Next Cave iPhone port is Dodonpachi Daifukkatsu

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TLB
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by TLB »

I don't know what the big deal is here. CAVE makes a puzzle game, do people freak the fuck out because CAVE's not making a shooting game? CAVE makes a princess game, do people freak the fuck out because CAVE is suddenly quitting the STG market for DS games? CAVE helps make an MMO, fuck CAVE?

They're making a quick buck. Chill the fuck out. You waited eight years for Ketsui, wait a few more months for a 360 port of DFK, a two year old game.
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Observer
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Observer »

m3tall1ca wrote:I don't know what the big deal is here. CAVE makes a puzzle game, do people freak the fuck out because CAVE's not making a shooting game? CAVE makes a princess game, do people freak the fuck out because CAVE is suddenly quitting the STG market for DS games? CAVE helps make an MMO, fuck CAVE?

They're making a quick buck. Chill the fuck out. You waited eight years for THE SECOND COMING OF CHRIST, wait a few more months for a 360 port of DFK, a two year old game.
Fix'd.

And yeah, who cares about the snobbish iPhone and Steve Jobs. :P No big deal. Patience, people, patience.

edit: besides, this also means they are starting to be aware of us as something more than "the overseas people"/filthy gaijin.
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robivy64
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by robivy64 »

DFK is one of my favorite Cave games. I played the fuck out of the PCB when I had it.

I'm sure a 360 port is on the horizon. Although not my preferred platform, i'll take an iPhone port over no port. Want some cheese with the whine?
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by neojma »

apple arcade wrote:I'm complaining because come on. It's on a fucking telephone.
An iPhone isn't really a telephone so much as it is a palm sized computer. In fact, the telephone portion is pretty shitty anyway. Your real complaint is that it's on a portable device without buttons, but whining about a "telephone" just makes you look ignorant.

And while I'd certainly rather play any Cave shooters on a home console with an stick and a good monitor, I'll happily pay the $10 for anything they decide to port to iPhone. Galuda II is surprisingly good. It's pretty much the only thing I ever play on my iPod Touch, the iPhone mode is a really good arrange mode. Will it replace the home port? Hell no. But it's still fun when I have 10 minutes to kill waiting on someone - I kinda don't lug around a 360/monitor/stick setup with me when I'm away from home. Even with a small screen and no physical buttons, I'd much rather enjoy a few minutes of a solid port of a good Cave game than some Bejeweled clone.
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mesh control
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by mesh control »

Should I invest in a Iphone now?


pros: Cave games
cons: I hate phones
?!?!?!
lol
TLB
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by TLB »

mesh control wrote:Should I invest in a Iphone now?
Nah

supergun + Ibara > iphone
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TonK
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by TonK »

mesh control wrote:Should I invest in a Iphone now?


pros: Cave games
cons: I hate phones
?!?!?!
Or an iPod Touch.

Galuda 2 is a blast to play.
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TonK
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by TonK »

robivy64 wrote:
I'm sure a 360 port is on the horizon. Although not my preferred platform, i'll take an iPhone port over no port. Want some cheese with the whine?
Exactly.
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mesh control
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by mesh control »

BOMBAAAAA
lol
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brentsg
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by brentsg »

Strider77 wrote:Oh fuck me... come on. I want this game on the 360, so sick of this portable crap. So god-damned annoying. Fuck it... I'm saving my cash for the PCB.
There is to date, 1 portable shooter that is also available in PCB and Xbox 360 form. What is there to be sick of?
Breaking news: Dodonpachi Developer Cave Releases Hello Kitty Game
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by brentsg »

Kollision wrote:
Danbo Daxter wrote:are people actually seriously playing shmups on these devices
Yeah, I can't understand how you're supposed to do well in such tiny screens. :?
If I want serious play on my PSP for example I hook it to my TV...
Galuda II controls and plays better on iPhone/iPad than any shmup I have ever played on DS or PSP. It plays great.
Breaking news: Dodonpachi Developer Cave Releases Hello Kitty Game
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Kollision »

Necronopticous wrote:Now, if you're playing the game on a telephone you will never in a trillion years experience the game. You'll think you have experienced it, but you will be cheated. It's such a sadness that you think you've played a game on your fucking telephone. Get real.
Lynch was damn right indeed! ;)
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pixeljunkie
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by pixeljunkie »

brentsg wrote:
Kollision wrote:
Danbo Daxter wrote:are people actually seriously playing shmups on these devices
Yeah, I can't understand how you're supposed to do well in such tiny screens. :?
If I want serious play on my PSP for example I hook it to my TV...
Galuda II controls and plays better on iPhone/iPad than any shmup I have ever played on DS or PSP. It plays great.
totally agree. This isn't a "port" in the purist sense. I'm completely stoked. The iPhone mode in Galuda 2 was genius, anxious to see what they do with DFK.
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brokenhalo
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by brokenhalo »

