XRGB-3

The place for all discussion on gaming hardware
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akumajo
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Re: XRGB-3

Post by akumajo »

RGB32E wrote:Parry, Parry, Parry.... lol... you have some off ideas unfortunately... :) I think just about everyone knows that your statement was fundamentally incorrect, though you can't seem to admit it.... 8)
i will (or not :p) when i test again and find a proper way to take pictures
RGB32E wrote:Besides, since you have a line of contact at Micomsoft, you should ask them what exactly the FULL_HD setting is supposed to do...
i will later, step by step...
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

RGB32E wrote: Besides, since you have a line of contact at Micomsoft, you should ask them what exactly the FULL_HD setting is supposed to do...
Could you imagine if he didn't and the whole translation project was some kind of sick joke? That would be awesome :)
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RGB32E
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Re: XRGB-3

Post by RGB32E »

akumajo wrote:i will (or not :p) when i test again and find a proper way to take pictures
Image

:mrgreen:
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RGB32E
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Re: XRGB-3

Post by RGB32E »

Konsolkongen wrote:
RGB32E wrote: Besides, since you have a line of contact at Micomsoft, you should ask them what exactly the FULL_HD setting is supposed to do...
Could you imagine if he didn't and the whole translation project was some kind of sick joke? That would be awesome :)
Well, he does think S-Video looks the same as RGB... anything is possible!
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akumajo
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Re: XRGB-3

Post by akumajo »

RGB32E wrote:
akumajo wrote:i will (or not :p) when i test again and find a proper way to take pictures
Image

:mrgreen:
RGB32E dont likes me :cry:

Konsolkongen can you fix the missing settings for (max value is ??) / (low value is ??), i cant use PCinP currently (btw, we are almost done)
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

@RGB32E

L0rn. Truth be told i was having trouble guessing which of your pictures was RGB and which was S-video as well. My guess is that the one with slightly bleeding red colors is S-video but the sharpness and definition of pixels really surprised me.
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

akumajo wrote: Konsolkongen can you fix the missing settings for (max value is ??) / (low value is ??), i cant use PCinP currently (btw, we are almost done)
Sure i'll hook it up right away :D
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

Dammit it doesn't work without two DVI cables apparently :evil:

I hooked it up like this:

PC <DVI> XRGB-3 <VGA> Screen

Last time i tried it i did like this:

PC <HDMItoDVI> XRGB-3 <DVI> Screen

Damn i was sure you could go digital to analog since there is no dedicated analog PC input but i guess you can't mix and match. I gave my HDMItoDVI cable to a friend who needed it more that i did at the time. Sorry i can't be of any help then :(

We should still be able to make this firmware without this information right?
ikaruga007
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Re: XRGB-3

Post by ikaruga007 »

What the XRGB-3 does in B1 when fed with 480i images is simulate a CRT by alternating the fields it shows. No real deinterlacing is done. The effect you see could be caused the the scanline setting you've done while on a 240p input. Even with 480i input the XRGB does produce dark scanlines, but they are very thin and through your display's scaling to 768p you get this effect. Try to deactive the scanlines by setting the VL_V option to 255. This way the 240 lines per field are simply doubled without any dark lines in between. Could do the trick on your display. Try it!
The scanlines indeed behave the way you describe but even with them turned off you can still clearly see the effect on the "outlines" of all shapes which is really annoying. For example the big white letters in the Radiant Silvergun logo.

I've tested it on my PC monitor and gets the same artifact there. Do you guys get this effect at all on your setups? With Saturn (tested on the title screens of Radiant Silvergun and Soukyugurentai) it's like the logos constantly jump slightly up and and down.

I guess I'm alright for the Saturn anyway since everything I'm probably going to play on it is 240p during gameplay and looks great but it would mean I wouldn't use the XRGB-3 for the PS2 at all.

Just trying to figure out if I was expecting too much thinking I would use the XRGB for PS2 or if my machine is faulty.
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

ikaruga007 wrote: I've tested it on my PC monitor and gets the same artifact there. Do you guys get this effect at all on your setups? With Saturn (tested on the title screens of Radiant Silvergun and Soukyugurentai) it's like the logos constantly jump slightly up and and down.
Yes it's exactly the same here. Actually in my opinion the slightly unstable looks pretty much like 480i on a CRT (or at least the CRT's i had). I would of course prefer that the it didn't and the picture was calm.

