Mushihimesama PS2 pre-orders confirmed! (was: Is this real?)
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Metal Gear Okt
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BulletMagnet
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If this turns out to be the case, then methinks we're in decent shape, especially considering that the arcade game already had 3 different game modes to choose from.
I guess it's probably beyond hope to yearn for more than 5 measly high-score slots for the entire flippin' game (or at least each mode) on my part though, heh.
I guess it's probably beyond hope to yearn for more than 5 measly high-score slots for the entire flippin' game (or at least each mode) on my part though, heh.
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freddiebamboo
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Metal Gear Okt
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Why would you need more than five?BulletMagnet wrote: I guess it's probably beyond hope to yearn for more than 5 measly high-score slots for the entire flippin' game (or at least each mode) on my part though, heh.
And 6000 yen for a straight-port if fine considering that the pcb will run you over 100000.
FULL LOCK is BOMB
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BulletMagnet
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I'm talking in terms of separate high score tables if you play on lower difficulties or something like that (Psikyo and Raizing included those on most of their home ports)...though if memory serves me correctly you're one of those "why play on anything but full defaults?" people, so it seems I stepped on a hidden landmine here, heh heh.8 1/2 wrote:Why would you need more than five?

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Metal Gear Okt
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Right, but for everyone else who's not an insane shmup fan, that may be considered steep.8 1/2 wrote:Why would you need more than five?BulletMagnet wrote: I guess it's probably beyond hope to yearn for more than 5 measly high-score slots for the entire flippin' game (or at least each mode) on my part though, heh.
And 6000 yen for a straight-port if fine considering that the pcb will run you over 100000.
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GaijinPunch
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Thanks for that. Given that I disagree with the majority of their scores, I'm not concerned, at least personally.brand1bil wrote:This is what I found on Gamekult.com
Dodonpachi DOJ - 34/40 (not 38 )
Espgaluda - 29/40 (not the same as Mushihimesama)
others:
Border Down - 29/40
Trizeal - 25/40
Metal Slug 5 - 25/40
Giga Wing Generations - 25/40
Psyvariar 2 - 27/40
High-scorers:
Shikigami No Shiro 2 - 34/40
DDPDOJ - 34/40
Gradius V - 32/40
Ikaruga - 36/40
Haven't found any scores for the Psykio collections, sorry...
-It's too similar to Cave's other games; and to most other manic "shoot and bomb" shooters.brand1bil wrote:so what are the complains?GaijinPunch wrote:There's no mention of the arcade version... they're rating it on the game itself, not the port.
-They seem to think that it's pretty much impossible for new players to enjoy it.
I personally hate Japanese gaming magazines, while they give low scores, the reasons for those low scores are often amorphous at best. Famitsu is better then a lot of the tripe that's out there, but they still don't devote adequate space to their reviews.
I don't pay them any mind, they liked Shikigami no Shiro and Gradius V, and felt that DOJ was better than Galuda. They certainly aren't in line with what I like from shooters.
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GaijinPunch
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Yeah, they all basically said that it was the epitome of "this kind of shooter". Perhaps, paradigm is a better word. Good, but very generic in the way it plays; not a sentiment that I'm inclined to disagree with. I just happen to really like this kind of game.
I actually think that it's a pretty fair review all things considered, Cave games are pretty damn inaccessable, and Mushihime is the most Cavey of Cave's games yet.
I actually think that it's a pretty fair review all things considered, Cave games are pretty damn inaccessable, and Mushihime is the most Cavey of Cave's games yet.
That's odd. From the way it looks to play, I thought it would have been the most accessible, considering the scoring system is totally secondary to the game - it's there, but it's not overly necessary to know about to play. Unlike DOJ, whose chaining can destroy credits, or Ketsui, where risky play often gets you killed.Alske wrote:I actually think that it's a pretty fair review all things considered, Cave games are pretty damn inaccessable, and Mushihime is the most Cavey of Cave's games yet.
Granted the scoring system is very very deep, but that's only if you are playing for score. If you disregard score, it looks to play like a regular shmup.

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PsikyoPshumpPshooterP
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HayakawaKen
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soo, 8 more days or so... The anticipation is killing me
I decided to order mine next day air too, so I know it'll be here fast, I just gotta judge when. I'd figure since Japan/HK is ahead a few hours maybe it'd actually show on the 21st US time, but that's probably unlikely.. so I assume Friday at the earliest.
Also, I don't think Famitsu scores are gonna have much effect on my opinion of the game.. it will be the first time playing it, like last year when I recieved ESPGaluda, so I really don't have much expectations from it aside from just being another shooter to have fun with.

