Console --> Arcade monitor adapter (AVAILABLE, see 1st post)

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slap_fight
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Re: Console --> Arcade monitor adapter

Post by slap_fight »

thanks for the reply.

i tried again last night and it does appear to be sound related (i made a mod to my sound/ speakers before. i will change it back and see if it makes a difference).

it was fun playing streets of rage on the cab though. 8)
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antron
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Re: Console --> Arcade monitor adapter

Post by antron »

I tried mine last night and no workie; turned every knob on the board and cab but I only got sound. I went to bed disappointed but woke up and remembered that I forgot to try the power resistor. Thanks so much for including it Tim, it did the trick right away. I'll post back after work with my full impressions, but from what I saw this morning it's going to rock. :D
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Re: Console --> Arcade monitor adapter

Post by neorichieb1971 »

emphatic wrote:
neorichieb1971 wrote:The PS2/1 games I tried looked better than PCB's on the AWSD. I'm wondering why.
My guess, the harsh scanlines that the Wei Ya screen offer are more prominent in 240p than in 480i? Or did you run 240p games as well (cutting my theory in pieces)?
Tekken 5 was used for PS2, Bubble Bobble was used for PS1. Both are 480i I believe.

I have Wonderboy collection in 240p (not tested). I also have the Cave shooters on PS2 from Akira.. Problem is that I don't mind testing them but I'm not rotating the screen since its a bit hard. I can use other cabs but to play the PS2 on them I have to undo all the controls. I can test sometime next week though.

I used the HD pro box thing beforehand and it gave equally impressive results. The problem for me now is that Tekken 5 is 480p as well , so do I want scanlines or 480p?
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Casey120
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Re: Console --> Arcade monitor adapter

Post by Casey120 »

I received the replacement caps today so i have a small soldering job tomorrow :idea:
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antron
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Re: Console --> Arcade monitor adapter

Post by antron »

Casey120 wrote:I received the replacement caps today so i have a small soldering job tomorrow :idea:
were you having problems? if it ain't broken don't fix it. he's not even sure it will ever be a problem.
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Re: Console --> Arcade monitor adapter

Post by emphatic »

neorichieb1971 wrote:I also have the Cave shooters on PS2 from Akira.. Problem is that I don't mind testing them but I'm not rotating the screen since its a bit hard.
No need to rotate the screen, just TATE the game (ESPGALUDA or DDP-DOJ as they're 240p) to check for scanline differences.
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Casey120
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Re: Console --> Arcade monitor adapter

Post by Casey120 »

antron wrote:
Casey120 wrote:I received the replacement caps today so i have a small soldering job tomorrow :idea:
were you having problems? if it ain't broken don't fix it. he's not even sure it will ever be a problem.

It's a 5 minute job so why wait until it breaks , i probably cant find the caps anymore then .
Biohazard53
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Re: Console --> Arcade monitor adapter

Post by Biohazard53 »

just an fyi if anyone else hasnt tried but I recently purchased a universal SCART from madcatz and it doesnt work unless I got a bad cable which I doubt, ps2 the image was all green, gamecube/n64 were black screens gamecube had sound, 64 didnt, I know it's not the adapter because my dreamcast SCART works perfect with Viletim's board.
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antron
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Re: Console --> Arcade monitor adapter

Post by antron »

Biohazard53 wrote:just an fyi if anyone else hasnt tried but I recently purchased a universal SCART from madcatz and it doesnt work unless I got a bad cable which I doubt, ps2 the image was all green, gamecube/n64 were black screens gamecube had sound, 64 didnt, I know it's not the adapter because my dreamcast SCART works perfect with Viletim's board.
Is the PS2 in component mode? If so change to RGB.

What region cube? North American lacks RGB. So do all N64's (unless modded).
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antron
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Re: Console --> Arcade monitor adapter

Post by antron »

antron wrote:it's going to rock. :D
And it does. Played Gradius Gaiden on a PS1 and it never looked better. Saturn was bright and clear too. Now I've ordered a Genesis SCART cable.

Be careful if using the power resistor, it gets hot.

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Re: Console --> Arcade monitor adapter

Post by gc339 »

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Last edited by gc339 on Thu Jan 28, 2010 12:33 pm, edited 1 time in total.
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emphatic
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Re: Console --> Arcade monitor adapter

Post by emphatic »

gc339 wrote:Please take care to read it entirely
Why? You didn't take your time to read all of this thread, otherwise you would have known that this thread is about viletims OWN PRODUCT. Please make your own thread, it doesn't take longer than posting in others'.
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rtw
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Re: Console --> Arcade monitor adapter

Post by rtw »

@viletim,

I've changed all the capacitors. One thing confused me with the cap closest to the amplifier (10u 20V).

