New Scanline generator SLG3000 - available now!
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Shakey_Jake33
- Posts: 11
- Joined: Mon Aug 25, 2008 9:11 am
- Location: Kyoto, Japan
Re: New Scanline generator SLG3000 - available now!
Brilliant, so if I buy one now from arcadeforge.de, it'll be the fixed version?
Apologies for the caution, but since I'm not going to be back in the UK until August, I want to make sure! Don't want to have to ask for it to be fixed in a few months time...
Apologies for the caution, but since I'm not going to be back in the UK until August, I want to make sure! Don't want to have to ask for it to be fixed in a few months time...
Re: New Scanline generator SLG3000 - available now!
Yes, it will be the fixed version. 

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Shakey_Jake33
- Posts: 11
- Joined: Mon Aug 25, 2008 9:11 am
- Location: Kyoto, Japan
Re: New Scanline generator SLG3000 - available now!
Brilliant! My order is down.
As a side note, is there a (reasonably) simply way to use this with RGB Scart, like in this video?
http://www.youtube.com/watch?v=Gvv4rHRaVpk
As a side note, is there a (reasonably) simply way to use this with RGB Scart, like in this video?
http://www.youtube.com/watch?v=Gvv4rHRaVpk
Re: New Scanline generator SLG3000 - available now!
just as the video says. A cheap CGA2VGA scaler, a sync stripper and a Scart adapter cable.
Re: New Scanline generator SLG3000 - available now!
Here's the back-up thread to support (technical wise) that video.Shakey_Jake33 wrote:Brilliant! My order is down.
As a side note, is there a (reasonably) simply way to use this with RGB Scart, like in this video?
http://www.youtube.com/watch?v=Gvv4rHRaVpk

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Shakey_Jake33
- Posts: 11
- Joined: Mon Aug 25, 2008 9:11 am
- Location: Kyoto, Japan
Re: New Scanline generator SLG3000 - available now!
Thanks! To be honest, contructing my own cable is a little bit beyond my capability, but I may as well see how I get on with the Dreamcast, PC etc.! I'm pretty sure I do actually have a HD Box Pro somewhere under the bed that I've bearly used, so I'll see how well that works with this.
Re: New Scanline generator SLG3000 - available now!
Don't despair....
The makers of the SLG3000 are about to market a solution that will connect to something like the CGA2VGA scaler, taking a SCART input and doing the appropriate "things" to it. You will still need the SLG after the scaler, but at least this other device "SYNC STRIKE" will convert a SCART RGB to RGBs with sync cleaner etc to feed the scaler.
The makers of the SLG3000 are about to market a solution that will connect to something like the CGA2VGA scaler, taking a SCART input and doing the appropriate "things" to it. You will still need the SLG after the scaler, but at least this other device "SYNC STRIKE" will convert a SCART RGB to RGBs with sync cleaner etc to feed the scaler.
Re: New Scanline generator SLG3000 - available now!
yes, fixing the SLG v2 has thrown me back a little in my time plan.
btw fixed yesterday night the wrong assmbled SLGv2 pcbs, was about 30 pcs. It was finished much more faster than I assumed.

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Shakey_Jake33
- Posts: 11
- Joined: Mon Aug 25, 2008 9:11 am
- Location: Kyoto, Japan
Re: New Scanline generator SLG3000 - available now!
Excellent, I've just found the topic regarding that device. I await it with bated breath!
Re: New Scanline generator SLG3000 - available now!
I don't think i've seen this question asked,but how does the SLG3000 actually allow the odd or even scanline's darkeness (black level )to be controlled.
I know how this DIY version works (minus the scanline intensity control)
http://nfggames.com/forum2/index.php?to ... 8#msg29818
Also,has anyone here in the UK ,had any extra fees added by royal mail ,once it hits blighty ?As i've got £48 put by for the SLG3000 and just wondering if RM willl want a handling charge .
I know how this DIY version works (minus the scanline intensity control)
http://nfggames.com/forum2/index.php?to ... 8#msg29818
Also,has anyone here in the UK ,had any extra fees added by royal mail ,once it hits blighty ?As i've got £48 put by for the SLG3000 and just wondering if RM willl want a handling charge .
Re: New Scanline generator SLG3000 - available now!
Odd and Even scanlines are available via the DIP switches.
No... you won't get any extra charges to the UK for handling etc.
No... you won't get any extra charges to the UK for handling etc.
Re: New Scanline generator SLG3000 - available now!

