XOP Ultra and XOP Black Ultra thread

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Mischief Maker
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Re: XOP, a 2D shooter

Post by Mischief Maker »

I shoulda got into this thread earlier. It's a great game, I just wish you had the option to make the game automatically switch to weapon 2 while holding down the focus button and switch back when you release, instead of making it a toggle.

I don't quite understand the green bullets to target ground enemies. In stage 1, am I supposed to be able to destroy that purple battleship in the background?
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Post by Udderdude »

You can't destroy the battleship in level 1. The green bullets fire when you are within horizontal range of the ground enemy.
Last edited by Udderdude on Mon Feb 23, 2015 5:23 pm, edited 1 time in total.
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Re: XOP, a 2D shooter

Post by Treasurance »

still boring, needs 60 fps, HD graphics and customizable BGM
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Despatche
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Re: XOP, a 2D shooter

Post by Despatche »

I don't know too much about these... are the original games still entirely there?
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Re: XOP, a 2D shooter

Post by AliceMargatroid »

I totally want to see someone clear Master Original Ex in Black Ultra

Seriously WTF
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Re: XOP, a 2D shooter

Post by Despatche »

Whoa, found a bug in XOP Ultra. I started a game, then quit from the menu; let some time pass on the title screen and it went back to the ToastSoft logo, then it went back to the game I had quit except it was all black. I could still move around and shoot, and Esc works.
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Chaos Phoenixma
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Re: XOP, a 2D shooter

Post by Chaos Phoenixma »

Was playing Medium Death mode on XOP Ultra. Just finished a stage that had some huge scoring in it and brought me to over 700 million in total score despite not so good performance elsewhere. Then the game crashed after I beat the stage. I wasn't keeping track of the stages, but I think it was stage 4. It was a bad run anyway since I used Implosion the entire run and panic bombed a lot since it was my first time playing the game.

Edit: Set 1, not Set 2
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Re: XOP, a 2D shooter

Post by Plasmo »

I totally want to see someone clear Master Original Ex in Black Ultra

Seriously WTF
It will happen eventually. Sasu and I are probably going to rip the game apart again.
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Re: XOP, a 2D shooter

Post by RonanN1 »

Thank you! :)
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z0mbie90
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Re: XOP, a 2D shooter

Post by z0mbie90 »

Need to start playing some more so I can get a spot in the Hi.Score thread :evil:
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Chaos Phoenixma
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Re: XOP, a 2D shooter

Post by Chaos Phoenixma »

I completely suck at these.


BTW, can you not fight the TLBs in Score Attack outside of the TLB Rush? Are the TLBs in TLB Rush are accurate to the maingames?

And what's the extend settings for each of the modes?


Not that I can get through Stage 5 of XOP Black Ultra in score attack on Advanced Original. Okay, possibly with bombspam, but there's the other 4 stages too. Ex5 seemed easier to clear on Advanced Original, but I'd need to practice all those too.

Oh, and what are the TLB requirements anyway? 1cc, 1lc, bomb/lives used, or what? Does it require a certain difficulty?


Another problem is the game freezes for a little bit when using the bomb on certain patterns. The actions still pretty much going on during that time though.
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Re: XOP, a 2D shooter

Post by Plasmo »

Need to start playing some more so I can get a spot in the Hi.Score thread :evil:
Not too difficult atm. I'm sure you can do it.
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Re: XOP, a 2D shooter

Post by z0mbie90 »

Plasmo wrote:
Need to start playing some more so I can get a spot in the Hi.Score thread :evil:
Not too difficult atm. I'm sure you can do it.
Yeah but would be nice with a sweet score. But should't be too hard XOP is a real sweet game. Enjoying it to the max 8)
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Post by Udderdude »

Edit: Problem solved.
Last edited by Udderdude on Mon Feb 23, 2015 5:23 pm, edited 2 times in total.
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Re: XOP, a 2D shooter

Post by Chaos Phoenixma »

If it happens again, I'll make sure to. I was trying to play through again but kept screwing stuff up though.
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Post by Udderdude »

Updated, fixed the intro looping bug and fixed some of the tile graphics in level 3/C.
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Plasmo
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Re: XOP, a 2D shooter

Post by Plasmo »

Just did a no miss/no bomb in XOP Ultra, Set 2, Original mode, Medium diff and after the fourth boss the game crashed.

I'm half pissed, my score wasn't too shabby.

Is there an extra stage that the game couldn't load or why did it crash?
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Post by Udderdude »

Ok, I found what the issue was. The bonus level files were just plain not being included in the data file. Ooooooops.

So the game wasn't actually crashing, but was quitting due to the files not being there.

Re-uploaded with the proper files in place.
Last edited by Udderdude on Mon Feb 23, 2015 5:23 pm, edited 2 times in total.
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Post by Udderdude »

I had to make another fix-up release due to issues in Bosh Rush mode and issues with Absorb mode.

I really should have tested more. :/
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Re: XOP, a 2D shooter

Post by Plasmo »

No worries man, your games are fantastic! :D
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Post by Udderdude »

.
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Re: XOP, a 2D shooter

Post by mjclark »

Udderdude wrote:XOP Black Ultra offically rejected for Steam distribution, hooray.

I guess I find it hard to take their rejection as anything but an admission that they accept indie games by popularity/hype, as they've got utterly overrated horeseshit like Inside A Star Filled Sky on there.
Commiserations- that really does suck!
At least it has a very good reputation and loyal fanbase here :D
Maybe you wouldn't want to be in the same stable as Razor 2 anyway eh?
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Post by Udderdude »

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Re: XOP, a 2D shooter

Post by Treasurance »

game needs more loli
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Re: XOP, a 2D shooter

Post by Vyxx »

Treasurance wrote:game needs more loli
Get out.
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Post by Udderdude »

.
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Re: XOP, a 2D shooter

Post by Plasmo »

so cute.
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Re: XOP, a 2D shooter

Post by RNGmaster »

You ought to emulate x.x and make ecchi drawings of your lolis to drum up more support. I'm serious, it really works.
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Post by Udderdude »

Seeing as Samurai Fox has told me himself he would never draw that of his characters, and I wouldn't want him to even if he would, I don't see that happening.
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Post by Udderdude »

So, it's been awhile since the releas. I've went back and looked at what I've done, and I pretty much hit every goal I wanted to accomplish for the update. It's exactly what I wanted it to be. Yay!
Last edited by Udderdude on Mon Feb 23, 2015 5:26 pm, edited 1 time in total.
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