Also, I don't think Famitsu scores are gonna have much effect on my opinion of the game.. it will be the first time playing it, like last year when I recieved ESPGaluda, so I really don't have much expectations from it aside from just being another shooter to have fun with.

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dave4shmups
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Well, at least Japanese gaming magazines don't refuse to rate any 2D game higher then a 7 or 8, unlike Gamespot or IGN.Alske wrote:-It's too similar to Cave's other games; and to most other manic "shoot and bomb" shooters.brand1bil wrote:so what are the complains?GaijinPunch wrote:There's no mention of the arcade version... they're rating it on the game itself, not the port.
-They seem to think that it's pretty much impossible for new players to enjoy it.
I personally hate Japanese gaming magazines, while they give low scores, the reasons for those low scores are often amorphous at best. Famitsu is better then a lot of the tripe that's out there, but they still don't devote adequate space to their reviews.
I don't pay them any mind, they liked Shikigami no Shiro and Gradius V, and felt that DOJ was better than Galuda. They certainly aren't in line with what I like from shooters.
Hell, I'd KILL for an American edition of Arcadia, or a domestically produced equivalent of Retro Gamer.

Arcadia would be pointless in America since most of the games, umm, aren't there.dave4shmups wrote: Hell, I'd KILL for an American edition of Arcadia, or a domestically produced equivalent of Retro Gamer.

As for all the complaints about Famitsu scores... they don't write their reviews for gamers. They write for casual consumers - and in that aspect, they usually do the job pretty well. John Doe (or Taro Yamada, in this case) will probably not like Mushi all that much. I 100% agree. It's not flashy, it's not easy to pick up an play well (if you contiune a lot, the game is too easy, if you don't, it's impossible to a non-shmupper), and it's not tied to anything else.
Why do people play so many damn Gundam games? Because they like Gundam. Why did Nintendogs get a perfect score? Because it's perfectly approachable by anyone.
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SAM
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Stay ease, the Acrade version does have separate high score tables. So does the console version.BulletMagnet wrote:I'm talking in terms of separate high score tables if you play on lower difficulties or something like that (Psikyo and Raizing included those on most of their home ports)...though if memory serves me correctly you're one of those "why play on anything but full defaults?" people, so it seems I stepped on a hidden landmine here, heh heh.8 1/2 wrote:Why would you need more than five?
PS2 version will come out very soon, I really don't know why I still gone to the acrade to play MushiHime Sama after work.


I CANN'T CONTROL MYSELF, I CANN'T STOP????? HELP!!!!

I guess the only remedy is the actual release of the PS2 version....

*Meow* I am as serious as a cat could possible be. *Meow*
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Defcon 5
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Dodonpachi DOJ - 34/40 right
Espgaluda - 29/40 lol
Border Down - 29/40 lol
Giga Wing Generations - 25/40 overrated
Psyvariar 2 - 27/40 lol
See ? They dont have any clue about shmups. Enjoy shmups but forget their reviews !!
Espgaluda - 29/40 lol
Border Down - 29/40 lol
Giga Wing Generations - 25/40 overrated

Psyvariar 2 - 27/40 lol
See ? They dont have any clue about shmups. Enjoy shmups but forget their reviews !!
Check out my Shooter Videos
You know, you're right. I honestly never even considered a seperate high score table for other difficulties. Don't mean to be a default-nazi though. That's just how I play.BulletMagnet wrote:I'm talking in terms of separate high score tables if you play on lower difficulties or something like that (Psikyo and Raizing included those on most of their home ports)...though if memory serves me correctly you're one of those "why play on anything but full defaults?" people, so it seems I stepped on a hidden landmine here, heh heh.8 1/2 wrote:Why would you need more than five?
FULL LOCK is BOMB
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BulletMagnet
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professor ganson
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Yeah, Arcadia would be pointless, and a US retro gamer is too niche. Remember that three gaming magazines in the US just recently went out of business (XBN, GMR, and that kid-oriented Ziff Davis mag, I think it was called 'Gaming Now'). And since a retro gaming magazine can do very little to attract advertisers, there really isn't much hope.Cthulhu wrote:Arcadia would be pointless in America since most of the games, umm, aren't there.dave4shmups wrote: Hell, I'd KILL for an American edition of Arcadia, or a domestically produced equivalent of Retro Gamer.![]()
.
The best we can hope for is that EGM, Nintendo Power, and others might start expanding on their retro coverage. The last issue of EGM, as I recall, seemed to contain a retro section, though it wasn't as good as what you find in Game Informer. GMR was pretty good in this regard, but alas it is no more.
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captain ahar
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