Radirgy Noir Massive for Xbox 360.

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
User avatar
THE
Posts: 403
Joined: Fri Aug 17, 2007 9:00 am
Location: Germany

Re: Radirgy Noir Massive for Xbox 360.

Post by THE »

Does someone know who the Japanese publisher is?
The future is 2D
User avatar
MachineAres 1CC
Posts: 792
Joined: Sat Dec 19, 2009 2:20 pm
Location: Seattle, WA

Re: Radirgy Noir Massive for Xbox 360.

Post by MachineAres 1CC »

Elixir wrote:So Jin, Hatima and Kotaku all fail to recognize that it's just an extra game mode.

ugh
Speaking of kotaku, my god, do I hate that site. I just went to look at that article and even as painfully stupid and misinformed as that was, I went and read the Vanquish review, and while the review itself wasn't too bad, the comments that followed make me want to claw my fucking eyes out. Jesus.
JUST A COUPLE MORE SHOTS です
Achievements/trophies|1CC List
Twitch|Genesis Shmups project
XBL & PSN: IDOLxISxDEAD
Phellan Wolf
Posts: 851
Joined: Fri Jan 15, 2010 7:27 am

Re: Radirgy Noir Massive for Xbox 360.

Post by Phellan Wolf »

Well, Kotaku is just a gaming blog for nerds. Who cares about them and all the fanboys that follow it.
User avatar
THE
Posts: 403
Joined: Fri Aug 17, 2007 9:00 am
Location: Germany

Re: Radirgy Noir Massive for Xbox 360.

Post by THE »

Phellan Wolf wrote:Well, Kotaku is just a gaming blog for nerds. Who cares about them and all the fanboys that follow it.
Well, we developers do...
Not that they would ever write about our games to begin with :?
The future is 2D
User avatar
gatsu25
Posts: 152
Joined: Mon Dec 14, 2009 9:18 am

Re: Radirgy Noir Massive for Xbox 360.

Post by gatsu25 »

It makes me wonder if there's a chance we'll see an Illvelo "Massive" for the 360. I would hope so since the majority of shooter players own a 360 already and this is Milestones foray into it's world. Also, since I own a Japanese 360 and could actually play it. It would help me get over the mess that was the NA Wii version.
Phellan Wolf
Posts: 851
Joined: Fri Jan 15, 2010 7:27 am

Re: Radirgy Noir Massive for Xbox 360.

Post by Phellan Wolf »

gatsu25 wrote:It makes me wonder if there's a chance we'll see an Illvelo "Massive" for the 360. I would hope so since the majority of shooter players own a 360 already and this is Milestones foray into it's world. Also, since I own a Japanese 360 and could actually play it. It would help me get over the mess that was the NA Wii version.
Just wait. Since Cave started porting their games, I think that all shooting game developpers were waiting to see how the market would react. We know that the response has been really good so far and Now It is Milestone turn to test it and Noir is going to be their first title. I really hope it to sell a good number of copies, and if it happens I wouldn't mind some compilation of their older titles. It is a matter of time.
gundamalpha
Posts: 355
Joined: Thu Apr 07, 2005 2:20 pm
Location: Australia

Re: Radirgy Noir Massive for Xbox 360.

Post by gundamalpha »

I would love to be part of the statistic but the price tag really put me off :cry:
Phellan Wolf
Posts: 851
Joined: Fri Jan 15, 2010 7:27 am

Re: Radirgy Noir Massive for Xbox 360.

Post by Phellan Wolf »

Ok I have just tried the game and so far it is a good conversion though those HD graphics I don't see them anywhere. There are a lot of gameplay modes but one is locked, don't ask me what is it because it is written ?????? on it. Menus are in english and music is nice actually. I haven't put too much in to the game but hopefully more people in the boards will tell you a bit more.
IMHO, the game doesn't worth the price they are asking for but it doesn't mean it is a bad game.
User avatar
Kiken
Posts: 3982
Joined: Tue Jan 25, 2005 11:08 pm
Contact:

Re: Radirgy Noir Massive for Xbox 360.

Post by Kiken »

gatsu25 wrote:It makes me wonder if there's a chance we'll see an Illvelo "Massive" for the 360.
Watch MileStone release it as DLC for Radirgy NOAH Massive.
User avatar
Kollision
Posts: 2605
Joined: Sat Aug 16, 2008 3:48 am
Location: BRA
Contact:

Re: Radirgy Noir Massive for Xbox 360.