I only use the XRGB-3 for PS2 games running i 240p (ESPgaluda, Dodonpachi) because of this.
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Artemio
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Re: XRGB-3

Post by Artemio »

That happens even on my Arcade monitor, for instance with the graphics in Strider 2. I can take a video of that during the weekend if you guys want it. But that is with 25khz signals (mid res), not reallly 480i as far as I know.
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Fudoh
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Re: XRGB-3

Post by Fudoh »

I would second that. It's probably normal. If you take a high-end video processor (DVDO VP50 or 50Pro) the flickering if even stronger (in lag-free gamemode). That's actually the price for getting lag-free 15->31khz conversion. But as Konsolkongen stated, it's pretty much the same as on a CRT.

For 480i content I only use the XRGB-3 on timing-critial action games, let's say Shoot'em ups or Beat'em ups. Other video processors, let's say a Faroudja based unit or an iScan Pro (both can be had under $100) do a *much* better job on deinterlacing 480i content, so you might want to consider adding one of those, and for example use it on the VGA input of the XRGB.
stuntman
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Re: XRGB-3

Post by stuntman »

Anyone know of a suitable replacement PSU (11V DC 2A) for use with UK mains (220-240V AC)? I'm using the original XRB-3 PSU at the moment with a 45W stepdown, but I'm slightly concerned that the stepdown gets rather warm and makes a buzzing sound after extended use.
Don't bomb. DON'T BOMB.
Damn! Should have bombed.
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Fudoh
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Re: XRGB-3

Post by Fudoh »

I guess a larger stepdown converter would be more convenient. They're rather cheap over here (300W for under 20 Euro).
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DC906270
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Re: XRGB-3

Post by DC906270 »

I got a UK PSU for my XRGB2 off ebay, for around £4 shipped.
stuntman
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Re: XRGB-3

Post by stuntman »

As I couldn't find a suitable UK PSU, I just ordered a 100W stepdown. I'll see how that goes...
Don't bomb. DON'T BOMB.
Damn! Should have bombed.
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evil_ash_xero
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Re: XRGB-3

Post by evil_ash_xero »

I have mine ordered. Don't know when it's getting here...

Anyway, how does 480i PS2 games look on this thing? I have lots of games like Gradius V, Shadow Of The Colossus, and GOW that i'm eager to check out.

Also, i'm a little confused at to what cables I need to hook my PS2, Wii, etc. into this machine. All I have, currently, are US Component Cables.

I know this comes with an adapter for "3 RCA jackets to D Terminal", but is that for component?
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akumajo
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Re: XRGB-3

Post by akumajo »

hi, some news
Hello!

I saw a special page. Your work is too fast! Thank you!!

I confirmed the specification of 13 characters to the engineer.
The mistake is found in the interpretation of 13 characters.
I am very sorry.

Choices are 13 characters in total. This restriction is very severe.

75オーム/220オーム(5+6=Total 11 digits)...OK
75 Ohms/220 Ohms(7+8=Total 15 digits)...NG
75Ohms/220Ohms(6+7=Total 13 digits)...OK

A special character is used in HTML. For instance, it is "?".
The cursor is displayed on an actual screen.

I decided the source code to be sent so that you might understand.
You need not change this file. Please refer.

If the HTML converter is used for these files, OSD is almost completed...
NOTE : i cant share the source code, you know why ... but if you have questions ;)
FULL_HD解像度設定:
It is a setting for some LCD models. The timing of 1920*1080 dots is changed.
maybe : FULLHD Timing / 1080p Timing
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akumajo
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Re: XRGB-3

Post by akumajo »

evil_ash_xero wrote:I have mine ordered. Don't know when it's getting here...

Anyway, how does 480i PS2 games look on this thing? I have lots of games like Gradius V, Shadow Of The Colossus, and GOW that i'm eager to check out.

Also, i'm a little confused at to what cables I need to hook my PS2, Wii, etc. into this machine. All I have, currently, are US Component Cables.

I know this comes with an adapter for "3 RCA jackets to D Terminal", but is that for component?
the adapter allow you to use any component cable

component cable -> (component input) adapter (d-terminal output) -> XRGB-3
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Fudoh
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Re: XRGB-3

Post by Fudoh »

Anyway, how does 480i PS2 games look on this thing? I have lots of games like Gradius V, Shadow Of The Colossus, and GOW that i'm eager to check out.
Those three titles are *NOT* 480i titles. Gradius 5 runs in 480p using the HDTV player bootdisc, Shadow of the Colossus and God of War run in 480p anyway.

