Guwange 360

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Fudoh
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Re: Guwange 360

Post by Fudoh »

It looks like crap on my widescreen LCD while Futari looks flawless.
the added possiblity of scanline emulation in Futari aside, from a technical standpoint Guwange and Futari (Arcade) look exactly the same (on a 16:9 LCD). Same resolution, same everything....
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Re: Guwange 360

Post by Chacranajxy »

roker wrote:It looks like crap on my widescreen LCD while Futari looks flawless.

This issue affects everyone's monitor, regardless if it's LCD or CRT.
Yeah, something's gotta be up. Guwange looks absolutely flawless on my widescreen LCD.
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cools
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Re: Guwange 360

Post by cools »

Looks fine here on an SD 16:9 screen.
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TrevHead (TVR)
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Re: Guwange 360

Post by TrevHead (TVR) »

lol shmups are never easy are they? Theyre so hardcore you need a FAQ just to play the thing properlly :lol:
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Taylor
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Re: Guwange 360

Post by Taylor »

No missed that last pattern down to a damn pixel and got hit.
Rage of a thousand suns, etc.
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Re: Guwange 360

Post by captpain »

Taylor wrote:No missed that last pattern down to a damn pixel and got hit.
Rage of a thousand suns, etc.
I played several credits in a row where I bit it on the last pattern of the last boss form. I thought my head was going to explode.
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evil_ash_xero
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Re: Guwange 360

Post by evil_ash_xero »

TrevHead (TVR) wrote:lol shmups are never easy are they? Theyre so hardcore you need a FAQ just to play the thing properlly :lol:

I was thinking that just the other day. :lol:

I love this hobby, but what a pain...gah...not even to mention the price.
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roker
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Re: Guwange 360

Post by roker »

Fudoh wrote:
It looks like crap on my widescreen LCD while Futari looks flawless.
the added possiblity of scanline emulation in Futari aside, from a technical standpoint Guwange and Futari (Arcade) look exactly the same (on a 16:9 LCD). Same resolution, same everything....
I'll check it out again. I use an LCD monitor through VGA if that makes any difference.

I'll take a pic of Futari for comparison purposes.
Last edited by roker on Wed Nov 17, 2010 4:59 am, edited 1 time in total.
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roker
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Re: Guwange 360

Post by roker »

without taking pictures, here's what I came up with:

1680 x 1050: Playing Futari and Guwange will lead to bars on both sides and top to bottom.

640 x 480: Playing Futari will fill in my screen to the best it can (using only zoom, no stretching or anything). Top and bottom are filled to the max; looks phenomenal. Guwange in resolution gives me bars on the side and bars on the top and bottom

Now the interesting part:

1360 x 768, 1280 x 768, and 1280 x 720: Guwange will have NO black bars on the left and right (yay!), but there's no way I can fill the top and bottom. This is the best way to play the game and after doing it this way I got farther in the game than before due to bigger size of the playing area.

I have pictures if anyone needs them for reference, but if anyone with an LCD widescreen monitor is having a hard time getting the best out of this game, tone it down a notch and see if that works out.

It should be noted that my monitor maxes out at 1680 by 1050. It's a 21.6' (odd size?) Samsung 216BW.
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gs68
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Re: Guwange 360

Post by gs68 »

Futari fills the entirety of a 1280x1024 screen, with no black bars.

As does Raiden Fighters Aces, which even has a 5:4 option.
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roker
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Re: Guwange 360

Post by roker »

gs68 wrote:Futari fills the entirety of a 1280x1024 screen, with no black bars.
Not quite with my monitor. It might have something to do with the odd size, but I still get a 1/2' of wallpaper on each side, unless I mess with the "free" setting but I'm afraid that'll stretch it out a bit on the y-axis. 640x480 is still the best option for my monitor.
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Daigoro
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Re: Guwange 360

Post by Daigoro »

re: fun stuff upcoming announcement. i wouldnt hold me breath on any statements regarding a patch.

sound more like theme/gamerpic stuff to buy to me.
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Re: Guwange 360

Post by phrenzee »

Does anyone know the what the "default" values for shot/shikigami power are on different stages? I'd like to do some practise runs on stages 3 and 4. For some reason there's no stage default :?
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Re: Guwange 360

Post by Zero Gunner »

I've been super busy with work since last week and I've literally had about 5 runs on this so far but it's great. I'm playing on a 57" Hitachi CRT Projection TV and it looks great, even without the HD facelift/character remodeling that games like ESP, Mushi, & Death Smiles received. Considering that I can now play this comfortably on a console now (as opposed to on Mame) it's more than worth the $10.
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ratsflif
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Re: Guwange 360

Post by ratsflif »

Daigoro wrote:re: fun stuff upcoming announcement. i wouldnt hold me breath on any statements regarding a patch.

sound more like theme/gamerpic stuff to buy to me.
Yeah, I bet its just some BS dlc....
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Udderdude
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Re: Guwange 360

Post by Udderdude »

Image

Hey guys, problem solved!
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Elixir
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Re: Guwange 360

Post by Elixir »

That still looks like shit, lol
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TrevHead (TVR)
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Re: Guwange 360

Post by TrevHead (TVR) »

That looks like a ergotron neo-flex stand, do you think a 23" 16:9 would fit it in portrait mode? From reading up about it, it seems it would fit but I just wanted to make sure.
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Udderdude
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Re: Guwange 360

Post by Udderdude »

It's actually a rotateable Dell monitor with the 360 hooked up by VGA. The whole thing is one unit.

