Only good one I've found through Google is this: http://www.spriters-resource.com/
Anybody know anything else? Specifically, I'm looking for some good 16-bit-era sidescroller terrain tiles. Just for reference purposes - I won't be using the actual sprites in the game I'm working on. Even more specifically, what I really want are some terrain tiles with slopes that flow together seamlessly and are made out of rock or sand or something like that.
Good sprite resources?
Good sprite resources?
IGMO - Poorly emulated, never beaten.
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
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Devil Soundwave
- Posts: 55
- Joined: Wed Jun 03, 2009 10:08 am
- Location: North London, UK
Re: Good sprite resources?
Choose a game you like and rip the sprites out of the Mame pack maybe?
Re: Good sprite resources?
Well, you know, something that involved less work. For me, I mean. Also! MAME is a surprisingly lousy source of good terrain sprites (of the type I'm looking for, anyway) - there are some Grade-A tilesets, but in general the levels in arcade games are less complex, and there are hardly any platformers, which I guess is really the template I want.
I think I might have to suck it up and do some screencaps of SNES/Gen games - thank the maker for the ability to turn off layers. If anybody knows some suitable games, that would be rad - I'm looking in the direction of Super Star Wars Tatooine and Lorenzen's Soil in Earthworm Jim 2 at the moment, so if you know some examples like that, I'd appreciate it muchly.
I think I might have to suck it up and do some screencaps of SNES/Gen games - thank the maker for the ability to turn off layers. If anybody knows some suitable games, that would be rad - I'm looking in the direction of Super Star Wars Tatooine and Lorenzen's Soil in Earthworm Jim 2 at the moment, so if you know some examples like that, I'd appreciate it muchly.
IGMO - Poorly emulated, never beaten.
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
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- Posts: 266
- Joined: Sun Aug 16, 2009 10:30 pm
Re: Good sprite resources?
Front Mission: Gun Hazard has some beautiful desert backgrounds/tilesets, the upshot is it takes an hour or two of play to get to them.