Cave Future plans
Re: Cave Future plans
Should've thought of that, shouldn't I?
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null1024
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Re: Cave Future plans
Want either way.Cuilan wrote:Unless there's a penis hidden under there, reverse trap Palm = do not want
Also, back OT, all I'd hope was A: a PC port of any of their newer games [I want a 360, but have no great desire to try to get a J360], or B: Dangun Feveron 2. Or a spiritual sequel to it. Something with lots of fast bullets, because they're slowing them down more and more [but putting more in to compensate]. Or, a DFK port, period. I WANT THAT SO BAD.
Come check out my website, I guess. Random stuff I've worked on over the last two decades.
Re: Cave Future plans
I'll have one of those too please.m3tall1ca wrote:Me, too...sikraiken wrote:I would like to see Cave make a mix between Progear and DOJ. I can dream...
If Cave are doing a wholly original shooter (and on the earlier subject of a darker tone) I'd love Cave to work its magic with a film noir aesthetic. I know noir is very different kind of dark, and I've no idea how they'd handle the balck and white element (Subdued colours like Rockstar's LA Noir? Or full on black and white with just the bullets and bosses in colours?). I'm thinking an alternate reality film noir with all the views through shutters, wonky angles, reflections in mirrors and bosses lighting two cigarettes at the same time.
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Square King
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Re: Cave Future plans
As someone mentioned earlier, I want someone to recapture the early 90s Irem apocalypse feel. The Irem/R-Type games and stuff like Abadox freaked me out -- granted, I was a kid, but I want that feeling again. There's potential from Cave, as we've seen from Guwange and Esp.rade (kinda), but it seems they're not interested in treading those waters right now.
Re: Cave Future plans
New post on Asada's blog saying there'll be two new game announcements in next 2 months, also DS MBL 1.1 coming end of April.
http://cave-game.cocolog-nifty.com/blog ... -cc32.html
http://cave-game.cocolog-nifty.com/blog ... -cc32.html
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drunken starsailor
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Re: Cave Future plans
I would love to see Cave's take on mecha. No doubt in my mind, there would be plenty of awesome effects --like blue and pink colored heat coming from their jet packs, leaving a temporary blur as they move. (Much like the in line skates in Jet Set Radio Future.)
I don't see why their new hardware couldn't handle something like that. You could start out in a full fledged city battle, and eventually enter space in later levels.
The pilots would be scanty-clad kitten whores, of course.
I don't see why their new hardware couldn't handle something like that. You could start out in a full fledged city battle, and eventually enter space in later levels.
The pilots would be scanty-clad kitten whores, of course.
Re: Cave Future plans
holy shit that would be the coolestdrunken starsailor wrote:I would love to see Cave's take on mecha. No doubt in my mind, there would be plenty of awesome effects --like blue and pink colored heat coming from their jet packs, leaving a temporary blur as they move.
Re: Cave Future plans
In small interview in new Famitsu360 Cave again mentions about those 2 new games being announced really soon, though looks like that 360 original title is still in super early stages...I don't have mag so I don't know all other info, i think someone here will be actually buying it (adversity1?
)
In same mag 5pb said they have 8 or more unannounced 360 games, they are probably all ADVs but who knows we might get another Cave port from them (that's if Ketsui EX don't turn out to be complete disaster)

In same mag 5pb said they have 8 or more unannounced 360 games, they are probably all ADVs but who knows we might get another Cave port from them (that's if Ketsui EX don't turn out to be complete disaster)
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adversity1
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Re: Cave Future plans
You called? 
Yeah I'll furage the 360 fam ASAP, I think it'll be out Friday. I think I also heard something about an Ikeda interview in Arcadia too so that could be interesting.

Yeah I'll furage the 360 fam ASAP, I think it'll be out Friday. I think I also heard something about an Ikeda interview in Arcadia too so that could be interesting.

We are holding the secret power of shmups.
Re: Cave Future plans
Hmm, yes, interesting.adversity1 wrote:Yeah I'll furage the 360 fam ASAP, I think it'll be out Friday. I think I also heard something about an Ikeda interview in Arcadia too so that could be interesting.
Anyway i just read details from 5pb interview on 2ch, and guess what, they ARE continuing with STG releases

http://jfk.2ch.net/test/read.cgi/gal/1262155991/249・STGは今後も続けていく計画はある
・AVG、STG含めて最低8本を予定
If this is correct then I don't know whether we should be celebrating or shuddering in terror. What's left in Cave catalogue for them anyway, i doubt they could get something like DDP or MMP. And sorry all for offtopic, I know this is Cave thread in a first place but I thought it'd be interesting.
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adversity1
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Re: Cave Future plans
5pb also mentions releasing their games in asia and other places "friendly to Japanese culture".
Bombard 5pb twitter for region-free Ketsui?
Bombard 5pb twitter for region-free Ketsui?