Post by Kollision »

Phellan Wolf wrote:those HD graphics I don't see them anywhere.
:|
Phellan Wolf
Posts: 851
Joined: Fri Jan 15, 2010 7:27 am

Re: Radirgy Noir Massive for Xbox 360.

Post by Phellan Wolf »

Kollision wrote:
Phellan Wolf wrote:those HD graphics I don't see them anywhere.
:|
Always look at the bright side of the life, they look nice on my LCD and there's no need for filters.

I have played a bit more and the port is very solid, IMO it is much better than the Wii port. The exclusive Caravan mode it is really fun.
If there is anything else you want to know just ask. I wish I could answer it :oops:
User avatar
gatsu25
Posts: 152
Joined: Mon Dec 14, 2009 9:18 am

Re: Radirgy Noir Massive for Xbox 360.

Post by gatsu25 »

I played a bunch last night. I'm not using an HD TV, but the visuals are very clear, easy to read everything, and it looks very good.

The game is tons of fun, and definitely worth the asking price. I got it for about 5500 yen since I live here in Japan.

I very much hope Milestone continues its shooting games, and hope they continue to support the 360.
User avatar
sideshow
Posts: 369
Joined: Fri Jun 30, 2006 9:10 pm
Location: Southern California

Re: Radirgy Noir Massive for Xbox 360.

Post by sideshow »

The ??? mode is expand mode which I have no idea how to unlock.
User avatar
Kiken
Posts: 3982
Joined: Tue Jan 25, 2005 11:08 pm
Contact:

Re: Radirgy Noir Massive for Xbox 360.

Post by Kiken »

sideshow wrote:The ??? mode is expand mode which I have no idea how to unlock.
I'm going to assume SCCing Arcade or Classic mode will unlock it.

So far I've been able to get to stage 8 on a single credit in Arcade and up to the stage 4 boss on a single credit in Classic.
User avatar
brentsg
Posts: 2303
Joined: Sun Jul 12, 2009 9:01 pm
Location: St. Louis, MO USA

Re: Radirgy Noir Massive for Xbox 360.

Post by brentsg »

Definitely region locked, if that wasn't already confirmed.
Breaking news: Dodonpachi Developer Cave Releases Hello Kitty Game
User avatar
sideshow
Posts: 369
Joined: Fri Jun 30, 2006 9:10 pm
Location: Southern California

Re: Radirgy Noir Massive for Xbox 360.

Post by sideshow »

Kiken wrote:
sideshow wrote:The ??? mode is expand mode which I have no idea how to unlock.
I'm going to assume SCCing Arcade or Classic mode will unlock it.

So far I've been able to get to stage 8 on a single credit in Arcade and up to the stage 4 boss on a single credit in Classic.
I sure hope not cause I cant beat the last level without using a couple credits.
User avatar
gatsu25
Posts: 152
Joined: Mon Dec 14, 2009 9:18 am

Re: Radirgy Noir Massive for Xbox 360.

Post by gatsu25 »

I hope that isn't the case either. It seems a bit mean to do to the 95% of people who buy the game and can't do it.
Phellan Wolf
Posts: 851
Joined: Fri Jan 15, 2010 7:27 am

Re: Radirgy Noir Massive for Xbox 360.

Post by Phellan Wolf »

I haven't unlocked it and I have already beaten Arcade and Classic. However I was wondering if Illvelo Calories off is indeed included as a secret option or something just like in the Wii version.
User avatar
gatsu25
Posts: 152
Joined: Mon Dec 14, 2009 9:18 am

Re: Radirgy Noir Massive for Xbox 360.

Post by gatsu25 »

I've done the same and haven't unlocked Extend Mode either.

I hope that Milestone releases Illvelo "Massive" with the calories off version and a few more modes.

Wonder what their next shooter will be?

I imagine once people overseas start getting their shipment we will get more and more tidbits, and hopefully some more strategy info.
User avatar
nZero
Posts: 2608
Joined: Wed Jan 26, 2005 1:20 am
Location: DC Area
Contact:

Re: Radirgy Noir Massive for Xbox 360.