Danbo Daxter wrote:
RetroRepair wrote:I agree with chempop. It's not as if they'll not port it to the 360 later on. :roll:

I'm also guessing at least half the people bitching about how bad phone games are never even played Esp2 on iPhone. It's far better than you'd expect and in fact a lot of fun. No it's not as good without a joystick but if you don't like it, don't play it. For six quid it's hard to complain.
i have played it and didn't enjoy it at all, far too fiddly to do even basic things like part-destroying the red ships in stage 1, and i'm convinced that people who say a telephone is the ideal or even an appropriate platform for bullet hell games are by and large, fuckshits.
i don't know if you were playing arcade or iphone mode, but iphone mode its fairly simple to do the part destroying trick. my best score on iphone mode stage 1 was 53 million. so the game can be played seriously for score, and the controls are perfect.

i don't get the hate for this announcement. it's not like they have key personnel being drug away to work on this port.
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Teufel_in_Blau
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Teufel_in_Blau »

I think if Cave would have DFK first announced for the X360 there wouldn't be any problem.

But announcing THIS game on a portable device...

Maybe you are the kind of guy who likes to watch Star Wars on the cell phone.
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brokenhalo
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by brokenhalo »

Teufel_in_Blau wrote:I think if Cave would have DFK first announced for the X360 there wouldn't be any problem.

But announcing THIS game on a portable device...

Maybe you are the kind of guy who likes to watch Star Wars on the cell phone.
i never did like star wars, but i see what you're getting at. i usually hate portable games, but i really enjoyed ketsui ds and i loved esp 2 on the iphone. it's been proven that you can make really awesome shmups on these devices and there's no way in hell caves going to say "well we ported dfk to the iphone so were done with that game." it's obviously going to get ported to 360 as well.
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chempop
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by chempop »

I can sympathize with those who are anxiously awaiting a 360 port, but the bottom line is that Cave's cellphone games prior to iPhone (dodon, progear, ra.de, guwange, and feveron) have been ass compared to the "real thing". Galuda2 iPhone is amazing in comparison and millions upon millions of people have the opportunity to play it. If you care about Cave and shmups at all you should be pleased about the iDFK news.
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by pixeljunkie »

chempop wrote:I can sympathize with those who are anxiously awaiting a 360 port, but the bottom line is that Cave's cellphone games prior to iPhone (dodon, progear, ra.de, guwange, and feveron) have been ass compared to the "real thing". Galuda2 iPhone is amazing in comparison and millions upon millions of people have the opportunity to play it. If you care about Cave and shmups at all you should be pleased about the iDFK news.
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TonK
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by TonK »

Elixir wrote:
TonK wrote:I may be wrong, but it looks like a compilation of dodonpachi, doj and dfk
bzzt wrong
How do you know?
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by RetroRepair »

WinterMute wrote:
I actually like Espgaluda II on my iPad, so I guess I'm in the minority here as well that's looking forward to this. I wouldn't think there's any chance that this would replace a 360 port, so I don't see the problem with supporting Cave by buying Dodonpachi iPhone.
yeah, same here. Played it on an Iphone for the first time last night and it didn't work nearly as well as on the ipad.

As others have said - i don't think these ports are replacing X360 ports. It's just a good way for Cave to make some very quick side bucks. I'm pretty confident we'll see DFK on the X360 at some point.
Exactly. I just don't see the point in rage over something that doesn't really affect anyone. Extra ports on other platforms? Bring 'em on. Even if it is a phone and you can't be super duper precise, you can't take your 360 on the train can you. (plus iphone mode is highly playable and great fun, remember fun?).

I guess it's just impatience shining through. It WILL get a console release.
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Strider77
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Strider77 »

I think most are pissed b/c the majority of the forum... would rather the 360 port be announced 1st. I don't have an iphone or ipad and have no desire for one (or any apple fashion electronics in general other than a mac).

It's a letdown, I really want to play this the most out cave's current library. Just like when Ketsui was announced on DS after hearing it was canned on the PS2....

They are probably announcing it and releasing it 1st on iphone exclusively b/c they know alot of folks might buy it that way 1st b/c that's all they can have. If I had an iphone or pad I know I would just to play it even if I was pissed about not having it on a big screen instead. I did that with Ketsui on DS, I wouldn't have bought that if the 360 port was announced and out at the same time (maybe I would since I only bought it for 40.00 as is new).