The PCB has a marking of '+' but the original capacitor is mounted reversed with respect to the PCB marking!

If I use a multimeter on the '+' terminal I see it is connected to GND. Can you please confirm that the marking on the PCB is incorrect ?
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gc339
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Re: Console --> Arcade monitor adapter

Post by gc339 »

emphatic wrote:Why? You didn't take your time to read all of this thread, otherwise you would have known that this thread is about viletims OWN PRODUCT. Please make your own thread, it doesn't take longer than posting in others'.
I beg your pardon, sorry to have disturbed this thread, I did not think doing wrong.
So I am going to create my own thread as you have advised me
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Re: Console --> Arcade monitor adapter

Post by Biohazard53 »

antron wrote:
Biohazard53 wrote:just an fyi if anyone else hasnt tried but I recently purchased a universal SCART from madcatz and it doesnt work unless I got a bad cable which I doubt, ps2 the image was all green, gamecube/n64 were black screens gamecube had sound, 64 didnt, I know it's not the adapter because my dreamcast SCART works perfect with Viletim's board.
Is the PS2 in component mode? If so change to RGB.

What region cube? North American lacks RGB. So do all N64's (unless modded).

hah good call, I never knew that, I will check the PS2 tonight, it's defintely not in component mode.
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Re: Console --> Arcade monitor adapter

Post by viletim »

rtw,
Yes, that's a misprint on the silkscreen. I corrected most of them with a marker, you must have one I missed.

Biohazard53,
The PS2 will also switch into component mode (looks green) when you play a DVD movie.
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Re: Console --> Arcade monitor adapter

Post by rtw »

Finally got a chance to try the adapter and to put it mildly, I am VERY impressed.

The craftmanship is superb, this unit is engineered to last a long time, all connectors
are of high quality, just look at the neat way the female JAMMA connector is
stabilized, caps are glued I could go on and on!

It works 100%, picture is crisp and detailed, no wavy lines and the colours
are vibrant. Did I mention the sound, the sound is great as well!

The service level of viletim is terrific, he even sent out a new set of caps to remedy a potential problem!
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slap_fight
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Re: Console --> Arcade monitor adapter

Post by slap_fight »

viletim wrote:The female JAMMA is a pass through connector for the control lines (pad hack, decoder, jpac, etc) which ate also connected to the screw terminals. Audio and video input is by one of the two 21 pin sockets. Video and speaker output is by the JAMMA connector and screw terminals. There are extra horizontal and vertical sync signals available from the screw terminals for pre-JAMMA monitors. Power can be supplied via the JAMMA connector or the screw terminals. Line audio output by RCA sockets only.

I think that's everything.
i was just reading through this thread again... not sure if i am understanding this post correctly, but can you plug in a jpac and it will convert 640x480 to work on a low res arcade monitor?
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antron
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Re: Console --> Arcade monitor adapter

Post by antron »

slap_fight wrote:
viletim wrote:The female JAMMA is a pass through connector for the control lines (pad hack, decoder, jpac, etc) which ate also connected to the screw terminals. Audio and video input is by one of the two 21 pin sockets. Video and speaker output is by the JAMMA connector and screw terminals. There are extra horizontal and vertical sync signals available from the screw terminals for pre-JAMMA monitors. Power can be supplied via the JAMMA connector or the screw terminals. Line audio output by RCA sockets only.

I think that's everything.
i was just reading through this thread again... not sure if i am understanding this post correctly, but can you plug in a jpac and it will convert 640x480 to work on a low res arcade monitor?
no, you would only use the jpac for controls. even when used alone the jpac does not convert video signals, you have to make the PC output low res.
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emphatic
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Re: Console --> Arcade monitor adapter

Post by emphatic »

antron wrote:no, you would only use the jpac for controls. even when used alone the jpac does not convert video signals, you have to make the PC output low res.
480i should work though, right? I think the real question is, if there's no load on the scart input on this unit, will it passthrough JAMMA video (i.e. from a J-Pac)? Using RGB scart would be better though.
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antron
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Re: Console --> Arcade monitor adapter