http://www.arcadeforge.de/wp-content/up ... G_4740.jpg

http://www.arcadeforge.de/wp-content/up ... G_4750.jpg
I`ve had tie to take some new pics about the current look of the SLG. Have fun
Re: New Scanline generator SLG3000 - available now!
Hi,
did anyone test this with an old Plasma TV like the Panasonic TH42PX80 with a native resolution of 1024x768?
I had an XRGB-2 in the past and the scanlines looked like crap on my TV
did anyone test this with an old Plasma TV like the Panasonic TH42PX80 with a native resolution of 1024x768?
I had an XRGB-2 in the past and the scanlines looked like crap on my TV

Re: New Scanline generator SLG3000 - available now!
Then they'll look as crappy with the SLG, snice both units do exactly the same. The problem is on your TV's side when upscaling 480p to 768p.
Re: New Scanline generator SLG3000 - available now!
Hi,
I use a MSX computer and XRGB3 at 1080p perfectly.
How it would be the diagram installation with SLG3000?
MSX > SLG3000 > XRGB3 > LCD
That one ?
Thanks
Edit: nvm, looks like SLG3000 cannot handle 15kHz signal directly.
I use a MSX computer and XRGB3 at 1080p perfectly.
How it would be the diagram installation with SLG3000?
MSX > SLG3000 > XRGB3 > LCD
That one ?
Thanks
Edit: nvm, looks like SLG3000 cannot handle 15kHz signal directly.
Last edited by freyesm on Tue Jun 28, 2011 8:13 pm, edited 1 time in total.
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Thjodbjorn
- Posts: 439
- Joined: Mon Apr 12, 2010 2:36 pm
- Location: Minnesota
Re: New Scanline generator SLG3000 - available now!
Looks like mine arrived late last week, but my parents never told me. So I have to stop by after work and pick that up. Awesome!
Edit: WOW. I hooked up my 360 and went through some of the retro fighting games and Daioujou. I'm really, really impressed. Now I just have to get an HD Box Pro or something for my PS2.
Kudos, guys!
Edit: WOW. I hooked up my 360 and went through some of the retro fighting games and Daioujou. I'm really, really impressed. Now I just have to get an HD Box Pro or something for my PS2.
Kudos, guys!
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Thjodbjorn
- Posts: 439
- Joined: Mon Apr 12, 2010 2:36 pm
- Location: Minnesota
Re: New Scanline generator SLG3000 - available now!
Hmmm. When I get really close to the screen, I notice that the scanlines are not every other pixel. Rather, there are two lines of "on" pixels, followed by two lines of "off". Why does it work this way, as opposed to one pixel on and one off?
Re: New Scanline generator SLG3000 - available now!
depends on your display (type and resolution) and the resolution you feed. If your source has 480p and you're using a LCD the resolution has to be upscaled to your display's native panel resolution. This doubles the pixel lines.
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Thjodbjorn
- Posts: 439
- Joined: Mon Apr 12, 2010 2:36 pm
- Location: Minnesota
Re: New Scanline generator SLG3000 - available now!
Ugh. In my defense, I've been overworked this week. 
It's a 1080p plasma display.

