Weird, seeing as the PC Engine was slighty more popular (and had a bigger catalogue) than the Famicom.Dragon1952 wrote:Recca is awesome and certainly one of the best on the Famicom!
Star Soldier is also high on my list...
BTW, Famicom is STILL very popular in Japan, even for being so old. I understand that it is more popular than the PSP with younger players.
Summer Carnival '92 - Recca discussion.
Re:
Re: Summer Carnival '92 - Recca discussion.
Yeah I actually only recently discovered Recca a few years back and I have to say it may be one of the fastest shmups I've ever played which is outstanding if you consider the the hardware restrictions then. It's really almost too fast for me to really enjoy though, I get a headache every time I play it but I have to admit it's a technical marvel for sure!
Re: Re:
The PC Engine was more popular than the Famicom?! First time I've ever heard that. I know it was a big success domestically, but the Famicom was a juggernaut.Nico87 wrote:Weird, seeing as the PC Engine was slighty more popular (and had a bigger catalogue) than the Famicom.Dragon1952 wrote:Recca is awesome and certainly one of the best on the Famicom!
Star Soldier is also high on my list...
BTW, Famicom is STILL very popular in Japan, even for being so old. I understand that it is more popular than the PSP with younger players.

Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: Summer Carnival '92 - Recca discussion.
Bump from the winter.....
I just got Recca (repro...can't afford an original) in the mail today and popped it in. I've been avoiding videos and whatnot cause I wanted to experience it cold myself before seeing quite what it was like.
Gotta say....Oh my GOD!!!! How the FUCK did they get that many sprites moving that goddamned fast on the friggin NES???? I thought Dodonpachi and Giga Wing 2 and shit like that were manic...till I played Recca! It chewed me up and spit me out so fast I was afraid to blink! And the boss patterns? WTF?? How in gods name could you EVER dodge em????? I got to the level 2 boss on normal with a score of about 460K. On timed and score modes....OBLITERATED. Blows my mind.
Man...what a game! This is seriously a shmup for masochists!
I just got Recca (repro...can't afford an original) in the mail today and popped it in. I've been avoiding videos and whatnot cause I wanted to experience it cold myself before seeing quite what it was like.
Gotta say....Oh my GOD!!!! How the FUCK did they get that many sprites moving that goddamned fast on the friggin NES???? I thought Dodonpachi and Giga Wing 2 and shit like that were manic...till I played Recca! It chewed me up and spit me out so fast I was afraid to blink! And the boss patterns? WTF?? How in gods name could you EVER dodge em????? I got to the level 2 boss on normal with a score of about 460K. On timed and score modes....OBLITERATED. Blows my mind.
Man...what a game! This is seriously a shmup for masochists!
<@scootnet> if you were a real gamer, you could jerk it to Super Metroid box art
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Obiwanshinobi
- Posts: 7470
- Joined: Sun Jul 26, 2009 1:14 am
Re: Summer Carnival '92 - Recca discussion.
It flickers and trips over its own frames quite a bit, though. I believe Zanac sports comparable sprite count and also gets quite frantic, although it's less of a memoriser. The cool part, of course, is how great Recca looks without flexing multi-layered backdrops, parallax scolling and whatnot.maxlords wrote:How the FUCK did they get that many sprites moving that goddamned fast on the friggin NES????
By memorising and exploiting the safe spots, and timing your charged attack well?maxlords wrote:I thought Dodonpachi and Giga Wing 2 and shit like that were manic...till I played Recca! It chewed me up and spit me out so fast I was afraid to blink! And the boss patterns? WTF?? How in gods name could you EVER dodge em?????
The rear gate is closed down
The way out is cut off

The way out is cut off

Re: Summer Carnival '92 - Recca discussion.
Obiwanshinobi wrote:By memorising and exploiting the safe spots, and timing your charged attack well?maxlords wrote:I thought Dodonpachi and Giga Wing 2 and shit like that were manic...till I played Recca! It chewed me up and spit me out so fast I was afraid to blink! And the boss patterns? WTF?? How in gods name could you EVER dodge em?????
Fair enough


