Cave shmups in PCSX2

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BPzeBanshee
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Re: Cave shmups in PCSX2

Post by BPzeBanshee »

ESPGaluda is a little bit better but I'm still having a hard time running it well without stupid loading lag and other little things that stop it running at that perfect framerate. I think it's my computer though, it's definitely a hell of a lot easier to setup than what it used to be and I recommend this release to anyone who's got a computer less than 3 years old. :D
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Re: Cave shmups in PCSX2

Post by AntiFritz »

BPzeBanshee wrote:ESPGaluda is a little bit better but I'm still having a hard time running it well without stupid loading lag and other little things that stop it running at that perfect framerate. I think it's my computer though, it's definitely a hell of a lot easier to setup than what it used to be and I recommend this release to anyone who's got a computer less than 3 years old. :D
I tried it the other day, and it ran at full speed but would randomly speed up and slowdown (not the games slowdown either). Made it really unplayable.
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Krimzon Kitzune
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Re: Cave shmups in PCSX2

Post by Krimzon Kitzune »

*
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AliceMargatroid
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Re: Cave shmups in PCSX2

Post by AliceMargatroid »

Samurai Fox wrote:DOJ WH/BL and Galuda are perfectly playable in MAME these days, and the great thing is that PGM emulation does not require a very high-end PC to get a perfect framerate. Unless you need to play Mushi (which is not currently supported in MAME), PCSX2 is not really necessary.
I would like to play DOJ with the arranged BGM though. So PGM emulation works on slower systems compared to PCSX2? Does that mean I can play Mushi Ultra *IF* it will ever be MAME'd?
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Re: Cave shmups in PCSX2

Post by moozooh »

I think by the time Mushi will be MAME'd you'll have upgraded your computer at least once anyway.
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Re: Cave shmups in PCSX2

Post by emphatic »

ESPGALUDA Arrange will never be in MAME.
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zlk
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Re: Cave shmups in PCSX2

Post by zlk »

moozooh wrote:I think by the time Mushi will be MAME'd you'll have upgraded your computer at least once anyway.
Not to be too cryptic but maybe, maybe not. :D
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Re: Cave shmups in PCSX2

Post by Observer »

zlk wrote:
moozooh wrote:I think by the time Mushi will be MAME'd you'll have upgraded your computer at least once anyway.
Not to be too cryptic but maybe, maybe not. :D
These posts are too close for comfort.

Really, perhaps in the next months people will be playing Mushi with a keyboard in a custom Imperishable Night cab :o
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Re: Cave shmups in PCSX2

Post by Sumez »

Touhou cabs exist?
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Re: Cave shmups in PCSX2

Post by moozooh »

bloodflowers had one, IIRC. Obviously it's custom-built.
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Aisha
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Re: Cave shmups in PCSX2

Post by Aisha »

Yeah, bloodflowers made one about six years ago: http://www.system11.org/temp/touhoucab/index.html
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AntiFritz
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Re: Cave shmups in PCSX2

Post by AntiFritz »

Sumez wrote:Touhou cabs exist?
http://www.kotaku.com.au/2011/05/a-pc-g ... e-arcades/

They do
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Udderdude
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Re: Cave shmups in PCSX2

Post by Udderdude »

This could lead to some bad burn-in, way too many screen elements in Touhou games are static to run on a CRT all day.
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BPzeBanshee
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Re: Cave shmups in PCSX2

Post by BPzeBanshee »

Udderdude wrote:This could lead to some bad burn-in, way too many screen elements in Touhou games are static to run on a CRT all day.
:lol:

It's especially funny because it's pissing on Touhou AND true! :D
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Udderdude
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Re: Cave shmups in PCSX2

Post by Udderdude »

Not pissing on anything, I'd wager to say almost every PC based doujin shmup has a CRT burn-in issue of some sort.
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BPzeBanshee
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Re: Cave shmups in PCSX2

Post by BPzeBanshee »

That's fair, though I was focusing on the "Touhou games are static" context. :lol:

Genetos should be pretty good with avoiding burn-in I'd imagine. It's got enough animation going on and I think it even had its own burn-in reduction settings. Most others would not be so good though.
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Bananamatic
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Re: Cave shmups in PCSX2

Post by Bananamatic »

HELLSINKER
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Re: Cave shmups in PCSX2

Post by rancor »

AntiFritz wrote:
Sumez wrote:Touhou cabs exist?
http://www.kotaku.com.au/2011/05/a-pc-g ... e-arcades/

They do
I'm gonna go check these out today! I'll hopefully be back with photos and any reports of burn-in. :wink:
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Re: Cave shmups in PCSX2

Post by RNGmaster »

Bananamatic wrote:HELLSINKER
Well, that'd avoid burn-in, but Hellsinker isn't the right kind of game for short sessions.
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Bananamatic
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Re: Cave shmups in PCSX2

Post by Bananamatic »

RNGmaster wrote:
Bananamatic wrote:HELLSINKER
Well, that'd avoid burn-in, but Hellsinker isn't the right kind of game for short sessions.
Short Mission is
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finisherr
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Re: Cave shmups in PCSX2

Post by finisherr »

Has anyone tried PCSX2 for Mac? I got this but I'm having trouble getting it to work properly. Anyone have any pointers?
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