It's a 1080p plasma display.
Re: New Scanline generator SLG3000 - available now!
Try resetting the dip switches. This happens to me with 720p sources sometimes.
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Thjodbjorn
- Posts: 439
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- Location: Minnesota
Re: New Scanline generator SLG3000 - available now!
When I put both to "off", I get some weird interlace-looking effect. Otherwise I can't seem to see a difference between on-on, on-off, and off-on.
Re: New Scanline generator SLG3000 - available now!
What's the output resolution of your 360?
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Thjodbjorn
- Posts: 439
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- Location: Minnesota
Re: New Scanline generator SLG3000 - available now!
640x480. I DID do that part right. 

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Thjodbjorn
- Posts: 439
- Joined: Mon Apr 12, 2010 2:36 pm
- Location: Minnesota
Re: New Scanline generator SLG3000 - available now!
Okay, after a little bit more testing, this is what I've found. Using Mushihimesama Futari on the 360 for comparison, the scanlines appear to match the 3x sharp setting, which has two lines on, two lines off. The 2x scanline setting in the game does one line on, one line off. is two on/two off the intent for the SLG?
And if I turn both dip switches off, I get that flicker. One on and one off, and both on seem to display the exact same scanlines. Further, I will have them set to full intensity, but you can still see some color/light on the "off" pixels. From the couch, this of course is not apparent.
The SLG does seem to be just great, but I wonder if I am supposed to be getting every other line, and if I am supposed to be able to switch between "even" and "odd" scan lines as I have read, or if I am doing something wrong.
Thanks!
Edit: The scanlines from Futari are when I have the 360 in 1080p. The scanlines from the SLG are when I have the 360 in 480p and 4:3.
And if I turn both dip switches off, I get that flicker. One on and one off, and both on seem to display the exact same scanlines. Further, I will have them set to full intensity, but you can still see some color/light on the "off" pixels. From the couch, this of course is not apparent.
The SLG does seem to be just great, but I wonder if I am supposed to be getting every other line, and if I am supposed to be able to switch between "even" and "odd" scan lines as I have read, or if I am doing something wrong.
Thanks!
Edit: The scanlines from Futari are when I have the 360 in 1080p. The scanlines from the SLG are when I have the 360 in 480p and 4:3.
Re: New Scanline generator SLG3000 - available now!
but mind that the 2x/3x/4x settings are meant to match your output resolution.Using Mushihimesama Futari on the 360 for comparison, the scanlines appear to match the 3x sharp setting, which has two lines on, two lines off. The 2x scanline setting in the game does one line on, one line off.
The SLG strictly does 2x, it darkens every second line of your OUTPUT signal. So, if your output is set to 480p you get exactly 240 scanlines (one on every other line of pixels). The doubling - as said before - is happeníng on your DISPLAY.
Re: New Scanline generator SLG3000 - available now!
check the quick info
http://www.arcadeforge.de/?page_id=745#info
Both Dips off refer to 800x600.
Dip4 = off; Dip5 = on and reverse Dip4 = on; Dip5=off enable odd and even scanlines on 640x480
http://www.arcadeforge.de/?page_id=745#info
Both Dips off refer to 800x600.
Dip4 = off; Dip5 = on and reverse Dip4 = on; Dip5=off enable odd and even scanlines on 640x480
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Thjodbjorn
- Posts: 439
- Joined: Mon Apr 12, 2010 2:36 pm
- Location: Minnesota
Re: New Scanline generator SLG3000 - available now!
And since the display is doubling everything, I'm not going to notice a difference between even and odd, if I understand correctly, right?
I'll see what the 800x600 looks like. Thanks for the help!
I'll see what the 800x600 looks like. Thanks for the help!
Re: New Scanline generator SLG3000 - available now!
Got my SLG3000 yesterday.Damn fine piece of kit ,especially the ability to change the scanline intensity .Very good indeed!
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Thjodbjorn
- Posts: 439
- Joined: Mon Apr 12, 2010 2:36 pm
- Location: Minnesota
Re: New Scanline generator SLG3000 - available now!
I wish I could take decent pictures. I have DOJ running on the 360 on my plasma, and on the PS2 on my PVM. Very good!
Re: New Scanline generator SLG3000 - available now!
just got mine. Working like a charm, thank you so much!
=/