaps), but I have watched a few "recommended" videos...that one "Combofiend" guy is bonkers with Spencer, of all people. Then there's that eight-year-old contestant...I feel kinda bad for his opponents, who were booed every time they landed a hit on him, heh (and this from a gaming sub-community built on treasured fables of top competitors beating the tar out of little girls on a random cab in a diner or something...maybe we're finally making some progress).
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Re: Marvel vs Capcom 3: Fate of Two Worlds

Post by iconoclast »

The Evo finals were great. PR Rog hitting Tron's level 3 on Phoenix to save the set for him was so god damn good. But I was still hoping Viscant would win even though he's a lame Phoenix user. :P


Noah (the 8 year old kid) making it as far as he did is kinda mind-blowing. I'm not taking anything away from him, but his entire strategy was Hulk standing H. I honestly can't believe that it took so long for someone to figure that out.
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