No?apple arcade wrote:
Maybe someone else can draw the same conclusion?
Xbox 360: Akai Katana Shin (May 2011)
Re: Xbox 360: Akai Katana Shin (May 2011)
-
apple arcade
- Posts: 523
- Joined: Sun Nov 29, 2009 10:05 pm
Re: Xbox 360: Akai Katana Shin (May 2011)
She is Zoe Boyle aka Trinity Ashby on Sons of Anarchy season 3.BPzeBanshee wrote:Stupid Question: Who is that redheaded chick?
If you're going to shop at Play-Asia Import Gaming please us my affiliate link. 
The Finer Points of Insanity Blogspot
...I want to make some babies

The Finer Points of Insanity Blogspot
...I want to make some babies
-
mesh control
- Posts: 2496
- Joined: Mon Dec 21, 2009 1:10 am
- Location: internet
Re: Xbox 360: Akai Katana Shin (May 2011)
Yes, their scoring systems are kinda based on the excellent show Justified.mesh control wrote:Cave are huge FX fans.


RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
-
evil_ash_xero
- Posts: 6245
- Joined: Thu Jul 12, 2007 6:33 am
- Location: Where the fish lives
Re: Xbox 360: Akai Katana Shin (May 2011)
I have no clue whether to buy this or not. I think i'm going to wait until some of your guinea pigs get it.
I didn't hear many good things about it, from those who played the PCB. However, I HEAR that the one or two people who played the "consumer" version, said that it was better balanced, and that extra stage could solve it's "this is way too short" problem.
The graphics are beautiful, as are the designs.
I didn't hear many good things about it, from those who played the PCB. However, I HEAR that the one or two people who played the "consumer" version, said that it was better balanced, and that extra stage could solve it's "this is way too short" problem.
The graphics are beautiful, as are the designs.
My Collection: http://www.rfgeneration.com/cgi-bin/col ... Collection
-
BPzeBanshee
- Posts: 4859
- Joined: Sun Feb 08, 2009 3:59 am
Re: Xbox 360: Akai Katana Shin (May 2011)
Oh right. Never seen that TV show before, though I do kinda see the similarities in the pictures.apple arcade wrote:She is Zoe Boyle aka Trinity Ashby on Sons of Anarchy season 3.BPzeBanshee wrote:Stupid Question: Who is that redheaded chick?
Re: Xbox 360: Akai Katana Shin (May 2011)
I don't see any similarities, but she reminds me of Lightning from FF13.
-
BPzeBanshee
- Posts: 4859
- Joined: Sun Feb 08, 2009 3:59 am
Re: Xbox 360: Akai Katana Shin (May 2011)
Smoke weed and squint-look at both of the faces at the same time and you'll see it. 

Re: Xbox 360: Akai Katana Shin (May 2011)
omg they're the same.
Re: Xbox 360: Akai Katana Shin (May 2011)
Is she supposed to look like the boy or the girl?
Oh my god they are both generic anime faces without any distinctive features at all!
(nb: I'm not anti-anime and I actually dig the art for this game
)
Oh my god they are both generic anime faces without any distinctive features at all!
(nb: I'm not anti-anime and I actually dig the art for this game

-
BPzeBanshee
- Posts: 4859
- Joined: Sun Feb 08, 2009 3:59 am
Re: Xbox 360: Akai Katana Shin (May 2011)
I believe they're meant to be both. This is why you smoke weed and squint.Sumez wrote:Is she supposed to look like the boy or the girl?
Or maybe he's not just referring to the pictures but the character's nature as well, in which case I can't really comment because I haven't seen the TV show nor played Akai Katana to compare characteristics.
Re: Xbox 360: Akai Katana Shin (May 2011)
I've yet to see a shmup character with personality.
Re: Xbox 360: Akai Katana Shin (May 2011)
It's a good thing then, isn't it? ;) You're basically Gordon Freeman in every shmup game: a silent protagonist whose personality is defined solely by his actions.Sumez wrote:I've yet to see a shmup character with personality.
Then again, princess Reco would probably be a candidate for personality.

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: Xbox 360: Akai Katana Shin (May 2011)
Yet Gordon Freeman has a tendency to score really high on all those GameFAQs character battles. One of the most uninteresting game protagonists ever designed. 
I just want my shmup characters/vehicles to look awesome, and that's it.