<@scootnet> if you were a real gamer, you could jerk it to Super Metroid box art
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Battlesmurf
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Re: Summer Carnival '92 - Recca discussion.
haha. Just think Mr Maxlords- have you tired hard mode or suicide mode yet?
I
I
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Obiwanshinobi
- Posts: 7470
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Re: Summer Carnival '92 - Recca discussion.
Charged attack is pretty much the cheapest bomb in the history of shmupping, and you can still fire your extra weapon whilst charging. Reminds me of the thumpin' weapon 6 in Zanac Special Version, except weapon 6 is ammo-based and trickier to use (okay, that's a moot point).
The rear gate is closed down
The way out is cut off

The way out is cut off

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TrevHead (TVR)
- Posts: 2781
- Joined: Sat Jul 11, 2009 11:36 pm
- Location: UK (west yorks)
Re: Summer Carnival '92 - Recca discussion.
Recca without charge shot/bomb = nearly impossible. With charge shot/bomb = quite easy imo since ive completed it even with my meager shmupping skills
reason is that the charge shot is also a shield (bullet only). Most ppl dont realise this fact. I highly recommend reading the strategy guide in this forum. Recca is a great example that finding out how a shmup works and rules of play can make a world of difference.
reason is that the charge shot is also a shield (bullet only). Most ppl dont realise this fact. I highly recommend reading the strategy guide in this forum. Recca is a great example that finding out how a shmup works and rules of play can make a world of difference.
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Shatterhand
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Re: Summer Carnival '92 - Recca discussion.
Only that it's not an NES game ;P
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Battlesmurf
- Posts: 1436
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Re: Summer Carnival '92 - Recca discussion.
lol...I think this one gets out on a technicality. There is an aftermarket full US box/manual/cart set for Recca 
(edited the picture out)

(edited the picture out)
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MintyTheCat
- Posts: 2086
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Re: Summer Carnival '92 - Recca discussion.
Does the reproduction version of RECCA include a decent manual or boxart - does anyone have a link to some scans?
I may go the whole one day and pick up the original but two things put me off:
1. I do not own a famicon - I only look at the boxes and manuals of the Shmups I own on the FC so it would be a little insane to pick it up just to "look at it"
2. the price doesn't scare me so much, but my "priorities do"
I tend to play RECCA on the Dreamcast using a NES emulator and it's ace
I may go the whole one day and pick up the original but two things put me off:
1. I do not own a famicon - I only look at the boxes and manuals of the Shmups I own on the FC so it would be a little insane to pick it up just to "look at it"

2. the price doesn't scare me so much, but my "priorities do"

I tend to play RECCA on the Dreamcast using a NES emulator and it's ace

More Bromances = safer people
Re: Summer Carnival '92 - Recca discussion.
That's a hot tip, thanks!MintyTheCat wrote:I tend to play RECCA on the Dreamcast using a NES emulator and it's ace


RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
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Battlesmurf
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Re: Summer Carnival '92 - Recca discussion.
I do not believe those things can be shared here.MintyTheCat wrote:Does the reproduction version of RECCA include a decent manual or boxart - does anyone have a link to some scans?
Re: Summer Carnival '92 - Recca discussion.
Me too! And yes it is ace!MintyTheCat wrote:I tend to play RECCA on the Dreamcast using a NES emulator and it's ace

Re: Summer Carnival '92 - Recca discussion.
Top 20 shmup for me.
"something witty."
by someone witty
by someone witty
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professor ganson
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Re: Summer Carnival '92 - Recca discussion.
I wonder if this'll ever get a Wii VC release. I may end up just getting a NES flashcart in order to play this properly on a tv in my NES. I'm tired of trying to find a reasonably priced cartridge.
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ShmupSamurai
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Re: Summer Carnival '92 - Recca discussion.
First time playing, I was shocked.
Brillant game, possibly the most intense 8-bit shmup ever, even trumpping the mighty Zanac

Brillant game, possibly the most intense 8-bit shmup ever, even trumpping the mighty Zanac

Use Shumpman's advice!
"USE A BOMB!"
"USE A BOMB!"
Re: Summer Carnival '92 - Recca discussion.
I just found this: http://www.youtube.com/watch?v=BrQn-O_zFRc
Apparently Recca has an easter egg hidden in the code, which can be unlocked with a very small patch. There's some blast processing going on.
Apparently Recca has an easter egg hidden in the code, which can be unlocked with a very small patch. There's some blast processing going on.

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: Summer Carnival '92 - Recca discussion.
Waiting on my repro... can't wait to try it