Thanks.Ex-Cyber wrote:Can't rule it out (if "driver" is construed to include a virtualization monitor with the blitter interface emulated), but I wouldn't count on it being easy. I'd expect that the Cave code is big-endian, as is typical for SuperH systems (can anyone with inside info confirm/deny this?); Dreamcast is hardwired to little endian mode. I dreamed up a crazy solution to that problem (big-endian SuperH guest virtualized on little-endian SH-4 host) years ago, but I never tried it because for that project it probably would have amounted to tilting at windmills.emphatic wrote:Oh, wait, will this mean that someone could make a working driver for the Dreamcast to run these games?
Btw, why won't someone whip up a CAVE PGM emulator for the Dreamcast? There's a NEO4ALL and claims has been made that NEO GEO-games need better hardware than the PGM games...