Post by antron »

emphatic wrote: 480i should work though, right? I think the real question is, if there's no load on the scart input on this unit, will it passthrough JAMMA video (i.e. from a J-Pac)?
no, it will not. those pins on a the JAMMA input are not connected to anything.

for a PC you could make a DB15+audio to SCART cable. the only issue I see is the lack of C-sync from a PC. you need to merge the H and V syncs together (sometimes just combining them works, thoughts Tim?)

you could wire the JAMMA input video pins to the SCART input, as the JPAC does make C-sync for you. I thought about doing this, as I have a JAMMA modded genesis, but decided to order a genny SCART cable instead.

added:
from the manual:
JP2 off, JP3 on = TTL composite sync or TTL horizontal sync.
Tim, can it really operate with H-sync only?
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Re: Console --> Arcade monitor adapter

Post by viletim »

antron wrote: for a PC you could make a DB15+audio to SCART cable. the only issue I see is the lack of C-sync from a PC. you need to merge the H and V syncs together (sometimes just combining them works, thoughts Tim?)
I'd suggest using this circuit.
Image

Be very careful when connecting a PC. Many arcade monitors do not have any 'frequency out of range' protection.

antron wrote: added:
from the manual:
JP2 off, JP3 on = TTL composite sync or TTL horizontal sync.
Tim, can it really operate with only H sync?
[/quote]

It can, but this is only useful if your monitor has seperate horizontal and vertical sync inputs.
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antron
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Re: Console --> Arcade monitor adapter

Post by antron »

viletim wrote:
antron wrote:
JP2 off, JP3 on = TTL composite sync or TTL horizontal sync.
Tim, can it really operate with only H sync?

It can, but this is only useful if your monitor has seperate horizontal and vertical sync inputs.
ahh, so v-sync would bypass your board altogether.
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Re: Console --> Arcade monitor adapter

Post by drunkninja24 »

Got mine today finally, works great! Played some PS2 ESPGaluda and it looked absolutely stunning. Great job viletim!
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Re: Console --> Arcade monitor adapter

Post by Biohazard53 »

drunkninja24 wrote:Got mine today finally, works great! Played some PS2 ESPGaluda and it looked absolutely stunning. Great job viletim!

yeah was going to mention this, I changed my PS2 to RGB mode and it looks ridiculous, now I need to mod a PS1/PS2 controller anyone know what the "easiset" ps1/ps2 controller to mod is?
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Re: Console --> Arcade monitor adapter

Post by neorichieb1971 »

This gets my 2010 shmup hardware of the year award and its only January.
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Re: Console --> Arcade monitor adapter

Post by shmup-o »

Biohazard53 wrote:
drunkninja24 wrote:Got mine today finally, works great! Played some PS2 ESPGaluda and it looked absolutely stunning. Great job viletim!

yeah was going to mention this, I changed my PS2 to RGB mode and it looks ridiculous, now I need to mod a PS1/PS2 controller anyone know what the "easiset" ps1/ps2 controller to mod is?
When I was securing controllers to mod a few years ago, it was said that the generic 3rd party PS1 controllers were best to use.

I'm in the same boat as you - I hooked her up last night with the Saturn and it looked awesome. Need to find time to solder!!
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Re: Console --> Arcade monitor adapter

Post by s8n »

hiya Biohazard53 , yes only PAL Gamecubes can do SCART RGB but you can build one that works on NTSC systems.........Google around for some diagrams

an easy PS1/2 controller to hack is the Playstation 1 Digital series , it has no Analogues its just Digital ........check this site for info

http://www.slagcoin.com/joystick/pcb_wi ... B_DIAGRAMS
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antron
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Re: Console --> Arcade monitor adapter

Post by antron »

for those wondering how to connect controls if you can't solder, here is a pad hacking service:
http://forum.arcadecontrols.com/index.php?topic=76185.0
anyone used this guy?

I recommend just getting a PS2 one, and getting converters from tototek for other systems:
http://www.tototek.com/store/index.php? ... b2fe0d6dab
Biohazard53
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Re: Console --> Arcade monitor adapter

Post by Biohazard53 »

antron wrote:for those wondering how to connect controls if you can't solder, here is a pad hacking service:
http://forum.arcadecontrols.com/index.php?topic=76185.0
anyone used this guy?

I recommend just getting a PS2 one, and getting converters from tototek for other systems:
http://www.tototek.com/store/index.php? ... b2fe0d6dab
I got 2 DC pads hacked from HaruMan very nice quality he does a great job.
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