Refer to this list for PS2 games which run in 480p without an additional bootdisc:
http://en.wikipedia.org/wiki/List_of_HD ... _PS2_games
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akumajo
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Re: XRGB-3

Post by akumajo »

i think that the firmware translation is complete, should we lock the page or someone have something to say before ?

edit : come and vote -> http://junkerhq.net/xrgb/index.php/Talk ... ranslation
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RGB32E
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Re: XRGB-3

Post by RGB32E »

While trying to push this thread to page 40....

I'd really like to know what the FULL_HD setting actually does... Is it something to do with the IRE level? Changing it back and forth seems to give a higher contrast image (LOW->HIGH). :?

Will Micomsoft actually release a FW that allows me to use a digital connection in B0 mode at 1080p on my XBR8??? The Japanese equivalent of my HDTV is the Sony XR1 series. Where's the announcement of a XRGB-4? Why won't Micomsoft sell their products in the USA?

Uggg... :| :mrgreen:
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RGB32E
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Re: XRGB-3

Post by RGB32E »

page cleaned, wait for firmware release
Is a FW update coming soon???? Really? Shenanigans! :roll:
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HDgaming42
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Re: XRGB-3

Post by HDgaming42 »

Loving the wiki! Almost makes me want to upgrade from my XRGB2+...

Just a heads up because I know a few members here tried to line up an Optoma HD3000 and missed out--eBay currently has one listed.

Not sure if a direct link is OK, so item number is 120519941009.

Unfortunately seller has 0 rep, so buyer beware.

Cheers!
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RGB32E
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Re: XRGB-3

Post by RGB32E »

HDgaming42 wrote:Loving the wiki! Almost makes me want to upgrade from my XRGB2+...

Just a heads up because I know a few members here tried to line up an Optoma HD3000 and missed out--eBay currently has one listed.

Not sure if a direct link is OK, so item number is 120519941009.

Unfortunately seller has 0 rep, so buyer beware.

Cheers!
T-Bag... Despite Tobias' promo of the Otpima 3000, the XRGB-3 gives provides nice 1920x1080 scaling! If the XRGB-3 would display at 1920x1080 on his equipment, his information might read differently... just sayin'... ;)

EDIT:
To Micomsoft: Please release a XRGB-4 with digital output that is compatible with current and newer displays (1600p anyone?)!
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Artemio
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Re: XRGB-3

Post by Artemio »

HDgaming42 wrote:Loving the wiki! Almost makes me want to upgrade from my XRGB2+...
You should contrinute with info on the XRGB-2 plus, we are missing all that. The main page for it and any information for any system/pcb type.
RGB32E wrote:I'd really like to know what the FULL_HD setting actually does... Is it something to do with the IRE level? Changing it back and forth seems to give a higher contrast image (LOW->HIGH). :?
They mentioned that it changes timming in 1080p, right? I mean Micomsoft.
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akumajo
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Re: XRGB-3

Post by akumajo »

why you dont add your tv in HDTV compatibility section ?

maybe it's just an HDCP issue...
※本機は、HDCPには未対応です。
※HDCP対応のDVI端子の映像やHDMI出力端子から出力される映像を本機に入力しても、ディスプレイに映像は表示されま
せん。
Last edited by akumajo on Wed Jan 20, 2010 7:37 am, edited 1 time in total.
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Artemio
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Re: XRGB-3

Post by Artemio »

akumajo wrote:why you dont add your tv in HDTV compatibility section ?

Been busy doing the Arcade PCB indovidual pages, with tests on XRGB-2 and XRGB-3...
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akumajo
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Re: XRGB-3

Post by akumajo »

Artemio wrote:
akumajo wrote:why you dont add your tv in HDTV compatibility section ?

Been busy doing the Arcade PCB indovidual pages, with tests on XRGB-2 and XRGB-3...
it was for RGB32E :)

there should be at least 10 more tv/monitor in this section

after firmware release, i will ask Micomsoft if they can fix our know issues, but people must help...
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Fudoh
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Re: XRGB-3

Post by Fudoh »

added my TV and my PC monitor to the compatibility charts :)
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