(And if it wasn't obvious, I was just joking around when I said "Problem solved")
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StarCreator
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Re: Guwange 360

Post by StarCreator »

Udderdude wrote:Hey guys, problem solved!
How's the input lag on that monitor? Looks just like a friend's.
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Udderdude
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Re: Guwange 360

Post by Udderdude »

StarCreator wrote:
Udderdude wrote:Hey guys, problem solved!
How's the input lag on that monitor? Looks just like a friend's.
Not bad, honestly. YMMV.
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SAM
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Re: Guwange 360

Post by SAM »

I must be outdated :x , I just realized it "would" available on 360 :o , and it had already been released. :lol:

Well, it is good that I don't have to wait. :wink:

Can't wait to go back home and download it. :D

Any Cave 360 games that I might miss? :oops:
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TrevHead (TVR)
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Re: Guwange 360

Post by TrevHead (TVR) »

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evil_ash_xero
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Re: Guwange 360

Post by evil_ash_xero »

TrevHead (TVR) wrote:That looks like a ergotron neo-flex stand, do you think a 23" 16:9 would fit it in portrait mode? From reading up about it, it seems it would fit but I just wanted to make sure.

I just got one that says "up to 30" and am using it on a 22 16:10. I do believe it would do a 23, but just barely. No way in hell would it go up to 30. If it works, it's great. I love it.
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xris
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Re: Guwange 360

Post by xris »

What I like the most about this game is the level design. It's a good change up from the norm, how you change directions throughout. Also, that there are many corridors and other tight spots that do well at putting pressure on you. The levels seem fresh and creative, well fresh to me, even if the game is rather dated at this point. The third and sixth levels are standouts in my opinion.
Earlier in the thread, someone mentioned mid-bosses, and I kinda laughed it off. But, after thinking about it, there really is, well sorta..They're just super easy. The first stage, the guard tower, the one that is elevated that have guards coming out of it, then when the wall breaks they rush out. The second stage is more apparent with the slug-whale. The third stage, well I'm not too sure on what's obvious, I'm going with the hidden witch-worm that pops out of the covered well after the statues. Still, it's super wimpy. The fourth stage is the only one that feels like a mid-boss, the big ass worm that busts out of the building and bites a horse in half. The fifth stage, I have no clue, nothing really stands out to me, and I would like to hear it if you have any ideals. The sixth, I'm going with the boat, this can be a really tricky spot for me, I always have to dash far right along the wall dodging demons and preying not to die. Sooo, yeah. Mid-bosses, if you have some thought of this please share.
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KisakiProject
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Re: Guwange 360

Post by KisakiProject »

Its selling really well!

Top Arcade Titles (Full Versions purchased)

1 SCOTT PILGRIM VS. THE WORLD: THE GAME
2 Yu-Gi-Oh! 5D's Decade Duels
3 Guwange
4 Super Meat Boy
5 Faery: Legends of Avalon
6 DEAD RISING 2: CASE ZERO
7 Plants vs. Zombies
8 RISK: FACTIONS
9 THE KING OF FIGHTERS 2002 UNLIMITED MATCH
10 LIMBO

http://majornelson.com/archive/2010/...-of-nov-8.aspx
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Square King
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Re: Guwange 360

Post by Square King »

Wow. Not a bad position. Better than I thought it'd be.
clp
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Re: Guwange 360

Post by clp »

So what are the extra modes like? videos just make em look like dumbed down easy modes for western audiences ?
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msm
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Re: Guwange 360

Post by msm »

TrevHead (TVR) wrote:That looks like a ergotron neo-flex stand, do you think a 23" 16:9 would fit it in portrait mode? From reading up about it, it seems it would fit but I just wanted to make sure.
i've been thinking about getting one of thoes stands for ages, according to the dimensions on their website my 24" 16:10 monitor should fit in tate...

http://www.ergotron.com/Portals/0/liter ... IM-067.pdf
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CptRansom
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Re: Guwange 360

Post by CptRansom »

Square King wrote:Wow. Not a bad position. Better than I thought it'd be.
That's what she said.
<trap15> I only pick high quality games
<trap15> I'm just pulling shit out of my ass tbh
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