I'm allowed to want the 360 port 1st and gripe about it on here. I could be griping about loli's versus spaceships for the 15th billion time. I'm gripping about playing a shooter on a 30 inch screen via a LS-32 versus a 4 inch with touch controls. I think it's reasonable to be let down by that and say something on shmups.com about it....
millions upon millions of people have the opportunity to play it.
millions upon millions don't know about, don't care and aren't downloading galuda 2 on iphone.... I bet it's mostly the same crowd who are. I am curious though, are there sale numbers of galuda 2 on iphone so far? I'd be curious to see how it did. Then again japan is all about portable crap right now, might surprise me.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
dieKatze88
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by dieKatze88 »

brokenhalo wrote:i don't get the hate for this announcement. it's not like they have key personnel being drug away to work on this port.
Power Nerds (Shut up all of you. I'm a power nerd and it TAKES ONE TO KNOW ONE, or in this case, 50) not seeing EXACTLY what they want. Hence the hate for Otomedius, its not cave, therefore it can't be good. Nevermind the fact that its definitely more fun than the last 3 Gradius games released, or the fact that it did well in Japan, so there must be SOMETHING to it. Its Not Cave, therefore we don't want it.

In this case, its not on a console that they can hook their precious arcade sticks with LS32s and brand new Sanwa OBSF-30s that they've speced out to look exactly like the control panel on <Japanese Arcade Cabinet Here> and play it on their nice 32 inch TV that they've turned on its side so they can get the real arcade experience.

Now before someone comes through and shoots a bunch of shit at me for this, I would be lying THROUGH MY TEETH if I said I wouldn't do the EXACT SAME THING if Konami announced some similar bullshit for one of my favorite games, and if I claimed that I didn't love my precious arcade stick (Although mine has a JLF) or pretend for 5 seconds that I didn't buy TGA's Gradius IV Machine out of love for that arcade and that game, but lets be real here.

Its just an iPhone port, They know who their audience is, and they have every intention of keeping you, even if that means they have to not earn as much on an Xbox 360 port. If the iPhone port comes out first, well fuck it, play it for a few months for 10 bucks and then get the Xbox 360 port when it comes out. It will however be the end of the world if they announce they aren't going to bother with an Xbox 360 port, Then I can see your pain, and feel that your complaints are justified. But until such a tweet hits the internet (because god forbid we still use actual real live press releases anymore) you all need to calm the fuck down.
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Avatar Ignis »

Awesome news. Loved the igaluda2 and am really interested in seeing what they do for i-dfk.

I Dont mean to be a dick but this belly aching is a lot like the people bitching about non-region free games.
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Strider77
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Strider77 »

who farted?
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by Kollision »

Avatar Ignis wrote:igaluda2 ... i-dfk.
omfg
the end of the world is nigh :(
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colour_thief
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by colour_thief »

Maybe it's just fanboy milking. I mean, an X360 port would sate all your DFK urges right? But if you're stuck with an inferior port for now, you'll buy it anyways like the cock-laser-craving player you are. And then you'll buy it again when the full sized version comes out.
Last edited by colour_thief on Sat Jul 17, 2010 12:46 am, edited 1 time in total.
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MachineAres 1CC
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by MachineAres 1CC »

This is really lame, but I don't think (read: hope) this will fuck with a 360 release or a little company named CAVE may or may not receive a letter with a bomb in it to their headquarters. I own an iPhone and playing games on it just sucks my ass. Especially shmups. Games on iPhone are amusing for a few minutes and mostly to people who aren't really gamers, then they get annoying and lame. I played Galuda 2 and wasn't very impressed aside from the visuals being better than most on the platform, but that doesn't really matter much.
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mesh control
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by mesh control »

:roll:
lol
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ex.machina
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by ex.machina »

RetroRepair wrote: Exactly. I just don't see the point in rage over something that doesn't really affect anyone. Extra ports on other platforms? Bring 'em on. Even if it is a phone and you can't be super duper precise, you can't take your 360 on the train can you. (plus iphone mode is highly playable and great fun, remember fun?).

I guess it's just impatience shining through. It WILL get a console release.
Well, only time will tell. How can you be so sure that Cave won't put more resources onto iPhone ports from now on rather than porting something to a home console? For me it doesn't matter if the phone ports are good or even great, it's just absolutely not the way I want to experience such a game (and from other comments I've read many people here feel the same).
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spl
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Re: Next Cave iPhone port is Dodonpachi Daifukkatsu

Post by spl »

Relax guys, I wouldn't get my panties in a bunch just quite yet.

I think this is more of an experimental market for Cave that they are trying to get into. Also this will give them more worldwide exposure instead of being JP exclusive.

Cave have already said with all their experience they can port an arcade title to X360 in a very short window. Not to mention there are not even that many arcade titles left to port. I think we will definitely see DFK on 360 but I'm still hoping for Pink Sweets and Muchi Muchi Pork also.

Of course if Cave do decide to stop porting their games to 360 then yeah, we have a problem.
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