We are holding the secret power of shmups.
Re: Cave Future plans
Yes please.adversity1 wrote:5pb also mentions releasing their games in asia and other places "friendly to Japanese culture".
Bombard 5pb twitter for region-free Ketsui?
Re: Cave Future plans
I'd bet they'll port Pink Sweets, as it has scantily clad girls, which is in line with their ADV crap. MMP is also possible.hirounder wrote: What's left in Cave catalogue for them anyway, i doubt they could get something like DDP or MMP.
If they just hire M2 to do the ports, while they publish, then we'd have nothing to worry about.
Re: Cave Future plans
Yes please.EOJ wrote:If they just hire M2 to do the ports, while they publish, then we'd have nothing to worry about.

RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
Re: Cave Future plans
I remember two years ago, when DDP DOJ and Ketsui was announced, 5pb said they bought licenses for other shmups too.
WTB: Arkanoid II Revenge Of Doh PCB, Outzone PCB, Fixeight PCB
Re: Cave Future plans
Pink Sweets would be a bummer, Muchimuchi Pork is damn awesome. So hoping for it. This game in high definition...
THE ETERNAL
Re: Cave Future plans
I agree. What's there to dislike about Pink Sweets?EOJ wrote::shock:ave wrote:Pink Sweets would be a bummer,
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gameoverDude
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Re: Cave Future plans
Amen. A compilation with Ibara, Ibara Kuro, and Pink Sweets would be perfect. The Ibara series deserves some respect.EOJ wrote: If they just hire M2 to do the ports, while they publish, then we'd have nothing to worry about.
Kinect? KIN NOT.
Re: Cave Future plans
Some people would say that the answer is to be found in your signature, but I'll never played so I don't know.m3tall1ca wrote:I agree. What's there to dislike about Pink Sweets?EOJ wrote:ave wrote:Pink Sweets would be a bummer,
Re: Cave Future plans
Which signature do you mean?
Re: Cave Future plans
I think there's a lot to dislike about Pink Sweets apart from the sound and graphics. It's not my type of game, the aura shit and so on. I liked it in Batrider, but when you have to use the aura to create "black hole" like things to absorb bullets all the fucking time, that's hardly what I call a fun shooter. I gave it maybe 1,5 hours in (total playtime) and that was enough for me. It sure is a question of personal preference, so all I love Pink Sweets for are the brilliant graphics and the even more amazing soundtrack by Shinji Hosoe. The gameplay, however, is nuts if you ask me. >_<m3tall1ca wrote:I agree. What's there to dislike about Pink Sweets?EOJ wrote:ave wrote:Pink Sweets would be a bummer,
THE ETERNAL
Re: Cave Future plans
I think we should be happy to get any new shmup ports. Hence my
.
And surely if there's a PS port, they'd include a new arrange mode to appeal to those who didn't like the harsh Raizingness of the original.

And surely if there's a PS port, they'd include a new arrange mode to appeal to those who didn't like the harsh Raizingness of the original.
Re: Cave Future plans
In this case I appreciate yourEOJ wrote:I think we should be happy to get any new shmup ports. Hence my.


I just thought, if it had to be one of these two, I'd be a bit disappointed if they'd choose PS over MMP.
THE ETERNAL
Re: Cave Future plans
shinji hosoe didn't compose a cent piece. he did an arrange for the OST (tlb of course) but the music for pink sweets was in-house (kizakura, masa-king, daisuke matsumoto, natsuko naitou, etc)ave wrote:I love Pink Sweets for are the brilliant graphics and the even more amazing soundtrack by Shinji Hosoe
no, shinji hosoe composed for ibara/kuro
Re: Cave Future plans
Mhh.. okay, seems like I confused something. I ripped the OST and got some Id3 tags somewhere which included Hosoe's name, so I got the impression. >_<
THE ETERNAL
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BulletMagnet
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Re: Cave Future plans
Fixed.EOJ wrote:And surely if there's a PS port, they'd fix all the stupid bugs to stop people from claiming that they were put in on purpose because the programmers are avant-garde geniuses.

Re: Cave Future plans
From Cave, since Espgaluda II, Guwange XBLA are already in the pipeline... could the two titles be Deathsmiles II and that original new 360 title?hirounder wrote:In small interview in new Famitsu360 Cave again mentions about those 2 new games being announced really soon, though looks like that 360 original title is still in super early stages...I don't have mag so I don't know all other info, i think someone here will be actually buying it (adversity1?)
In same mag 5pb said they have 8 or more unannounced 360 games, they are probably all ADVs but who knows we might get another Cave port from them (that's if Ketsui EX don't turn out to be complete disaster)
As for 5pb, I can probably guess what the 8 titles for 2010 are.
-3 PC ports (WLO being one of them) as mentioned in the interview
-1 Chaos;Head Love ChuChu (March)
-1 Memories Off Series game (just announced, probably Summer/Fall 2010)
-1 New 'Kagaku Novel' series game like Chaos;Head/Stein's;Gate
That leave 2 titles for STG, and if one is assumed to be Ketsui, that leave one more STG for 5pb to take.
Re: Cave Future plans
Oh, you poor, misguided fool.BulletMagnet wrote:Fixed.EOJ wrote:And surely if there's a PS port, they'd fix all the stupid bugs to stop people from claiming that they were put in on purpose because the programmers are avant-garde geniuses.

Re: Cave Future plans
Yagawa and IKD are both immortal game design programming gods who never make mistakes, ever.
True story.
True story.