Post by nZero »

In Radirgy Noa Wii, Expand Mode was unlocked with a code posted on their website (←←→→↓↑↓↑↓↑ at the title screen IIRC?) so it may just be a matter of waiting for Milestone.
Image
User avatar
msm
Posts: 479
Joined: Mon Jun 05, 2006 6:25 pm
Location: uk

Re: Radirgy Noir Massive for Xbox 360.

Post by msm »

i can't find a tate option, have i missed it?

the menus are in english and it all looks pretty straight forward so i don't have much hope :(
Estebang
Posts: 1437
Joined: Sat Oct 17, 2009 8:22 pm

Re: Radirgy Noir Massive for Xbox 360.

Post by Estebang »

I wish Triangle Service was the second-tier shmup developer releasing their stuff with diarrhea frequency on every platform instead.
User avatar
BulletMagnet
Posts: 14148
Joined: Wed Jan 26, 2005 4:05 am
Location: Wherever.
Contact:

Re: Radirgy Noir Massive for Xbox 360.

Post by BulletMagnet »

msm wrote:i can't find a tate option, have i missed it?
Seriously? They've put it into every other release they've done as far as I know, why would they leave it out here?
User avatar
BIL
Posts: 20286
Joined: Thu May 10, 2007 12:39 pm
Location: COLONY

Re: Radirgy Noir Massive for Xbox 360.

Post by BIL »

Isn't Radirgy Noir native yoko + borders anyway, ala Blast Wind?
User avatar
msm
Posts: 479
Joined: Mon Jun 05, 2006 6:25 pm
Location: uk

Re: Radirgy Noir Massive for Xbox 360.

Post by msm »

BIL wrote:Isn't Radirgy Noir native yoko + borders anyway, ala Blast Wind?
i have no idea, but that would explain it, Thanks :)

...just had a quick search, yeah it's supposed to be yoko, sorry for my stupid question :oops:
agustusx
Posts: 592
Joined: Tue Dec 02, 2008 6:08 pm

Re: Radirgy Noir Massive for Xbox 360.

Post by agustusx »

Played a few credits yesterday. I need to figure out how the shot power up works. I hate it when i get stuck with the horizontal lasers, i much prefer the spread+side shot.

A few times now I have put in the initials AAA into the leader-boards because I didn't realize I couldn't continue and was on the name input screen. That transition should be more obvious.

So far the bosses don't see that awesome unfortunately. I didn't even realize most were bosses until the next stage starts loading.

Playing this on a wide-screen, I have borders within borders which makes my inner-child cry.
Danza
Posts: 162
Joined: Sat Jun 05, 2010 8:27 am

Re: Radirgy Noir Massive for Xbox 360.

Post by Danza »

agustusx wrote:Played a few credits yesterday. I need to figure out how the shot power up works. I hate it when i get stuck with the horizontal lasers, i much prefer the spread+side shot.
You know the coloured power-ups? Red, Green and Yellow. Give that a whack with the weapon and it will change colour. Red for the X shot. Green for pure spread. Yellow for Spread + Side.
agustusx
Posts: 592
Joined: Tue Dec 02, 2008 6:08 pm

Re: Radirgy Noir Massive for Xbox 360.

Post by agustusx »

Danza wrote: You know the coloured power-ups? Red, Green and Yellow. Give that a whack with the weapon and it will change colour. Red for the X shot. Green for pure spread. Yellow for Spread + Side.
thanks much! i kinda noticed you could hit them with the sword but wasn't paying attention to the result.
User avatar
Ghegs
Posts: 5075
Joined: Wed Jan 26, 2005 6:18 am
Location: Finland
Contact:

Re: Radirgy Noir Massive for Xbox 360.

Post by Ghegs »

Got the game today, played it a bit, and I have no idea what's going on. The game has a nice vibe though, and reading through some Radirgy strategy threads I got the very basic gist of what the ABSnet is, but I'm hoping there'll be some Noir-specific info available sooner or later.

Very cool how import-friendly the game is. On a sad note, my TV cuts off a chunk from the image on the left, so that the graphics start at about the middle of the blue-haired girl's face. Shame there isn't any options to tweak image settings.
No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.

My videos
Phellan Wolf
Posts: 851
Joined: Fri Jan 15, 2010 7:27 am

Re: Radirgy Noir Massive for Xbox 360.

Post by Phellan Wolf »

So how has it performed so far?? No news about sales?? It will be nice to know if at least it sold a decent amount of units if we ever want another Milestone title in X360
Post Reply