I just want my shmup characters/vehicles to look awesome, and that's it.
Re: Xbox 360: Akai Katana Shin (May 2011)
Don't be brue,Ran.Sumez wrote:I've yet to see a shmup character with personality.
Twinkle Star Sprites is basically personality overload.
-
Drachenherz
- Posts: 1555
- Joined: Fri Oct 22, 2010 5:03 pm
- Location: Zürich, Switzerland
- Contact:
Re: Xbox 360: Akai Katana Shin (May 2011)
FTFYmoozooh wrote:It's a good thing then, isn't it?Sumez wrote:I've yet to see a shmup character with personality.You're basically Gordon Freeman in every shmup game: a silent protagonist whose personality is defined solely by his actions.
Then again, princess Reco would probably be a candidate for jugs.
Truth - Compassion - Tolerance
-
Drachenherz
- Posts: 1555
- Joined: Fri Oct 22, 2010 5:03 pm
- Location: Zürich, Switzerland
- Contact:
Re: Xbox 360: Akai Katana Shin (May 2011)
Really.Sumez wrote:Really?
Link
(Btw, I got this pic on my stick... heheheh)
Mod Edit: The pic itself is also too big. : P
Truth - Compassion - Tolerance
Re: Xbox 360: Akai Katana Shin (May 2011)
I stand corrected...
Never really looked closer at that pic, it is highly disturbing (even if it's not unlikely)
I'm glad they decided to give her a reduction with the sequel, it seems to fit the style of the game a lot better
Never really looked closer at that pic, it is highly disturbing (even if it's not unlikely)
I'm glad they decided to give her a reduction with the sequel, it seems to fit the style of the game a lot better

-
Drachenherz
- Posts: 1555
- Joined: Fri Oct 22, 2010 5:03 pm
- Location: Zürich, Switzerland
- Contact:
Re: Xbox 360: Akai Katana Shin (May 2011)
Pssst, Sumez... the pic I linked... IS from the sequel...Sumez wrote:I stand corrected...
Never really looked closer at that pic, it is highly disturbing (even if it's not unlikely)
I'm glad they decided to give her a reduction with the sequel, it seems to fit the style of the game a lot better

Truth - Compassion - Tolerance
Re: Xbox 360: Akai Katana Shin (May 2011)
For god's sake just shoot me! >___<
It looks a lot like the cover of the first game, didn't notice it wasn't the same.
Where exactly is the image taken from?
It looks a lot like the cover of the first game, didn't notice it wasn't the same.
Where exactly is the image taken from?
-
Drachenherz
- Posts: 1555
- Joined: Fri Oct 22, 2010 5:03 pm
- Location: Zürich, Switzerland
- Contact:
Re: Xbox 360: Akai Katana Shin (May 2011)
Google...Sumez wrote:For god's sake just shoot me! >___<
It looks a lot like the cover of the first game, didn't notice it wasn't the same.
Where exactly is the image taken from?

On a serious note: I think the images are also available at cave's homepage, but I'm not sure about this.
Truth - Compassion - Tolerance
Re: Xbox 360: Akai Katana Shin (May 2011)
^hasn't played enough Batrider, Gunbird, or Shikigami series.I've yet to see a shmup character with personality
Akai Katanas art is nicely done but incredibly generic. I much prefer the weirder side of CAVE illustrated in Galuda, MMP, PS, and even <gasp> Deathsmiles...
"I've had quite a few pcbs of Fire Shark over time, and none of them cost me over £30 - so it won't break the bank by any standards." ~Malc
Re: Xbox 360: Akai Katana Shin (May 2011)
I am a bit confused here
So HD visuals are exclusive to the 16:9 SHIN mode,the 4:3 original game is lowres visuals only?
So HD visuals are exclusive to the 16:9 SHIN mode,the 4:3 original game is lowres visuals only?
Re: Xbox 360: Akai Katana Shin (May 2011)
I hope so.
Re: Xbox 360: Akai Katana Shin (May 2011)
Isn't SHIN mode exactly the same as the original/arcade mode, EXCEPT with the extra stage, HD graphics and 16:9 aspect? (let's not consider slowdown emulation at this point) - in that case it would only make sense to keep the original mode exactly as the original, including the graphics resolution - like they did with DeathSmiles.
-
drunkninja24
- Posts: 1802
- Joined: Thu Oct 01, 2009 3:27 am
- Location: MO
Re: Xbox 360: Akai Katana Shin (May 2011)
I'm pretty sure some of the game mechanics are changed as well.Sumez wrote:Isn't SHIN mode exactly the same as the original/arcade mode, EXCEPT with the extra stage, HD graphics and 16:9 aspect? (let's not consider slowdown emulation at this point) - in that case it would only make sense to keep the original mode exactly as the original, including the graphics resolution - like they did with DeathSmiles.
-
Aliquantic
- Posts: 805
- Joined: Wed Sep 01, 2010 7:40 am
Re: Xbox 360: Akai Katana Shin (May 2011)
We don't really know the details, and with another mode (Zetsu) announced it's a given one of them at least will have different gameplay (it'd mirror DSII quite nicely too)... but if I can read Japanese correctly there's a stream planned in the future, so we can put a rest to idle speculation soon 

-
- Posts: 47
- Joined: Sat Sep 19, 2009 7:32 pm
Re: Xbox 360: Akai Katana Shin (May 2011)
apple arcade wrote:She is Zoe Boyle aka Trinity Ashby on Sons of Anarchy season 3.BPzeBanshee wrote:Stupid Question: Who is that redheaded chick?
It's not Zoe Boyle, but Molly C. Quinn. She plays the character Alexis, the daughter of Richard Castle from the show, Castle on ABC.