Street fighter x Tekken

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EricDaNerd
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Re: Street fighter x Tekken

Post by EricDaNerd »

I doubt they'd make projectiles that big a deal in the new game...maybe they'll give all the tekken kids the ability to dodge into the background like dhalsim kinda does with his leg stretch....Except they'd probably let Bryan eat the fireballs to regain health because he's an effing BA.
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Re: Street fighter x Tekken

Post by UnscathedFlyingObject »

The panda better be in the game!
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mannerbot
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Re: Street fighter x Tekken

Post by mannerbot »

The Tekken characters will deal with projectiles the same way most SF characters already do. Jump over them if unsafe, focus them, dash under if possible, or just bulldog.
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EricDaNerd
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Re: Street fighter x Tekken

Post by EricDaNerd »

mannerbot wrote:The Tekken characters will deal with projectiles the same way most SF characters already do. Jump over them if unsafe, focus them, dash under if possible, or just bulldog.
I hope to god they don't put out another fighter with Focus...if capcom does decide to reuse a funky gimmick then bring back SFIII's parries please.
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mannerbot
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Re: Street fighter x Tekken

Post by mannerbot »

Parries with online play? If you think that's a good idea I'm not sure you've ever played a Capcom fighter online!
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Re: Street fighter x Tekken

Post by AraraSPAMWitch »

dear capcom,

please stop making fighting games. ssf4 is boring, mvc3 is confirmed to be ass, tvc is the laughingstock of the world, and i would rather watch umk3 matches than any more ssf4. pandas and yakuza will not make your boring game any more fun. thank you!

oh well, at least the arcana heart 3 port is coming out
mannerbot wrote:Parries with online play? If you think that's a good idea I'm not sure you've ever played a Capcom fighter online!
lol third strike ggpo lol

Anyway, if you're trying design a fighting game engine around laggy online play instead of trying to build a netplay engine that doesn't lag, you're doing things wrong. The developers will create CvS2 EO or BBCS beginner mode instead, say, Third Strike or whatever.
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EricDaNerd
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Re: Street fighter x Tekken

Post by EricDaNerd »

AraraSPAMWitch wrote:dear capcom,

please stop making fighting games. ssf4 is boring, mvc3 is confirmed to be ass, tvc is the laughingstock of the world, and i would rather watch umk3 matches than any more ssf4. pandas and yakuza will not make your boring game any more fun. thank you!

oh well, at least the arcana heart 3 port is coming out
mannerbot wrote:Parries with online play? If you think that's a good idea I'm not sure you've ever played a Capcom fighter online!
lol third strike ggpo lol

Anyway, if you're trying design a fighting game engine around laggy online play instead of trying to build a netplay engine that doesn't lag, you're doing things wrong. The developers will create CvS2 EO or BBCS beginner mode instead, say, Third Strike or whatever.
I'd buy the stamp to help mail this letter out.



Maybe they'll actually take the game in a brand new direction...like Street Fighter x Tekken Fit for the wii..with meditative/stretching exercises with Yoshimitsu and Dhalsim...and punching bag minigames with Boxer and Steve.
I can definitely see myself more inclined to purchase that.
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mannerbot
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Re: Street fighter x Tekken

Post by mannerbot »

AraraSPAMWitch wrote:
mannerbot wrote:Parries with online play? If you think that's a good idea I'm not sure you've ever played a Capcom fighter online!
lol third strike ggpo lol

Anyway, if you're trying design a fighting game engine around laggy online play instead of trying to build a netplay engine that doesn't lag, you're doing things wrong. The developers will create CvS2 EO or BBCS beginner mode instead, say, Third Strike or whatever.
GGPO's good but not perfect, and I should have clarified that I meant games with Capcom netcode. You probably knew that though. :p
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Taylor
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Re: Street fighter x Tekken

Post by Taylor »

neorichieb1971 wrote:I don't know why 360 Cave games are on a disc at all, apart from fanboys screaming out for $60 discs.
Agreed, Cave should bring them out on floppies.
EricDaNerd wrote:I doubt they'd make projectiles that big a deal in the new game...maybe they'll give all the tekken kids the ability to dodge into the background like dhalsim kinda does with his leg stretch....Except they'd probably let Bryan eat the fireballs to regain health because he's an effing BA.
The first thing they did was have a Tekken character duck through a fireball to show how they are going to deal with them. :x


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Re: Street fighter x Tekken

Post by neorichieb1971 »

This industry has become 2 dimensional as it transcended into a 3D world.
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Re: Street fighter x Tekken

Post by sjewkestheloon »

I'll be watching this with interest. Been having a lot of fun with SSF4 recently, and I've never put 40+ hours into a fighting game before. I'm sure I'll be wanting to mess around with some new characters by 2012.
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Re: Street fighter x Tekken

Post by Van_Artic »

personally, i'm hype for this
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Strider77
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Re: Street fighter x Tekken

