I really hope that Cave's decision was influenced (even slightly) by our petition, e-mails etc from us. It's a good feeling. Thanks to everyone who made the effort.
Plus as has been said elsewhere on the forums, there no reason why future releases can't be region free and localised if anyone wants to pick them up.
Thank you for the warm messages from all over the world.
Espgaluda II Black Label Normal Edition is region free.
But I'm afraid new games after Espgaluda II Black Label won't be region free.
I assure you that Espgaluda II Black Label Normal Edition will be the last region free game for the time being.
Asada and Cave still have my utmost respect. To bend over backwards and guarantee a financial loss to appease western fan's is just incredible. Their are so many big Japanese companies that couldn't give two shits about smaller cult followings for their game, and to see a company that only has that do so much to appease them is something I don't think we'll see from anyone else. With the localization of DS on the way I don't think anyone should complain.
I did great so much water and milk that I threw up when I was little.
How is making Espgaluda II region free a guaranteed financial loss? I can understand if the decision was made at the expense of a possible localization in the future, but what are the odds of that? Is there a penalty or a fee that publishers have to pay for not locking their game? If not, it only seems like Cave would stand to gain, however marginally, by getting those on-the-fence buyers who don't own JPN 360s.
krokodil_final wrote:You're both posting old news.
If it's so old then why the hell is everybody still in this thread complaining?
Mushihime-sama Futari Ver.1.5 was released as a region free game, a first for Cave. Did overseas reception meet or surpass your expectations?
Makota Asada: Mushihime-sama Futari was our first region-free game and we were happy enough with the response to finalize our plans for the US release of Deathsmiles. Ultimately, releasing the game region free doesn’t make as much sense to us as localizing our games and building a real fanbase overseas. That doesn’t mean that we’re only going to release games in the US of course, it really depends on interest from fans.
Aside from Princess Debut, we haven’t seen any other Cave games in the States. How do you feel about Deathsmiles coming to North America?
MA: We think it’s a good opportunity to bring our games to existing fans and gain new ones who like the style and the gameplay that we’re known for. Localizing a game is a first for us… so there’s challenges on the development side that we’re finding our way around.
Deathsmiles is our first overseas release because we think Windia and the other angels will be well-received in the US and elsewhere with their anime-style gothic lolita designs. The game is very eye-catching, with all the crowns and skulls crashing around the horror-themed environment. Lastly, Deathsmiles is a horizontal shooter, which we think will be more successful the US.
The Deathsmiles announcement has a lot of positive buzz. There’s a Cave fanbase outside of Japan that’s very excited about the news. So, do you think we will see more Cave games released overseas?
MA: Cave is definitely looking in a worldwide direction for the ports of our arcade titles, like Mushihime-sama Futari, EspGaluda II and other games. We are already thinking worldwide in the sense of how we design our games, and we hope that the US version of Deathsmiles does well enough for us to put out more games around the world.
We are also currently working on a brand-new game for 360 which we haven’t released much information about yet. This is not an arcade port, but it is being designed with worldwide release in mind. Definitely keep an eye out for Cave’s future moves!
And once again I'm a bit disappointed but not surprised. It was very nice of Cave to make 2 games region-free. But every time I wonder why such japanese devs of all things choose the "super-successful-favorite-in-japan console" i remember that they have total control over the regions. And seeing that even Guilty Gear 2 took 2 years to come to Europe (and i had to import the UK version, because around here, it was nowhere to be found), GGXXAC+ isn't even officially released here (but importable and playable on PS2 and PSP) and Blazblue taking a while... I don't have high hopes.
At the same time looking at the most US-Games, the originals being released region-free AND in Europe often in the same month... well it's kinda depressing. But I'm really glad they where giving the world at least 2 games on the 360.
Last edited by ZhaneBX on Fri Feb 19, 2010 1:25 pm, edited 1 time in total.
I don't understand how you can be a cave fan and not have gotten used to region lock outs and buying a modded system or import system.
Unless you pirate games or use mame... which are totally viable play methods if a bit seedy, you have to mod or import a console. This forum has become a boiling pot of shipping updates and crying over region lockouts. Region locking is the gayest thing on the planet... but if you have been playing legit cave ports bfore the 360 then its nothing new. Just get a J360 and be done with it... you'll have WAY LESS games locked out of a japan console than any other and not have to hold your breath or wait for a localized version.
Playing cave games ain't a cheap hobby unless you pirate and use roms, and if that's the case then deal.
My point is bite the bullet and get a Japanese 360 if these cave games are that important to you. You can play most all other region games on it along with the cave games and anything else japan throws out on 360. It'll cost you about 150 over a US system but I bet alot would pay someone 150 bucks if they said the could region mod a 360 with you still being able to go online.
This rant is directed at anyone particular... just my annoyance at trying filter threw so much wasted space on nothing that's happened since mushi went region free.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
<BEOWOOF> my lifes like battle garegga every time i kill man life becomes harder and the only solution to making things easier is killing ymself.
<SCRUNBABBY> my lifes like gwangs
<SCRUNBABBY> cause .. theres lots of wangs
MA: Cave is definitely looking in a worldwide direction for the ports of our arcade titles, like Mushihime-sama Futari, EspGaluda II and other games. We are already thinking worldwide in the sense of how we design our games, and we hope that the US version of Deathsmiles does well enough for us to put out more games around the world.
We are also currently working on a brand-new game for 360 which we haven’t released much information about yet. This is not an arcade port, but it is being designed with worldwide release in mind. Definitely keep an eye out for Cave’s future moves!
MA: Cave is definitely looking in a worldwide direction for the ports of our arcade titles, like Mushihime-sama Futari, EspGaluda II and other games. We are already thinking worldwide in the sense of how we design our games, and we hope that the US version of Deathsmiles does well enough for us to put out more games around the world.
We are also currently working on a brand-new game for 360 which we haven’t released much information about yet. This is not an arcade port, but it is being designed with worldwide release in mind. Definitely keep an eye out for Cave’s future moves!
MA: Cave is definitely looking in a worldwide direction for the ports of our arcade titles, like Mushihime-sama Futari, EspGaluda II and other games. We are already thinking worldwide in the sense of how we design our games, and we hope that the US version of Deathsmiles does well enough for us to put out more games around the world.
We are also currently working on a brand-new game for 360 which we haven’t released much information about yet. This is not an arcade port, but it is being designed with worldwide release in mind. Definitely keep an eye out for Cave’s future moves!