Turbo Force is a very unforgiving game. You power down progressively, if you don't die the rank goes skyhigh, and bombs are random if at all. It's certainly a frustrating game but pardon the bomb point it's not bad just not a lot of fun for the most part.ptoing wrote:Turbo Force is pretty shit as well.
Elaborate on better? Otherwise, do not pass go, etc..nimitz wrote:[Turbo Force] is a bit clunky but it really isn't a bad shmup if you give it a chance. Much better than Aero fighters 2 and 3 for example.
What exactly is wrong pardon the usual TechnoSoft treatment (being easy). It's a well done package let down by the fact it has no TATE but then again you don't need it. What the game might benefit from is an extra stage or perhaps a loop (so increase in difficulty either way). Having said that it's not my favourite TS offering but it's certainly more interesting than many other games in this thread. It has good music, nice graphics, fair variety (branching paths), and has some (albeit simple) scoring. If only jp wasn't AWOL.xris wrote:Blast Wind, people only defend it because they spent that much money on it.
Perhaps since Hyper Duel blows anus. Personally, I've had a hard time enjoying it whereas Thunder Force is the opposite. What sort of good game gives you points for not moving.Obiwanshinobi wrote:I found a number of shmups being not enjoyable at all: Thunder Force III, IV and VI, Strike Gunner S.T.G. (arcade), Tyrian... Can't say I was trying hard to enjoy them, though. Still, when there's Hyper Duel out there, why would I try hard to enjoy Thunder Force?
Not justified enough. It's hard and differs enough from Strikers 2 that is distinct. The graphics aren't terrible and given the changed screen axis the bullet speed and density compromise makes the game just as playable.emphatic wrote:Strikers 1945+ is bad because it's taken a vert game and put it in yoko in friggin' low res.
Also, Dale is the man.