Post by Strider77 »

oh well, at least the arcana heart 3 port is coming out
total garbage
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Re: Street fighter x Tekken

Post by AraraSPAMWitch »

Strider77 wrote:
oh well, at least the arcana heart 3 port is coming out
total garbage
you're just pissed off because your favorite fighting game developer created hakan and rufus :shock:
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JoshF
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Re: Street fighter x Tekken

Post by JoshF »

Also, what happened to Hakan "confirmed god tier"?
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Re: Street fighter x Tekken

Post by Drum »

AraraSPAMWitch wrote:
Strider77 wrote:
oh well, at least the arcana heart 3 port is coming out
total garbage
you're just pissed off because your favorite fighting game developer created hakan and rufus :shock:
Hakan and Rufus are pretty easily the best characters in Street Fighter IV, at least until they add Oro.
IGMO - Poorly emulated, never beaten.

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Re: Street fighter x Tekken

Post by neorichieb1971 »

I dont know if you figured it out yet, but Namco are making a Tekken X Street fighter as well.

One game is the SFIV universe with Tekken characters, the other one is SFIV characters supposedly in the Tekken universe. Or something.
This industry has become 2 dimensional as it transcended into a 3D world.
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Taylor
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Re: Street fighter x Tekken

Post by Taylor »

Drum wrote:Hakan and Rufus are pretty easily the best characters in Street Fighter IV, at least until they add Oro.
Animated sperm, flasher robots, men in their underpants, and humanoid one-armed scampi.

3S cast is really something.
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Re: Street fighter x Tekken

Post by Matsunaga »

neorichieb1971 wrote:I dont know if you figured it out yet, but Namco are making a Tekken X Street fighter as well.

One game is the SFIV universe with Tekken characters, the other one is SFIV characters supposedly in the Tekken universe. Or something.
I'm somewhat more interested in the Namco version. I'm probably the only one.
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Re: Street fighter x Tekken

Post by KBZ »

I don't recall anyone complaining for having to put down another few hundred bucks for the new KOF home cart every year with more or less the same engine and sprites.

Now people want a completely new game to be DLC?

SHEESH!
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Drum
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Re: Street fighter x Tekken

Post by Drum »

Taylor wrote:
Drum wrote:Hakan and Rufus are pretty easily the best characters in Street Fighter IV, at least until they add Oro.
Animated sperm, flasher robots, men in their underpants, and humanoid one-armed scampi.

3S cast is really something.
Fuck yeah.

I think they they straddled the line between bizaare weirdos and authentic-feeling normal-but-obsessives. I like (many of) the designs in stuff like Guilty Gear, Super Muscle Bombers, Dark Stalkers, Battle Monsters, Waku Waku etc. but they can sometimes feel like they're trying too hard whereas in SFIII it feels effortless and natural. The freaks are given their own little observational mannerisms that grounds them. Especially Oro.

Wait, you weren't being sarcastic, were you?
IGMO - Poorly emulated, never beaten.

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mesh control
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Re: Street fighter x Tekken

Post by mesh control »

Image

Mega Man.
0_o
lol
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Drum
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Re: Street fighter x Tekken

Post by Drum »

so good
IGMO - Poorly emulated, never beaten.

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Re: Street fighter x Tekken

Post by BulletMagnet »

Some Mega Man fans are peeved by this, but I think it's a hoot - maybe it's just because I enjoy oddball characters that make tournament-level players start spouting curses as soon as their names come up ("whut kinda scrubfags main dat sheeyit?"), but I still changed my pre-order from the 360 version to PS3. :mrgreen:
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Re: Street fighter x Tekken

Post by undamned »

Bad Box Art MM is a selling point for me.
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Udderdude
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Re: Street fighter x Tekken

Post by Udderdude »

He's console exclusive, so your chances of seeing him in any serious tournaments are pretty much zero.
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Re: Street fighter x Tekken

Post by Jeneki »

undamned wrote:Bad Box Art MM
Now what would have made this even more AMAZING, if they named him Bad Overweight Middeaged Cosplayer Mega Man.

Or maybe they're saving that for Bad Overweight Middleaged Five-o'clock-shadow Cosplayer Morrigan.
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mesh control
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Re: Street fighter x Tekken

Post by mesh control »

Udderdude wrote:He's console exclusive, so your chances of seeing him in any serious tournaments are pretty much zero.
Negative.
He is exclusive to the PS3/Vita & Evo is dumb so every game is on the PS3. Unless they change that sometime soon.
lol
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Re: Street fighter x Tekken

Post by Udderdude »

If I recall, they banned the Star Wars characters from Soul Calibur because they were exclusive to each console ..
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Aliquantic
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Re: Street fighter x Tekken

Post by Aliquantic »

Namco did release the two exclusives as DLC for the other platform for 5 bucks, though, so it was more a case of those characters being really out of this world than availability. There are other tournaments than Evo though :P
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